What are your favorite 10 games this gen?

stroopwafel

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Now that the current gen is winding down what are your favorites? These are mine:

1) Bloodborne
Best game ever made, pushes the boundaries of imagination with incredible design.

2) Resident Evil 2 Remake
Still can't believe this actually happened. Perfectly re-imagines a classic with a similair amazing feat in design.

3) Dark Souls 3
Looks amazing, plays amazing and in general feels like a slower paced Bloodborne with knights. Maybe it's the overlap in development time or shared assets or the same engine. Regardless the game is amazing.

4) Sekiro: Shadows Die Twice
Another Miyazaki masterpiece that shares previous Souls DNA but radically alters it by adding ninja style combat and 3 dimensional movement to the astonishing map design.

5) Shadow of the Colossus
Absolutely incredible recreation of one the most timelessly beautiful games ever made, updating the visuals but keeping the controls intact.

6) Red Dead Redemption 2
In this game literally every frame could be a painting. Incredible characterization with an equally good story set in a world that genuinely feels alive. The exquisite animations and detailed particle effects give the shoot outs a choreography that make it feel like a movie.

7) Resident Evil 7
This game feels like The Texas Chainsaw massacre of videogames; incredibly engaging having the oppressive horror of a hide&seek game but without the tedium. Who would have thought a game this focused and deliberate would succeed RE6? Capcom totally redeemed itself.

8) The Evil Within
Another horror game, but this one is like the videogame equivalent of a grindhouse movie. Kind of peculiar, a bit dirty but with a definitive signature style. The sequel might have been technically superior but lacked the original's imagination,

9) Nioh
Incredible combat with a depth and complexity that surpasses the original Souls formula but unfortunately lacks the imagination to really make it memorable. Still, the combat stays fresh no matter how many times the game is revisited.

10) Alien Isolation
One of the most claustrophic horror experiences ever made, no other game or even movie has ever come as close recapturing the feel of the original Alien.
 

Hawki

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So, I'm assuming that this is basically "any game released between 2012 and present"?

7) Aliens: Colonial Marines
6) Gears of War 4
5) Halo 5: Guardians
4) Resident Evil 2 (remake)
3) Heroes of the Storm
2) The Legend of Zelda: A Link Between Worlds
1) Diablo III

I admit that's not a list of ten, but these are the only seven of this gen I could play that I could rank as being "good." Anything else was simply average at best.
 

B-Cell_v1legacy

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Cant think of top 10 so far but i will go with top 5

1. Doom - Its by far best game of this gen. only masterpiece that release this generation. and show how FPS can be done
2. Metro Exodus - Excellent well written non linear story driven game with amazing atmosphere and level design.
3. Hitman season 1 - Best stealth game since long time and a great return to Hitman series. sadly season 2 was glorified dlc.
4. Titanfall 2 - One of the best SP FPS today in market even thought its too short but it has its moment.
5. Resident Evil 7 - By far best RE game in series. its atmosphere, its creepiness, its story all put every other game in series down.
 

Here Comes Tomorrow

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0) Bloodborne
8.9) Total War: Warhammer
4) Nier: Automata
-23) Persona 5
9) Xenoblade Chronicles X
X) SMT: Tokyo Mirage Sessions
#)Project Zero: Maiden Of Black Water
00110101) Yakuza series (lumping them in together)
♤) Nioh
V) MGS V

That was actually harder than I thought it would be.
 

Hawki

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Here Comes Tomorrow said:
Bloodborne
Total War: Warhammer
Nier: Automata
Persona 5
Xenoblade Chronicles X
SMT: Tokyo Mirage Sessions
Project Zero: Maiden Of Black Water
Yakuza series (lumping them in together)
Nioh
MGS V
Missed out numbers there, unless they're all equal/without ranking.
 

