What Genre takes the most "skill"?

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Et3rnalLegend64

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MikailCaboose said:
I would say bullet-hell shooters could fit in here as well. first you need to be able to recognize the patterns, then you need to have the ability to get into and stay in the patterns.
I can't believe I haven't thought of this yet. Possibly this because of the sensory overload potential of the genre, the rapid thinking required, and enough composure to have your fingers do exactly what your brain tells them to.

Of course, a more realistic answer would to say apples and oranges like some person above. I'm decent at bullet hell, but can't micromanage well enough to be a good RTS player or aim a crosshair properly in an FPS (I'm awesome at light gun games though). The required skills for those three genres overlap somewhat, but I lack something when it comes to the latter two.
 

SeriousSquirrel

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I'd day RTS, but it's tough. Each genre has it's required skills sets and it could be said that in some ways there is no one genre that takes the most skill.

That being said, I went with RTS because it takes more specific skills than the others.
 

Et3rnalLegend64

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Kekon3 said:
I wanna be the guy?
Trial and Error Gameplay probably doesn't count as skill. Sure, it's hard as hell, but a lot of it is memorizing how this screen is gonna kill you in 20 different ways and how to get past it.
 

Mafoobula

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One could posit that most every genre takes some modicum of skill; rather, it would be more worthwhile to point out which games in each genre takes the most skill to excel.

RTS: Starcraft II is the first game that comes to mind. I'm not exactly the most knowledgeable about RTS games, so please forgive me if I completely forgot about some other RTS game that makes SC2 look like Playskool's "My First RTS".

Fighting: Street Fighter, again, is the first title that comes to mind. You'll notice a distinct lack of suffix; that's because there are about 13 fractillion of them.

Sports: .... Not a damn clue. The sportiest game I've played would be SSX: Tricky, a game that is FAR from easy, but I'd wager there are still harder games.

And so on. I dunno, maybe I'm just wasting my time, but I think a topic like this deserves some deeper thought.
 

sanguinator

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Aug 23, 2010
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its hard to say because all genres require some extent of skill and/or strategy, and it takes some skill to actually use a strategy.
 

lokun489

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Jun 3, 2010
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Well you have to admit some games have different school; there are people who can't really play fatasy and I auto-suck at fps.
 

hecticpicnic

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Jul 27, 2010
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golden eye and halo 2 if your talking about reaction but you need a different kind of skill for rts's and fast paced beat'em'ups
 

darth gditch

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Jun 3, 2009
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hmmmmm.......I would say probably action/adventure/platformers

You need problem solving, strategy, and twitchy reflexes.

But all genres have their difficulties and thus all require some degree of skill.
 

SageRuffin

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Dec 19, 2009
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My vote goes to fighters. Command execution, reflexes, reaction, and that's not even getting into the inner machinations of the game and the characters themselves.

Go on YouTube and look up a match in, hell, anything from one of the Evo tourneys.
 

z121231211

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Jun 24, 2008
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Really, any game can take a lot of skill if the developer wishes, but any multiplayer game takes a bit more skill as players are constantly improving their tactics.
 

Killercheesepuff

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Oct 18, 2008
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Personally I'd have to say RTS's even though I dont play them. You need the reaction time of an FPS player and the strategy of well, a strategy game.
 

dibblywibbles

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Mar 20, 2009
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I dunno I think games like geometry wars require the most skill. You recognize patterns quickly, decent strategy, quick reflexes and there is a measurable level of skill...your high score. plus the flashy colours and basic geometric shapes are friggin sweet. speaking of which I'm going to go play it now and realize how woefully inadequate I am at it
 

Spectre4802

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Oct 23, 2009
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It depends on what kind of game, because each game requires different skills.

A First Person Shooter requires good reflexes, keen eyes, and the ability to make decisions on the fly.

A Real Time Strategy requires management skills - resource, unit and time. (Primarily.)

Chess requires you to make calculateed decisions about many things - where to move and whether an action will leave yourself open are the biggest I can think of.
 

Guitarmasterx7

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Mar 16, 2009
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I would say fighting games. It's easier to get a degree in rocket science than it is to memorize and proficiently apply Kasumi's moveset in DoA.