It's not that I didn't like it...it's just that it all happened a bit too quickly for my liking, if you know what I mean.Sparrow said:Borderlands takes the cake for all bad videogame endings, that much is universal knowledge. As for movie endings, I honestly can't think of any film that ended badly that already didn't suck.
V TheSystem V said:LA Noire's ending was a bit weird...Spawny0908 said:LA Noire's ending wasn't great and came a bit suddenly.Wow. I kind of loved the ending, didn't know there was so much negativity behind it. I got ask, why? I'm not trying to say "you're wrong!" or anything, I'm just curious.Andothul said:The ending to LA Noire sucked! What is it with rockstar and crappy endings?
Well, to be fair, you don't actually have to do it. I just stopped playing.Xanadu84 said:In all of these bad ending, something happens. Maybe they are bad endings, irritating, lazy etc, but something happens that changes the world, the characters, something. In PoP, the cumulative reward for every last shred of effort is absolutely nothing. You literally undo all the things you did during the course of the entire damn game. From a storyline perspective, if the Prince just sat in the sand for the entire period of the game play, a sequel would be on the exact same footing as if you played the game. And worst of all, the response to the game seems to be that there won't be a sequel to introduce anything relevant happening in the storyline.
V TheSystem V said:All the stuff involving the Suburban Redevelopment Fund was dragged out a bit too long for my liking and some of the people involved with it got away with it too! Justice wasn't served, that's what annoyed me. Surely the exploitation of everyone on the SRF would have done the trick?
No it's the one where:McCa said:Is that the one where *spoilerA* is eaten by *spoilerB* and you have to kill *spoilerB*? That ending made me sad, I loved *spoilerB* plus yeah, was a ***** and a half to kill.Fayathon said:The fifth ending for the first Drakengard game, it was a seriously "What in the flying fuck!?"
It didn't mesh with the game at all, and the final boss that route was a pain in the ass to beat on top of it.
Yeah didn't make much sense, still epic ending though. Loved that game, I demand a new gen sequel!
It's an interesting question.LiquidGrape said:Some of the video game endings described in the thread have been criticised for not allowing the player to "win", e.g Fallout 3 and Dragon Age 2.
Just as a general question: are you predisposed to dislike an ending if it involves the death or disempowerment of your character?
This isn't intended to come off as snide or anything like that, I am genuinely interested.
When a better alternative to an existing ending of a storyline is to simply avoid the entire story in the first place, I think you win the title of, "Most irritating ending ever".-Drifter- said:Well, to be fair, you don't actually have to do it. I just stopped playing.
Frustraiting, perhaps, bad, NO!Pargencia said:Really guys? We've gone this far into the thread without a single mention of the Sopranos? It was so frustrating that they made a parody of it on Family guy, where they finished the episode mid-sentence. Note that it isn't a BAD ending, but it is really the most irritating thing I can think of. Seriously, imagine if I just finished this repl
True enough, I suppose.Xanadu84 said:When a better alternative to an existing ending of a storyline is to simply avoid the entire story in the first place, I think you win the title of, "Most irritating ending ever".-Drifter- said:Well, to be fair, you don't actually have to do it. I just stopped playing.
I liked the POP ending. the sequels were unnecessary, but aren't they all? (usually)-Drifter- said:Well, to be fair, you don't actually have to do it. I just stopped playing.Xanadu84 said:In all of these bad ending, something happens. Maybe they are bad endings, irritating, lazy etc, but something happens that changes the world, the characters, something. In PoP, the cumulative reward for every last shred of effort is absolutely nothing. You literally undo all the things you did during the course of the entire damn game. From a storyline perspective, if the Prince just sat in the sand for the entire period of the game play, a sequel would be on the exact same footing as if you played the game. And worst of all, the response to the game seems to be that there won't be a sequel to introduce anything relevant happening in the storyline.
Wait what?!?!?Fayathon said:No it's the one where:McCa said:Is that the one where *spoilerA* is eaten by *spoilerB* and you have to kill *spoilerB*? That ending made me sad, I loved *spoilerB* plus yeah, was a ***** and a half to kill.Fayathon said:The fifth ending for the first Drakengard game, it was a seriously "What in the flying fuck!?"
It didn't mesh with the game at all, and the final boss that route was a pain in the ass to beat on top of it.
Yeah didn't make much sense, still epic ending though. Loved that game, I demand a new gen sequel!
You get transported to modern day Tokyo and have to fight a giant, pregnant demon, then after you do an annoying rhythm based boss fight you get shot down by fighter jets.