Here Comes Tomorrow

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Hawki said:
Here Comes Tomorrow said:
Bloodborne
Total War: Warhammer
Nier: Automata
Persona 5
Xenoblade Chronicles X
SMT: Tokyo Mirage Sessions
Project Zero: Maiden Of Black Water
Yakuza series (lumping them in together)
Nioh
MGS V
Missed out numbers there, unless they're all equal/without ranking.
Okay, I'll edit it.
 

Samos205

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B-Cell said:
Cant think of top 10 so far but i will go with top 5

1. Doom - Its by far best game of this gen. only masterpiece that release this generation. and show how FPS can be done
2. Metro Exodus - Excellent well written non linear story driven game with amazing atmosphere and level design.
3. Hitman season 1 - Best stealth game since long time and a great return to Hitman series. sadly season 2 was glorified dlc.
4. Titanfall 2 - One of the best SP FPS today in market even thought its too short but it has its moment.
5. Resident Evil 7 - By far best RE game in series. its atmosphere, its creepiness, its story all put every other game in series down.
probably because you've never played more more than 5 games
 

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Samos205 said:
B-Cell said:
Cant think of top 10 so far but i will go with top 5

1. Doom - Its by far best game of this gen. only masterpiece that release this generation. and show how FPS can be done
2. Metro Exodus - Excellent well written non linear story driven game with amazing atmosphere and level design.
3. Hitman season 1 - Best stealth game since long time and a great return to Hitman series. sadly season 2 was glorified dlc.
4. Titanfall 2 - One of the best SP FPS today in market even thought its too short but it has its moment.
5. Resident Evil 7 - By far best RE game in series. its atmosphere, its creepiness, its story all put every other game in series down.
probably because you've never played more more than 5 games
HAHA! Shots fired!


1. Devil May Cry 5
2. Resident Evil 2 Remake
3. Doom 4
4. Evil Within 2
5. Fast RMX
6. God of War 4
7. Crash Insane Trilogy
8. King of Fighters XIV
9. Dragonball Fighterz
10. Transformers Devastation
 

Silentpony_v1legacy

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Gotta go with Bloodborne too, great game.

Far Cry 5
Red Dead 2
Ghost Recon wildlands(I liked it, sue me!)
...that's, that's about it. Haven't really liked anything enough to put it in the 5th of a top 5 list, even if technically speaking the next game down should be #5, I'm not giving it a spot
 

stroopwafel

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In no particular order other than perhaps most played -

- MKXL - One of my favorite franchises since the beginning. Not my clear cut favorite, but overall it was and still is a fun game that I never tired of. The story mode is entertaining and well done (Toastyyy!!), the combat was frenetic and brutal, and as always the series has loads of quality kontent. Really looking forward to MK11 more than anything else this year.

- Bloodborne - Another one that is tough to say if it's my clear cut favorite of the SoulsBorne lineage, but it is probably the best made imo. Soaked in audio-visual atmospheric excellence, and the weapon selection is the highest quality and most innovative of FROM's games, with only Sekiro's prosthetic to rival it. I even liked going through the chalice dungeons, and was disappointed the wonderfully twisted DLC ended so abruptly. I still haven't cleared all the depths of my personal FRC dungeon, or delved into many other people's for those precious high level gems, so the game really has some legs to it.

- God of War - It has racked up quite a few high profile rewards even over Red Dead Redemption 2, and deserves them all. It's the result of what happens when a precise artistic vision is able to come to fruition largely intact. The narrative is beautifully woven into the gameplay in such an organic way that you never feel disconnected from the experience unfolding on screen. Many people were concerned if it would still be "God of War", including myself as I've had fun Platinuming all the others. But the reworked design manages to breath new life into the series while making its combat more fun and brutal than ever. The world design is almost perfect, with arguably the best "hub" of any game and a fun, rewarding sense of exploration. Kratos has almost impossibly been transformed from an ultra-violent caricature to an actual character worth empathizing with. The supporting cast is also entertaining throughout, especially the dwarven brothers. The audio-visual presentation is legendary, and in the company of only a handful of games this generation. I still haven't gotten tired of throwing/recalling the axe either.

