As I was playing some of my games today, I was thinking about what it would be like if they made a squeal. Like, for example, I was playing around with mods in Oblivion when I really wanted to play Morrowind again just because they had a crazy amount of weapons, like spears, crossbows ect.
And that got me kicked off on the idea of a good squeal. See there's a few types of squeals:
1. The fan. Well, the name says it. A squeal made by fans.
2. The money. A squeal just rushed out to make money.
3. The good. A squeal that uses the previous game as a jumping board, to make a good game into a great one.
4. Um... the swap? Well, this one is a pretty different one. I think TES is a great example of this. See, Oblivion is a perfect example. I'll explain. Ok, one thing that got on my tits was the fact that in Morrowind the only way to have a house was to be a high high high ranking person in one of the houses, then spend ages doing quests and waiting for it to be built. And they always ended up as a camp or a village or mining town ect. It didn't really feel like a home, because about 30 people were in the same house as you. Or just murder the person already living in a house you want, but, well, I want my own house, and besides, what happens if your character is a good, puppy loving, hair tussling, park skipping faggo-... hero. Now Oblivion, see, there still is quest-houses, a la Anvil and the DLCs. And they are a lot better, like a freakin castle and a pirate ship. Plus a magic fortress and a vampire den. And the Anvil house had a great story behind it. But there was also homes to buy. Waltz up to a count, talk to them, pay them 20 000 gold and ta da! a brand new home for you to sleep, store and punch people in. 1 point to Oblivion. Then we come to weapons and armour. Oblivion really falls short here. In Morrowind you could change your belt shoulders hands boots rings amulets ect ect. And you could customise both left and right sides, so you could have a different glove for each hand. And weapons was puppy crushing insane. Crossbows, spears, every type of sword, a billion different types of shields, knifes, maces, axes, staffs and more. Oblivion, however, only has a few choices for armour, and same with the weapons. Oh, did I mention that Morrowind had Shurikins? 1 point to Morrowind.
See, I could go on, but what I'm trying to say is with most games, squeals, while adding many things and fixing more, removes some of the old good things and some of the new things might just suck. See, I haven't played Mass effect 1 or 2, but I have watching Zero Punctuation and it seems that Yahtzee has said what I mean perfectly. Mass effect 1 vehicles were bad, so they were gone. Tick. But you couldn't go and explore the planets, instead you just scan them. Cross.
Really, what I'm getting at is, what do you think (game name here) next squeal should have? For example, for me it would be the next TES should contain co-op, preferably free roam.
Post yours here!
And that got me kicked off on the idea of a good squeal. See there's a few types of squeals:
1. The fan. Well, the name says it. A squeal made by fans.
2. The money. A squeal just rushed out to make money.
3. The good. A squeal that uses the previous game as a jumping board, to make a good game into a great one.
4. Um... the swap? Well, this one is a pretty different one. I think TES is a great example of this. See, Oblivion is a perfect example. I'll explain. Ok, one thing that got on my tits was the fact that in Morrowind the only way to have a house was to be a high high high ranking person in one of the houses, then spend ages doing quests and waiting for it to be built. And they always ended up as a camp or a village or mining town ect. It didn't really feel like a home, because about 30 people were in the same house as you. Or just murder the person already living in a house you want, but, well, I want my own house, and besides, what happens if your character is a good, puppy loving, hair tussling, park skipping faggo-... hero. Now Oblivion, see, there still is quest-houses, a la Anvil and the DLCs. And they are a lot better, like a freakin castle and a pirate ship. Plus a magic fortress and a vampire den. And the Anvil house had a great story behind it. But there was also homes to buy. Waltz up to a count, talk to them, pay them 20 000 gold and ta da! a brand new home for you to sleep, store and punch people in. 1 point to Oblivion. Then we come to weapons and armour. Oblivion really falls short here. In Morrowind you could change your belt shoulders hands boots rings amulets ect ect. And you could customise both left and right sides, so you could have a different glove for each hand. And weapons was puppy crushing insane. Crossbows, spears, every type of sword, a billion different types of shields, knifes, maces, axes, staffs and more. Oblivion, however, only has a few choices for armour, and same with the weapons. Oh, did I mention that Morrowind had Shurikins? 1 point to Morrowind.
See, I could go on, but what I'm trying to say is with most games, squeals, while adding many things and fixing more, removes some of the old good things and some of the new things might just suck. See, I haven't played Mass effect 1 or 2, but I have watching Zero Punctuation and it seems that Yahtzee has said what I mean perfectly. Mass effect 1 vehicles were bad, so they were gone. Tick. But you couldn't go and explore the planets, instead you just scan them. Cross.
Really, what I'm getting at is, what do you think (game name here) next squeal should have? For example, for me it would be the next TES should contain co-op, preferably free roam.
Post yours here!