All stage 3 subsections are done in Ninja Gaiden Ragebound, and now to Stage 4. Fuck that bug lady boss. Once you get the pattern down, she's not too bad, but can be really frustrating even when you know what you're doing.
Are you playing Ninja Gaiden or Hollow Knight Silksong? /jFuck that bug lady boss. Once you get the pattern down, she's not too bad, but can be really frustrating even when you know what you're doing.
NG. I mentioned it in the first sentence.Are you playing Ninja Gaiden or Hollow Knight Silksong? /j
I wish I could say that gets better, but I legitimately dropped Spidey 2 because I just got tired of the parrying. It's so counter-intuitive (why is it the HEAVY attacks that I have to parry? Literally every other game has taught me that the big attacks are dodge-only, not parry-only), and it just completely goes against every instinct I have playing a Spider-Man game that teaches me to DODGE attacks.I have heard a lot on the forums about Spidey 2, and a lot of it wasn't good. My own laundry list of complaints has gotten quite long in a short amount of time. I am sure many of them are dead horses so beaten they are just smears.
- Parrying fucking sucks. Doesn't feel like it belongs at all, and is perhaps the worst feeling mechanic in the game so far.
- I have only seen MJ in a single cutscene so far and I am already tired of her (although maybe that's sentiment left over from the first game).
- The skill trees are just weird and annoying when combined with suit upgrades.
- I hate the wing suit. Just... why.
- Why did they change the landmark mechanics??? It was so fun to just swing around the city and take pictures without setting a foot on the ground. Now they demand you stop and angle the shot perfectly.
- The UI is weirdly slow? Not exactly showing off the power of the PS5 when switching between menus feels slower than using an ATM.
- Peter looks tragically worse. What were the devs smoking when they claimed it was for better facial animations? He genuinely looks awful.
That I have so many gripes with the game is making me quite sad. Spidey PS4 might be one of my top 5 games ever, so I had a really hard time understanding why people were so negative about it online. And I haven't even gotten to the controversial story bits...





That was a joke, hence the /j. Ah well. Admittedly not my best work.NG. I mentioned it in the first sentence.
I didn't notice that. I was so tired when I typed last night.That was a joke, hence the /j. Ah well. Admittedly not my best work.
It doesn't help that the parry pretty much gives you no real advantage. It locks you into a relatively lengthy animation, obscures your vision with annoying effects, and honestly just looks really ugly compared to pulling off a perfect dodge.I wish I could say that gets better, but I legitimately dropped Spidey 2 because I just got tired of the parrying. It's so counter-intuitive (why is it the HEAVY attacks that I have to parry? Literally every other game has taught me that the big attacks are dodge-only, not parry-only), and it just completely goes against every instinct I have playing a Spider-Man game that teaches me to DODGE attacks.
Imagine having to play the final boss without Torrent! They patched it in when the dlc released lol.Well, I found the path to success in Elden Ring:
- Summon Tiche
- Bleed damage for the win
And, of course, the final boss was a laundry list of FromSoftware's bullshit: Tracking attacks from afar, swooping across the arena far faster than I can chase, soaring high above so that I either lose track or can't see what's going on, wide sweeping projectiles, from-the-air attacks that can't be seen when you're close to the boss, and only being hittable when the boss feels like it. It's telling that I died just before the boss bled out.
Uninstalled and hidden from the library. This game lied to me, tricked me into thinking FromSoft had actually learned things over the course of seventeen years. They hadn't.