- Horizon: Zero Dawn - No one could've suspected the studio known only for Killzone could've created a game like this; an open world action/adventure with a main premise of hunting dynobots that not only worked but was GotY caliber amazing. It's still one of the best looking and sounding games around after several high quality titles that followed, and the gameplay is a sheer joy in motion. Aloy's character controls butter smooth in terms of both traversal and aiming, the open world supports the gameplay without feeling burdensome, and the story actually culminates in an interesting way that supports the premise as well. I was a bit unsure of it in the prologue though, as Aloy felt kinda odd to control as a child, but I think Guerrilla Games somewhat intended this. It really drove home the feeling of Aloy's character developing into this incredibly nimble hunter who lives the role like she was born for it. Really intrigued by what they might follow it up with.

- Kingdom Come: Deliverance -A kickstarter that manages to outdo expectations. I haven't finished it yet but it's too good to sit differently on this list. While not nearly perfect, it excels at making the player feel like they're back in 15th century Bohemia with a sense of immersion rarely felt in games. Even the crafting system is so deliberately designed that you actually have to think about what you're doing. The melee combat feels incredibly nuanced and detailed where every victory feels satisfying and well-earned. Even just riding around the countryside taking in the views and looking for treasure is a joy, because the horse mechanics are so well done too. My only big complaint is a few of the side quests are a little repetitive and fetchy, but with all the game systems done so well and the game being so exceptionally immersive it's easy to overlook. The only game I'd see topping it from an immersion standpoint could be Cyberpunk 2077.

- Uncharted 4 - Overall I'd have to say it's my favorite TPS to date, and while I think Lost Legacy has tighter design and a better finale (not to mention Chloe), there's too much good in this game when it comes to beautiful settings, gameplay variety and storytelling (for some reason it reminds me a bit of The Goonies at the end, which I also love being a huge fan of that flick). The gunplay sounds excellent and feels punchy, blending incredibly well with the melee and platforming. The jeep+winch combo was awesome, but could've been put to more/better use in terms of exploration and set piece innovation. Looking for treasure and all the other extras has never gotten old in these games, and being the biggest still hasn't affected that here in the slightest.

...The next few are here mainly because I enjoy them despite not having yet finished them...

- The Witcher 3 - The original was one of my favorite games, even with its severe flaws. The storytelling, atmospheric setting and music, characters, quest design, and even inventory system felt fun to the end. I also enjoyed the 2nd, but it seemed too streamlined and cinematic for no good reason by contrast. Only the combat and game engine for visuals were an improvement to me, honestly. The 3rd game seems to have the best of both worlds, but it's just so. damn. huge. It's hard to stay invested in it because there's just so much to do to the point of distraction, and stuff like the excessive looting system feels kinda trivial and tilted far too much towards quantity vs quality. I'd probably have finished it by now if I had nothing else to play, but am looking forward to the time I have more of my backlog cleared to really sit down with this and dig in.

- Mad Max - Outside of having very repetitive mission structure, very few games feel as good as this does. Both the melee and driving have weight and nuance to it to feel incredibly satisfying no matter how often certain actions are repeated. Playing with a good surround sound system is also a plus, as the car combat's sound design is some of the best I've ever heard. It literally comes close to the latest movie that influenced it, which is a huge accomplishment. Just driving around in the car using the gear with its Havok physics system is something that even surpasses the entertainment value of the movie.

- Dark Souls 3 - I've only gotten to the end of the Cathedral of the Deep and am at a bit of an impasse currently, but the Souls formula here has been refined to the best it's ever been. Combat feels better than ever, with the weapon arts in particular. The feeling of holding L2 to augment my moveset never gets old, as it feels incredibly analogous with the pull of the trigger. Level design is also pretty worthy of Souls' heritage, and I can only grin at the thought of some of the upcoming boss fights.

