Wow, so many for TMNT - nice to know I'm not the only one.
I got past the dam level well enough. It just the problem of negotiating jumps across gaps and onto tiny ledges. It was bad enough the room before the dam section had a jump I still can't seem to do, forcing me to go aaalllll the way back to the right just to try again. But the 3rd level is why I've never beaten it: the whole thing is a maze to begin with, but the sewer section with the one pixel platform that, when you miss it, puts you in the water and sending you back to the beginning. I'd be so happy if I could go back one day and finally do it.
Also, Spiderman and the Sinister 6: Mysterio's level has these weird zombie enemies that, unless you have web shooters, will kill in about 2 hits. But you won't have webs because you shoot them every time you punch which is just terrible game design.
Also also: Day-Dreamin' Davey (curious if anyone's actually heard of it) - a kid who, naturally, daydreams and goes to a bunch of different worlds. A later one has him in Ancient Greece where he has to go to Tartarus but for some reason the game won't let me past this one section without sending me back to the beginning. The entire game is so ridiculously vague and barely gives you and idea what you're supposed to do that it's a wonder I made it as far as I did.
I got past the dam level well enough. It just the problem of negotiating jumps across gaps and onto tiny ledges. It was bad enough the room before the dam section had a jump I still can't seem to do, forcing me to go aaalllll the way back to the right just to try again. But the 3rd level is why I've never beaten it: the whole thing is a maze to begin with, but the sewer section with the one pixel platform that, when you miss it, puts you in the water and sending you back to the beginning. I'd be so happy if I could go back one day and finally do it.
Also, Spiderman and the Sinister 6: Mysterio's level has these weird zombie enemies that, unless you have web shooters, will kill in about 2 hits. But you won't have webs because you shoot them every time you punch which is just terrible game design.
Also also: Day-Dreamin' Davey (curious if anyone's actually heard of it) - a kid who, naturally, daydreams and goes to a bunch of different worlds. A later one has him in Ancient Greece where he has to go to Tartarus but for some reason the game won't let me past this one section without sending me back to the beginning. The entire game is so ridiculously vague and barely gives you and idea what you're supposed to do that it's a wonder I made it as far as I did.