It was fun. But it was also a bit short and shallow for my tastes.
(for reference, I was one of the folks who enjoyed ME1 more than 2)
(for reference, I was one of the folks who enjoyed ME1 more than 2)
The only problem with being able to only hear and not see is that people don't pay good money for the experience of blindly fumbling around in the dark. If someone wanted to do that they could simply turn off the lights. No self respecting game studio is going to make audio only sections of in game play, especially considering the amount of time you actually spend in the metro tunnels.Johnnydillinger said:It's too bright alright, I expected the metro to be pitch black, maybe with even using a new game mechanic noone else tried so far: navigating through levels where you only HEAR and not SEE.
See, the problem with that is that the human body is capable of far, far more than a tv. Even if we are robbed of our vision, we have an ability to locate anything in our immediate surroundings if it makes a sound. Also, we can feel our surroundings, something that, mercifully for players of combat-based games, games can't enable us to do outside of a controller's vibration function.Johnnydillinger said:It's too bright alright, I expected the metro to be pitch black, maybe with even using a new game mechanic noone else tried so far: navigating through levels where you only HEAR and not SEE.