- Sekiro: Shadows Die Twice - I've only had time to get to the Sunken Valley, so my impressions are still very limited. However, it'll probably be much, much higher on this list by the time I'm done if the quality holds up, as I think this is a clear improvement over anything FROM has done in terms of gameplay already, including the wonderful new traversal options. The combat really clicked after the Gyoubu Oniwa and Lady Butterfly fights. I think Lone Shadow Longswordsman was the toughest fight yet where I was really starting to get frustrated in failed attempts, but I love how taking a few breaths and really focusing on your defense and offense change the tide of battle so effectively. The prosthetic is one of the best "weapons" since Bloodborne, and everything I've used so far has had significant benefits in different situations. Really looking forward to finding more attachments and seeing how they affect battles.

- MK11 - Ha, I know but it seems only fitting that it would be the eleventh item on a top ten list. I could easily see it replacing MKXL above if early impressions are anything to go by.

*edit* I forgot about Wildlands, which was also a very enjoyable romp through the Bolivian jungle. Whether solo or co-op there are few games out that allow you to tackle such a huge, highly detailed swath of terrain with so many vehicles and weapons. It's the only Ubisoft game I've had not only the patience to play through, but also really enjoy doing so from start to finish. I probably wouldn't have the patience for another one though unless it really did something innovative, like with combat mechanics and a dynamic physics system.
 

B-Cell_v1legacy

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Samos205 said:
B-Cell said:
Cant think of top 10 so far but i will go with top 5

1. Doom - Its by far best game of this gen. only masterpiece that release this generation. and show how FPS can be done
2. Metro Exodus - Excellent well written non linear story driven game with amazing atmosphere and level design.
3. Hitman season 1 - Best stealth game since long time and a great return to Hitman series. sadly season 2 was glorified dlc.
4. Titanfall 2 - One of the best SP FPS today in market even thought its too short but it has its moment.
5. Resident Evil 7 - By far best RE game in series. its atmosphere, its creepiness, its story all put every other game in series down.
probably because you've never played more more than 5 games
I played RE2 remake and its average/ok. not good nor bad. I played wolfenstein games and they suck, i played far cry 4 and 5 and they suck. i played MGS5 and witcher 3 and both are overrated boring open world games. and more and more. only thing i have yet to play is RDR2 and will play when it will release on PC and will decide either its good or bad.

its not my fault that most of games this gen has been pretty bad.
 
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This..may be tricky for me, as I don't know how many games I have played that count as part of "this gen". There's no real order to this, other than "these are the games that came to mind".

Injustice 2: I've always been a fan of fighting games, and Netherrealm Studios has made great fighting games. This game has a solid cast of DC heroes and villains, including some unexpected characters such as Swamp Thing and Firestorm (surprising because one of his nemeses, Killer Frost, was in the first game, but not this one, and he wasn't in the first one). However, what really makes it stand out to me is using a lootbox system, but doing it right, IMO. The highest tier lootboxes cannot be purchased with cash, at all. They have to be earned in game. In addition, the gear you can get through the system can affect your gear stats in single-player, but those stats are disabled in online play, preventing pay-to-win if you play competitively.

Mortal Kombat XL: Much like above, this game takes a fighting game and does it well. The story is quite interesting, taking a timeskip and doing more with it than, say, Soul Calibur V did, and it uses QTE's in a way that gives you an advantage if you can do them well, but doesn't require you to do it perfectly, which is very nice. In addition, the new characters such as Cassie Cage and Erron Black are quite interesting, and I can't think of any characters that I'd describe as "generic", since each character has their own personality quirks.

Dead Cells: I bought this after Jim Sterling did a video on it, and I thought it sounded interesting. I'm glad I did. It's a pretty hard game, one that basically requires you to learn the skills and weapons, find a combination that works for you, and learn how to use it effectively if you want to get far in the game. However, the low cooldowns on the powerful skills and wide variety of weapons makes it so that whatever playstyle you have, you will be able to find and test a combination that works for you, as well as experiment with the most powerful items without worrying about "wasting" them. If you don't mind a game that kicks your ass if you let down your guard or get complacent, this is a great 2D Metrovania. Speaking of which...

