Too me, Arkham Knight has showed it's pretty much because publishers could get away with shoddy PC ports. Without the refund policy they could shit out any old rubbish port and people will still buy it and unable to do anything about it. Just look at Ubisoft and their historically awful PC ports that have been going on for YEARS. Now with a no questions asked refund policy publishers and developers are starting to realise they can't spend as little as possibly on a PC port development and expect to earn loads of no backsies money.
What makes all this worse to me though is that the PC RRP has gotten significantly higher (it's £60 here in the UK for PC AAA games now, almost double what it was last gen) despite the fact the ports have gotten even worse. Why should we be paying more when publishers aren't even bothering to give us proper ports?
Hopefully the Arkham Knight fiasco has shown the usual bad publishers they need to actually put some effort into their PC ports.
There are some quality PC ports though. Special mention to Metal Gear Solid Ground Zeroes which runs fantastically even on dated hardware. Same with GTA 5 with it's full fledged video settings that can scale it for pretty much anything. Why can't all developers make ports like that?
What makes all this worse to me though is that the PC RRP has gotten significantly higher (it's £60 here in the UK for PC AAA games now, almost double what it was last gen) despite the fact the ports have gotten even worse. Why should we be paying more when publishers aren't even bothering to give us proper ports?
Hopefully the Arkham Knight fiasco has shown the usual bad publishers they need to actually put some effort into their PC ports.
There are some quality PC ports though. Special mention to Metal Gear Solid Ground Zeroes which runs fantastically even on dated hardware. Same with GTA 5 with it's full fledged video settings that can scale it for pretty much anything. Why can't all developers make ports like that?