I just dislike the thought of health in video games altogether really, only because the realism is sometimes quite fun. I know the video games are supposed to be different to real life to make it fun but if it was realisted how would a box of bandages heal you in a couple of seconds.
I wanna see a game where throughout the entire you thing you have have 1 health diagram, its not a bar because you cant measure human health with a bar. This diagram is a human, each part of the body changes colour when it is broken and it takes real time to heal if it heals at all, this one diagram is all the character has for the entire game so for a challenge the person would die if something were to inflict a fatal wound or if the damage sustained was too much for them.
It could add in some funny mechanics like say your leg is shot, instead of what normally happens (The character can still walk, or in the case of halo ONE HIT KILL!!! WTF) the characters leg would be broken until it heals in in-game real time. Im not suggesting that you have to wait 4 actual human weeks for a bone to heal in game but 4 in game weeks which could be relative to each game.
A lot of you would disagree but i would find that game fun and challenging to be honest. Im not a fan of 'lives', respawning and regenerating health unless its in a completely unrealistic game like Ray-man or Prototype where you actually have a reason to be able to regenerate.
I wanna see a game where throughout the entire you thing you have have 1 health diagram, its not a bar because you cant measure human health with a bar. This diagram is a human, each part of the body changes colour when it is broken and it takes real time to heal if it heals at all, this one diagram is all the character has for the entire game so for a challenge the person would die if something were to inflict a fatal wound or if the damage sustained was too much for them.
It could add in some funny mechanics like say your leg is shot, instead of what normally happens (The character can still walk, or in the case of halo ONE HIT KILL!!! WTF) the characters leg would be broken until it heals in in-game real time. Im not suggesting that you have to wait 4 actual human weeks for a bone to heal in game but 4 in game weeks which could be relative to each game.
A lot of you would disagree but i would find that game fun and challenging to be honest. Im not a fan of 'lives', respawning and regenerating health unless its in a completely unrealistic game like Ray-man or Prototype where you actually have a reason to be able to regenerate.