Bloodstained: Curse of the Moon: While the main game that this is a spin-off to, Bloodstained: Ritual of the Night, hasn't been released yet, this game shows promise. Taking the old-school Castlevania game mechanics and working them with a more modern system is quite unique, and this game pulls off the retraux look quite well. With multiple playable characters a la Castlevania III, multiple paths that can only be accessed by certain characters, and a branching storyline that encourages multiple playthroughs, this is a game that is well worth the $10 asking price.

Rogue Legacy: Just barely edging in as part of this generation, I think, but a great game nonetheless. A 2D platforming roguelike, this game is like Dead Cells in that it encourages you to find weapon upgrades that work for you. One difference, however, is that if you manage to down a boss, that boss will be downed for good, making future playthroughs less daunting. The game is also more medieval inspired than Dead Cells'...uncertain inspiration. The only real issue with Rogue Legacy is that, if you are on a computer, it would behoove you to use a controller, since the mouse binding was, up until July 2018, not in the control options. I'd say it's worth it, however.

X-Com 2: If Enemy Unknown/Within had been released this gen, it would have gotten this spot. However, X-Com 2 does quite a bit right. It changes the gameplay from its predecessor enough to make it feel like a new game, rather than just a mission pack sequel, encouraging a stealthy approach and set up, then guerrilla attacks as opposed to rushing the enemy and blasting them away. The new enemies in the game, such as the Vipers and Archons, stand out as requiring you to constantly adjust and plan your attacks to counteract those enemies, being flexible in case you don't know what's coming. The real downer to the game is the time limit mechanic, which can make you feel rushed needlessly due to requiring you to finish missions within a certain number of turns. If you are willing and able to get a mod to lengthen or eliminate that mechanic, I'd definitely recommend this game.

Divinity: Original Sin: If you like old-school RPGs like Baldur's Gate or Neverwinter Nights, this game is right up your alley. It is very mod-friendly, designed to allow players to create their own campaigns, but what really strikes me about this game is the party system. Whenever you come to a dialogue option, you select the dialogue option not for one member of your party, but all of them. If they disagree, there's a minigame where one of them eventually basically says "This is the way we are doing it". That, along with other little touches like multiple solutions to a problem (see fire blocking your path? You can find another path to go around it...or have a wizard/sorcerer cast a spell to make it rain water to put out the fire) makes this a game that doesn't just get the aesthetic right, but updates the mechanics to get the same feeling you had playing those RPGs long ago.

Darkest Dungeon: If you want a dungeon-crawling RPG that really manages to get the feel of H.P. Lovecraft horror, this is a game to look at. The turn-based system works well enough, although there are some times where you lose not necessarily because of your skill or strategy, but because the game just decided to fuck you over. Even then, however, it doesn't make the game less fun. You just need the mindset of "I'm going to do my best, but my best may just not be good enough for this time, and I need to be ready to know when to fold them, know when to hold them, know when to walk away, and know when to run". Each of the various classes plays differently enough that no one class has a real advantage over the others, and the real test is finding the combinations that have synergy. You can't just rely on your tank and healer, because if your tank gets hypnotized, or stunned, or gets stressed and fails their virtue check, they might need a back-up, and if someone gets poisoned, you might want a secondary class that can heal poisoning/bleeding. It's strategy like that that really makes the game stand out, as it is quite thoughtful in both how deep the strategizing can be, and how accurately it represents the hopelessness that normal dungeon crawlers would feel in this situation.

