Which would be why I don't play FPS games. But by the same token, you don't like that people are trying to bring some creativity into what is nothing more than a stagnant e-peen fest? Go find another thread.Ephraim J. Witchwood said:Find different games, then.LordLundar said:I would if SP wasn't anything more that a quick training session with a lame-ass story slapped on.Ephraim J. Witchwood said:Nothing. It's fine the way it is. You want a motivation other than "That's the enemy, kill them,"?
GO PLAY SINGLE-PLAYER.
I like the idea of each player getting their own goal, it be really fun if you didn't know the other players goals so you never know if their goals will conflict with yours.baddude1337 said:A proper co-op campaign with a story where you all have your own agenda, not just the other people tagging along with the main character. And ultimately a few of the players die or something. (They could always play the enemy so they don't get bored).
Perhaps you could all play different stories that intermingle at some point.
Bad Co. 2 did that, though not to the fullest extent. They made teamwork much, much more effective than just running about doing what you please.NinjaDeathSlap said:One thing that kinda annoys me sometimes is that team games in multiplayer often only mean 'you are only supposed to shoot half the players on the map' but don't actually encourage TEAMWORK! I'd like to see more game types where you actually need to work as a team and co-ordinate to achieve your objective, rather than just run around doing your own thing.
I'm sure that, way back when, someone's response to the idea of full-on multiplayer was "you want to play with other people? GO PLAY OUTSIDE."Ephraim J. Witchwood said:Nothing. It's fine the way it is. You want a motivation other than "That's the enemy, kill them,"?
GO PLAY SINGLE-PLAYER.