Never been a fan of "darker and edgier" and "grimdark" masquerading as maturity. Other aspects of the game have kept it in my play list. I can understand the attempt at Dark Fantasy, but it's a hit or miss exercise.
In case of The Witcher, the setting has nothing to do with it. It's the story that made it mature. Instead of saving the world from impending doom, you got yourself mixed into politics and racial-oriented war, while trying to recall your own memories.AtomChicken said:Never been a fan of "darker and edgier" and "grimdark" masquerading as maturity.
That's the problem though it doesn't feel normal, it feels like they deliberately put it there just so they could go LOL BEWBS!endtherapture said:it's just all there and feels normal.
You probably don't care any more, but it was Grapeshot bombs that you needed.The Wykydtron said:Apparently I need to craft bombs. Which exact type of bomb is left unexplained and I end up crafting some EMP/magic lightning bomb that does fuck all to destroy some nests. Ok I thought, the damage must need to be an explosive type so I craft some of those. Nope, explosives don't blow up nests because the game says so.
Admittedly, I only played part of the first one, but that was one thing I liked about it. I'm so unbelievably sick of starting a game and having some angel/sage/god/whatever else approach me to tell me "You are the chosen one! You must wield the Sword of Cliche to seek out the three magic Artifacts of MacGuffin. You are the only one who can save the land from certain doom!"ninja666 said:In case of The Witcher, the setting has nothing to do with it. It's the story that made it mature. Instead of saving the world from impending doom, you got yourself mixed into politics and racial-oriented war, while trying to recall your own memories.AtomChicken said:Never been a fan of "darker and edgier" and "grimdark" masquerading as maturity.
Correct me if I'm wrong, but wasn't the motivation in the first game basically revenge? If save the world is the most cliche plot line in the world, getting revenge is hot on its tails.FirstNameLastName said:Admittedly, I only played part of the first one, but that was one thing I liked about it. I'm so unbelievably sick of starting a game and having some angel/sage/god/whatever else approach me to tell me "You are the chosen one! You must wield the Sword of Cliche to seek out the three magic Artifacts of MacGuffin. You are the only one who can save the land from certain doom!"ninja666 said:In case of The Witcher, the setting has nothing to do with it. It's the story that made it mature. Instead of saving the world from impending doom, you got yourself mixed into politics and racial-oriented war, while trying to recall your own memories.AtomChicken said:Never been a fan of "darker and edgier" and "grimdark" masquerading as maturity.
Simply by not having that kind of bullshit i would say i the story elevated itself above most fantasy RPGs.
That said, i think i see why so many people go with the saving the world angle. Even the most boring and generic iteration of that idea can at least provide a driving force to push the player onwards. Yet, The Witcher managed to completely lose me, i reached a point were i had absolutely no idea how my actions in anyway contributed to the goal i had now basically forgotten.
Yeah, basically. The bad guys come, trash your castle, kill some guy and take your alchemy equipment and then you and the other witchers "journey to the four corners of the world" or something like that to figure out why and get revenge/stop their evil plans.erttheking said:Correct me if I'm wrong, but wasn't the motivation in the first game basically revenge? If save the world is the most cliche plot line in the world, getting revenge is hot on its tails.
Want to know the sad part? I honestly don't know. As I said, I completely forgot what it was I was working towards do to the inconsequential nature of most of the quests. I seem to remember someone stealing something dangerous though, so kind of mutagen maybe?erttheking said:Correct me if I'm wrong, but wasn't the motivation in the first game basically revenge? If save the world is the most cliche plot line in the world, getting revenge is hot on its tails.FirstNameLastName said:Admittedly, I only played part of the first one, but that was one thing I liked about it. I'm so unbelievably sick of starting a game and having some angel/sage/god/whatever else approach me to tell me "You are the chosen one! You must wield the Sword of Cliche to seek out the three magic Artifacts of MacGuffin. You are the only one who can save the land from certain doom!"ninja666 said:In case of The Witcher, the setting has nothing to do with it. It's the story that made it mature. Instead of saving the world from impending doom, you got yourself mixed into politics and racial-oriented war, while trying to recall your own memories.AtomChicken said:Never been a fan of "darker and edgier" and "grimdark" masquerading as maturity.
Simply by not having that kind of bullshit i would say i the story elevated itself above most fantasy RPGs.
That said, i think i see why so many people go with the saving the world angle. Even the most boring and generic iteration of that idea can at least provide a driving force to push the player onwards. Yet, The Witcher managed to completely lose me, i reached a point were i had absolutely no idea how my actions in anyway contributed to the goal i had now basically forgotten.
I've never taken him as being a normal person personality wise. He seems otherworldly and I find it plays well into him being of a profession that is set apart and isolated from the rest of society, that helps it but isn't part of it. He couldn't be the usual ignorant protagonist discovering the world alongside with us, he's too well traveled to be, so him being societal outcast as well as being someone who's inexplicably returned from the dead for reasons even he doesn't know about helps the player without alienating them, but then again, I've always been a fan of cool, coldly rational protagonists (no, not the cliche unflappable douche which is a shadow of what I'm talking about).Plus Geralt just can't fucking emote. At all. You should not be talking in a bored monotone when accusing someone of being a rapist.
The issue more revolved around them taking secrets the Witcher's feel are only theirs mainly because it's felt they're a danger if in the hands of others, it's one of many reasons why they love being impartial in matters and plays into their light handed overlording of people if they don't feel they do that in spirit.st0pnsw0p said:Yeah, basically. The bad guys come, trash your castle, kill some guy and take your alchemy equipment and then you and the other witchers "journey to the four corners of the world" or something like that to figure out why and get revenge/stop their evil plans.erttheking said:Correct me if I'm wrong, but wasn't the motivation in the first game basically revenge? If save the world is the most cliche plot line in the world, getting revenge is hot on its tails.