Doom 2016: This game is just fun. There's nothing really all that deep to it. You are a marine, fighting demons with whatever weapons you have on hand, have at it. What makes it stand out from the crowd, beyond its fluid and fast-paced gameplay, is the glory kill system. You weaken an enemy until they flash orange, and then hit a button in some combination of movement/aiming at the enemy to literally take them apart. Each enemy has different death animations depending on where you hit them for the Glory Kill, and from what angle. It's mechanics like these that show that Doom 2016 was aiming for mindless slaughter to simply de-stress the player to have a rip-roaring time, and this game nailed it. Also, it has secrets to discover, encouraging exploration of its massive maps, but that is only a side-benefit.

Alien Isolation: It bugs me that I forgot about this game when first doing this list, because it is a great horror game. It does a fantastic job at atmosphere, requiring you to rely on stealth to outsmart your threats not because they are going to swarm you, but because you are simply an engineer in the wrong place and the wrong time, and you are not a battle-hardened enemy. I have played very few games that left me feeling dread, and that is something this game does wonderfully.
 

Chimpzy_v1legacy

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Ok. Since I like these games for very different reasons, the list is not in any particular order:

- Stardew Valley
- The Witcher 3
- Monster Hunter World
- Monster Boy and the Cursed Kingdom
- The Legend of Zelda: A Link Between Worlds
- Guacamelee
- Dishonored 2
- Another Metroid 2 Remake
- Sonic Mania
- SUPERHOT
 

Elfgore

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Man, ten is a lot. I'll try, but these aren't in any particular order.

Persona 5 My friend introduced me to Persona 4: The Golden around 2015-2016ish, so I came into the waiting game pretty late for this. Even then the wait was unbearable for this game. It's amazing from almost every aspect, even down to the damn style of the menus. The graphics, combat, story, music, and voice-acting are all top tier. It's game I sure as hell won't forget.

Stellaris I dabbled with Paradox's game in the past, but never like this. I'm a huge sci-fi nerd and I love reading/watch pop science stuff on space colonization and future technologies. Since this game starts with you playing a faction that just discovered hyper-drive tech, the entire galaxy is within your reach. Nothing beats watching your faction grow from a single planet to a galaxy spanning empire, all the while doing such crazy shit as uplifting primitive species, turning your people into synthetics, and so on. It's amazing. Even with its large focus on strategy elements, the ability to role-play is high.

Rimworld In summary, Rimworld is a Dwarf Fortress you don't need to really read a wiki to understand. It's still got a slight hill to get over, but not a mountain. I was able to do it with YouTube videos. It's ability to create a story is just amazing, especially if you choose Randy Random as your storyteller. The world operates on no logic whatsoever and you have no idea what may happen next. It's just a damn fun survival strategy game.

Total War: Warhammer It's been a while since a series has seen such a revival. After Rome II was meet with meh reviews on launch and Attila to pretty much silence, the series needed a saving grace. The answer to that was Warhammer. It's such an amazing game. Never has faction diversity been so well done, the addition of magic and monsters completely changes how the game works, and it's just such a fun game.

Soma I'm a big fan of walking sims and since I played this game on peaceful, it is a walking sim. The setting and story is just amazingly well done. Even without hostile enemies the game still does a great job of being scary.
 

CritialGaming

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1. The Witcher 3 - By far and away one of, if not THE, best game I have ever fucking played. There are times when I think this actually tops FF7 for the best game ever made for me for sure. Design and tech wise it obviously beats FF7 but i dunno if it quite has the same magic.

2. Horizon Zero Dawn - I fucking love this game. The world and the sheer concept is an original twist on an overused format that somehow makes the format makes the story interesting and unique. The combat is fun even if it's easy to exploit once you master how to fight each robot you basically loose all challenge the game can offer. Still despite that, the world and gameplay are enough for this to easily be one of my favorite games this generation.

3. Persona 5 - This pulled Persona games to my attention for the first time. Making me go on to play both Person 3 and 4 on top of this game and it says a lot for a game to make you want to go back and play other entries in a series. While there isn't anything super mindblowing regarding JRPG combat here, the way the story takes shape and the slice of life aspects keep you compelled to get to the end.

