Keava said:
To be perfectly honest? Nothing. I'd prefer the studios to focus on improving with what tools They have rather then trying to push another gimmick forward. The motion controls alone still need whole lot of work, and games themselves, even without all the additional bells and whistles are far from perfect.
Less shovelware to promote gimmicky addition, more quality games.
Basically this.
If a game comes out that's a lot like one before it but is improved upon significantly, say if it's essentially Call of Duty just with better writing, AI, level design, audio and other core elements of that kind of game, then that'd be a hell of a lot better than another shooter that ends up being a lot like CoD anyway but without any real advancement or improvement, just some gimmick like the ability to throw sand at enemies or something.
Probably due to hardware and development constraints, I've yet to see any game have some sort of significantly changing weather system that dynamically shapes the playable world. There are of course games like From Dust where manipulation of the elements is the entire focus, but it'd be great if it'd just sort of be there in the background of another game.
Say if your playing an open world RPG. On your way to the next town it begins raining heavily. The road you're going on starts to wash away from all the water and little streams form here and there, sweeping away all the leaves and whatnot and turning the ground to mud, making your horse have difficulty getting through it.
Or if it's a modern warfare themed RTS. Heavy rain causes your units sight lines to shrink significantly. Maybe it's so bad air units are rendered ineffective or even unuseable. The high winds cause long range shots to potentially miss their targets.
Possibilities are endless. From what's been revealed, it seems Assassins Creed 3 will have something along those lines with a winter/summer cycle or something, which is pretty cool.
Also as someone already mentioned I think there needs to be a particular focus on AI. Artifical Intelligence in games really just isn't.