Forgive me if this is just "another HL3 thread", but I wanted to talk about this while it was still fresh in my mind.
I've just completed my pretty much annual playthrough of the Half-Life games (expansions included) and as always, it's reaffirmed my love for the series and my anticipation for the next instalment. So assuming that next in line is HL3 (Episode 3 seems a bit unrealistic at this point) I was wondering what other people are actually wanting from the next game.
To clarify, I'm talking less about story and more about gameplay mechanics. There's no doubt that the first 2 mainline games innovated the FPS genre in huge ways, from storytelling to atmosphere, but in the time since HL2, FPS games are remarkably different. Cover based shooting, regenerating health, massive set pieces with lots of explosions, limiting the amount of weapons you can carry, more realistic movement, grenade indicators. With maybe the exception of the set pieces (they feel different in HL2 as they do in modern shooters,) do you guys think Valve should adopt and try to innovate any of this? Or should they stick to the old ways and have HL3 play like an upgraded HL2?
I've just completed my pretty much annual playthrough of the Half-Life games (expansions included) and as always, it's reaffirmed my love for the series and my anticipation for the next instalment. So assuming that next in line is HL3 (Episode 3 seems a bit unrealistic at this point) I was wondering what other people are actually wanting from the next game.
To clarify, I'm talking less about story and more about gameplay mechanics. There's no doubt that the first 2 mainline games innovated the FPS genre in huge ways, from storytelling to atmosphere, but in the time since HL2, FPS games are remarkably different. Cover based shooting, regenerating health, massive set pieces with lots of explosions, limiting the amount of weapons you can carry, more realistic movement, grenade indicators. With maybe the exception of the set pieces (they feel different in HL2 as they do in modern shooters,) do you guys think Valve should adopt and try to innovate any of this? Or should they stick to the old ways and have HL3 play like an upgraded HL2?