I just got done writing up an article on this subject on my blog, although I should have probably posed this question to you before I did. I've got my own opinions, but I'm curious, what do YOU think the term "sandbox" means?
Is it a genre or just a design philosophy? Is it a huge map, free roam, a variety of mechanics (shooting, driving, etc), non-linear single-player storylines, or a combination of these?
What games are or are not sandbox? GTAIII is the archetypal example of a sandbox game, but why not Shenmue? Is Burnout Paradise a sandbox game? Hitman: Blood Money (I assume the rest of the series may be considered as well, but I haven't played them)? Assassin's Creed? The Sims?
I suspect that sandbox may be one of those hazy terms that is constantly redefined by the community. So I'm really interested to know, how do you define it right now?
Is it a genre or just a design philosophy? Is it a huge map, free roam, a variety of mechanics (shooting, driving, etc), non-linear single-player storylines, or a combination of these?
What games are or are not sandbox? GTAIII is the archetypal example of a sandbox game, but why not Shenmue? Is Burnout Paradise a sandbox game? Hitman: Blood Money (I assume the rest of the series may be considered as well, but I haven't played them)? Assassin's Creed? The Sims?
I suspect that sandbox may be one of those hazy terms that is constantly redefined by the community. So I'm really interested to know, how do you define it right now?