What do you like in your RPGs?

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Jandau

Smug Platypus
Dec 19, 2008
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A good story.I don't care if it's linear or not, I don't care if I get to pick my morality or not. Both freedom and the lack of it have their advantages and disadvantages. I just want there to be interesting characters, a fun plot twist or two and a good setting to back it all up. I can even forgive a weak main plot if the other elements are good. For instance, Mass Effect 2 had a crappy main plot, but the setting was great, the characters were interesting and memorable and there were some nice twists to the various plots in the game.

A good choice of stats, skills, spells, items, builds, etc. Or to be more specific, meaningful choices. Quantity is welcome, but quality is what counts to me. I'd rather get to pick a handful of spells/powerups during the game and have each of them provide meaningful changes to my gameplay than spend thousands of arbitrary points on hundreds of levelups that only make my sword swing a bit harder. Nothing kills me inside like seeing "Your attacks do 1% more damage" or some such crap as a reward for leveling up.

I don't care if the world is open or not. Sandbox can be fun, but it also tends to mean a less structured narrative and a less focused experience. It's always a tradeoff. I don't care if I make my own character or use a predetermined one. Making your own tends to let you customize him more, but also makes him a blank slate, meaning that it's up to everyone else to be interesting. You'll always be a flat boring piece of bland. Again, tradeoffs.

In short, I want to have fun making my badarse character and guide him through some pretty scenery while surrounded by cool people.
 

Simon Pettersson

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Apr 4, 2010
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AngelArms said:
Good story and characters
Choice, both moral and in terms of how and when you tackle certain events
Large degree of character customizablity
Long playtime
A clear end goal or at least a clear villain

These are vitals, the following are more "These would be nice too, thanks"

Something besides your standard turn based battle system
Good writing
A protagonist you can actually roleplay with and relate to

Good RPGs (Get the first five right)

Fallout New Vegas
Baldur's Gate
Digital Devil Saga
Valkyria Chronicles
Final Fantasy's I-X

Great RPG's (All 8)

Bethesda games
Bioware games
Persona games
System Shock 2
Deus Ex 1
The World Ends With You
This all of this.

The battle mechanics you can experiment with how much you like as long as it fits the story/game.
 

IKSA

New member
Jun 30, 2011
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Freedom, good story, well written chaters, choice not illusion of it often they say you can be good or evil but you still have to save the world.
 

Darth Rosenberg

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Oct 25, 2011
1,288
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What do I like in an RPG?
Anything BioWare give me...

Okay, that's a tad facetious, but they generally get it right. For me, Dragon Age Origins got everything right.
Though, frankly, I want every RPG game to include Fable II's sense of flair and variety in terms of character customisation. Character, narrative and dialogue's all well and good, but ultimately how well you've co-ordinated your killing outfit is where it's really at...

So that seems to be something I always want in RPG's: more customisation.
 

MrRetroSpectacles

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Mar 6, 2011
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I like my RPG's to have the correct ammunition stored in them, so they are fully functional when fired.

Story that isn't cliche or dull, good writing.
Combat that isn't seen as an extra to the story, but is well developed and fun to play.
Characters you actually care about.
Lots of customisation, cool stuff, bad stuff, funny stuff, so long as there's loads of stuff.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,855
15
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for the main charachter to be customisable....yet stil feel like they can be an interesting charachter

like fallout 3 and NV and especially dragon age

I dont mind a voiced charachter...but PLEASE dont force me to play as one set charachter (like the witcher...and placescape torment but I supose that gets a pass for being awsome)

though to be honest asiide from ME I dont know if any games that are both voiced and give you the option

in other words Id rather be a silent lady than a gruff talking man
 

Scarim Coral

Jumped the ship
Legacy
Oct 29, 2010
18,149
2
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Country
UK
I like to be given a wide selection customization like the gears (weapons and armour) and sometimes the character apperances (I'm fine if they don't have character creation if it's a driven story rpg).
Also I like to save my game when ever I want to since I hate the limited savepoints if I encounter a problem which I cannot turn back to backtrack (resort to reloading a past savefile).
 

Wuggy

New member
Jan 14, 2010
976
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Good story, good characters

Character customization in terms of stats, class, equipment and preferably also appearance

Sense of progression in both story and your character feeling more powerful as the game progressess

Well established world / universe / lore

Complex mechanics without being frustrating to manage
 

not_you

Don't ask, or you won't know
Mar 16, 2011
479
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Main thing I look for in RPG's, is a wide and varied upgrade tree...
And a good story...

It's not much to ask for, but, so few RPG's seem to get it right...
 

Minjoltr

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Aug 6, 2008
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Aside form all of the obvious things like decent combat, good story, variety in quests, interesting environments and engaging NPCs.

A properly open world. Most of my experience of RPGs comes from the Elder Scrolls, Fallout 3 and WoW. When I tried Guild Wars, I was really put off by the fact that I couldn't take a shortcut by just charging over the edge of a cliff to my destination. It made some of the landscapes pretty hard to navigate because what might initially have looked like a way round on my map turned out to be a slope which my monk couldn't navigate.

Lots to do. I was disappointed by how little there was to do in Oblivion. I paid £30 and I wanted more than 60 hours of gameplay for that (current benchmark set by Morrowind at £8 for 300+ hours). The saving grace of these games is that I can add more content with mods but it puts me off buying other RPGs because I have unreasonable standards when it comes to value and I doubt they will be met.

More variety in quests than "Do X to Y of Z". Kill 20 boars. Collect 12 machine parts. Rough up 8 peons. Smash 50 insect eggs. Punt 10 gnomes. I'm looking at you, WoW.

Grizzled ladies. I don't want to play as a dude but I don't want to play as a lacy chick either. I don't need to look at her tits all the time, I've got some of my own - give me some proper armour, please and keep your pretty waifs and your pigtails to yourself.

Good stealth. Because I like to explore but I'm not so good at actually fighting anything. It takes time out of the important business of sightseeing. And sometimes it's fun to sneak up on newbies, drop out of the shadows and COME TO THEIR AID, then vanish again. I'm like Batman, me.

Trolls.
 

Jdb

New member
May 26, 2010
337
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Success isn't driven by having enough numbers. Paper Mario is an example of this.
 

Drake666

Senior Member
Sep 13, 2010
169
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Likable characters and a good story.

For the combat mechanic, I really open-minded: Fallout 1-2 style is great, I don't have anything against Fallout 3/TES style (more action oriented), old-FF style was "fun but fastidious", Baldur's Gat/Neverwinter Night/Dragon Age:Origin style is a little less "turn by turn" then Fallout 1-2 and, finally, the Dragon Age 2 (yeah, I piled them together) style is quick, strategic but can become a little bit to MMO style (you always spam the same spells/ability in the same order...).

So yeah, I love RPG :D
 

Biosophilogical

New member
Jul 8, 2009
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WhiteFangofWar said:
Memorable characters, places, dialogue, and bosses or enemies who require you to make good use of your abilities, whether you're turn-based or real time. FFX still stands as one of my favorite RPGs.
This. Also, Golden Sun 1 & 2 are really good, and I enjoyed Monster Hunter Tri because of the fun combat, and I'm enjoying Dark Souls for the same reason.

EDIT: Actually, something they all have as well is options. FFX had the sphere grid (time mage Yuna was a personal favourite of mine), Golden Sun had the Djinn system, and Monster Hunter/Dark Souls has a variety of locations, weapons, tactics and monsters to fight.