Crackdown was an unexpected surprise and a great game. Crackdown 2 was a decent game, but ultimately a little disappointing, feeling more like a DLC pack than a true sequel, and it failed to capture all the fun of the original.
So my question to you is, what would you like to see from Crackdown 3 to make it a good game?
Personally:
Set it a either a full dystopian future, with the Agency having solidified its power completely, or during an all-out war between the resistance and the Agency.
A bigger map, maybe not change the actual location, but revamp the city majorly and increase the whole thing in size. I'm thinking that Los Muertos's island would bulldozed completely, rebuilt and generally gentrified. The Volk's district would be a full industrial nightmare, all dark and noir-y. The Shai-Gen district would be highly vertical, monorail, huge skyscrapers and skyways, a very futuristic look.
The player would be the resistance's supersoldier, teased at thwe end of the second game, and would start out with the usual minimal powers and just a pistol and shotgun, then they'd have to steal weapons and upgrades from the Agency as they take over control points in the city. S for appearance I'd want the player to start out looking more like Spider-Man or Grant Morrison's new take on Superman, far less militant that the Agent in the first two games.
Then of course the series signature twist would be that while the player takes down the oppressive government the criminal element would emerge again.
I'd also definitely want the game to move back toward the "go here, kill this" approach of the first game, none of the defend the thing stuff of the second game.
So my question to you is, what would you like to see from Crackdown 3 to make it a good game?
Personally:
Set it a either a full dystopian future, with the Agency having solidified its power completely, or during an all-out war between the resistance and the Agency.
A bigger map, maybe not change the actual location, but revamp the city majorly and increase the whole thing in size. I'm thinking that Los Muertos's island would bulldozed completely, rebuilt and generally gentrified. The Volk's district would be a full industrial nightmare, all dark and noir-y. The Shai-Gen district would be highly vertical, monorail, huge skyscrapers and skyways, a very futuristic look.
The player would be the resistance's supersoldier, teased at thwe end of the second game, and would start out with the usual minimal powers and just a pistol and shotgun, then they'd have to steal weapons and upgrades from the Agency as they take over control points in the city. S for appearance I'd want the player to start out looking more like Spider-Man or Grant Morrison's new take on Superman, far less militant that the Agent in the first two games.
Then of course the series signature twist would be that while the player takes down the oppressive government the criminal element would emerge again.
I'd also definitely want the game to move back toward the "go here, kill this" approach of the first game, none of the defend the thing stuff of the second game.