4. Bloodborne - By far the best Souls game. Not because of setting or because of any of the superficial world building. But because the combat manages to be difficult while at the same time being straightforward and easy to understand. This was actually the first game in the Souls series that really clicked for me and got me into the rest of the Souls series and you already know how I feel about that if you read #3.

5. Resident Evil 7 - This game marked the return to form for one of my favorite childhood series, and the new game play worked great. It falls apart towards the end, but most RE games do that. The beginning of the game had me terrified on more than one occasion.

6. God of War - I hated this game when it came out. Well I hated the combat shift. The story and the graphics were fucking incredible. It wasn't until I played through NG+ that I really understood the combat and actually got won over with how the game plays. Truly a fantastic game, start to finish with side stuff.

7. Nioh - Fun Dark Souls combat and a Diablo loot system? SIGN ME THE FUCK UP! Seriously this game was amazingly fun through 5 difficulties and a 1000 floor uber dungeon. The sheer content you get here and potential for character building makes it stand out beyond the core Souls-like design.

8. Final Fantasy 15 - I mean Final Fantasy is just....the best series ever imo. While FF15 struggled at launch I thought it was a ton of fun and became my 2nd favorite FF game. Then the royal edition came out on PC and I beat the game again and had even more fun. I just loved hanging with my bros.

9. Civilization 6 - I mean there is probably a reason why I put 300 hours into this fucking thing right?

10. Spider Man (PS4) - How the fuck has nobody mentioned this game yet? This is the best super hero game ever made, hands down. Fuck you Batman because being SpiderMan is way more fun.



Another surprise is that nobody has mentioned Red Dead yet.
 

Hawki

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CritialGaming said:
Another surprise is that nobody has mentioned Red Dead yet.
It's been mentioned in this thread at least twice already (well, RDR2 has at least).
 
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CritialGaming said:
10. Spider Man (PS4) - How the fuck has nobody mentioned this game yet? This is the best super hero game ever made, hands down. Fuck you Batman because being SpiderMan is way more fun.
Spider-Man PS4 just barely missed my list, personally. It is a great game, and I definitely have no regrets buying it.
 

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Just going through my list of trophies, these are the games, in no specific order, that I feel like are the standouts I played so far this gen (with many games I haven't had a chance to play yet).

-Wolfenstein: The New Order
-Dishonored 2
-The Last Guardian
-Invisible, Inc.
-Horizon Zero Dawn
-Shadow Tactics
-Divinity Original Sin series
-Uncharted: The Lost Legacy

B-Cell said:
3. Hitman season 1 - Best stealth game since long time and a great return to Hitman series. sadly season 2 was glorified dlc.
You should play Shadow Tactics.

CritialGaming said:
10. Spider Man (PS4) - How the fuck has nobody mentioned this game yet? This is the best super hero game ever made, hands down. Fuck you Batman because being SpiderMan is way more fun.
I just found Spiderman a fun game (7/10), totally not even in the running for 'best of the generation'. The core gameplay (combat and webslinging) is great but the game design is lazy, repetitive, and unoriginal.
 

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Hawki said:
CritialGaming said:
Another surprise is that nobody has mentioned Red Dead yet.
It's been mentioned in this thread at least twice already (well, RDR2 has at least).
Clearly, they actually meant Red Dead Revolver
 

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Stardew Valley
Subnautica
Papers, Please
TellTale's TWD: Seasons 1 and 2

uhh...

Just Cause 3
Mad Max?

They kind of fade into mediocrity WAAAAAY before I get to 10. And pretty much all of even those could have existed prior to the current gen of games. Meaning this gen... is pretty poor comparatively. You look at the PS1 or PS2 era... there are so many outstanding games its genuinely hard to limit it to ten. This gen, its hard to come up with ten that could exist on that same level.