Did you really play the game? LBW is the first Zelda in years to actually attempt to move the series forward. The wall walking mechanic is a game changer in the realm of top down 2D Zelda action adventure because it opens up so much in the level design. The equipment renting almost turns the game into open world exploration which is revolutionary for a Zelda game. And yet you bash on it because it ruined your gradual equipment collection that you EXPECTED out of the game. So it defies your expectations but then you criticize it for not changing the experience enough. What in the....I refuse to accept any notion that Link Between Worlds represents any kind of forward movement from something like, say, Wind Waker. Or even Ocarina of Time, to be more 3DS-relevant.
Oh...I think I get it now. You just don't like 2D games. You seriously think that 3D is inherently better. Well. Talk about bias.Going back to squeaky top-down grid gameplay is the exact opposite of an elevation.
That's not going to happen for some time considering the assets Nintendo has. This is more of a recommendation that will get them back to profitability the fastest.vonSanneck said:In all seriousness Nintendo need to do a Sega before they fall off the same bridge THQ did.
Btw, ik THQ was a game developer/publisher, not a console maker. Though financial troubles act like viruses: attacking whatever is weak at that point in time.
I think he means it's the money printer for Nintendo right now. Certainly outperforming the Wii U.Eri said:
In terms of success the Vita is not a powerhouse, which I think is what he was referring to. Either that or he's severely misinformed.Eri said: