What is wrong with the Final Fantasty series?

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crazyrabbits

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Jul 10, 2012
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Hmmm...I can give you a few reasons, although my perspective is admittedly skewed. I haven't played a FF game front-to-back since VIII (I rented XIII, though). I watched a playthrough of XIII-2 online to see if it was worth checking out. Here are my guesses as to what's wrong:

1) Back in the 90's, when you picked up a Final Fantasy, you could be reasonably certain that the game you bought was the only story set in that universe/timeframe/etc. Beginning with VII, the popularity of the series demanded spinoffs, sequels and tie-ins that diluted the power and drive of the main story.

2) There's a...drive to the narrative that seems to be missing from most of the recent installments. Maybe it was Sakaguchi's departure, but when you played most of the older games, you had this driving storyline with lots of twists that felt organic to the plot, yet encouraged you to keep striving for the goal. That sense of thrust and purpose seems to be scaled back in most of the modern installments - XIII is a slogfest that only opens near the end of the game, and XIII-2 has you puttering around various eras until the plot forcibly kicks you back in during the last two missions.

3) This "sucks to be you" attitude from Square, both in the content of their games and their current DLC scheme. I can't be the only one who noticed the "secret" ending of Caius mocking Serah/the player by saying that what they've done means nothing - that's your reward for hundred-percent completion? Not to mention that the story is resolved in the Lightning DLC - got attached to Serah? Whoops, she really did die! It smacks of heavy-handedness and a callous disregarded for story progression when the company does everything in its power to make the player as irate as possible.

4) Square, much like Bioware and several other RPG developers these days, seems to have a knack for taking gameplay elements that work and either unnecessarily messing with them or removing them entirely.

5) The plots in the recent games just seem to be more of the same old "end of the world" routines. Plucky hero/heroine has to escape imminent destruction, teams up with squadmates that are borderline too quirky for their own good, the requisite third-act plot twist and a giant nonsensical boss battle before 20 minutes of droning cutscenes that barely resolve anything. I miss the Final Fantasy VI-type ending, where you were working to save the world after it had been destroyed, and every character got closure and hope without it being too maudlin (as evidenced by XIII-2's ridiculous pop song finale).

That's all I've got.
 

Nerexor

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Mar 23, 2009
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I'm just going to ignore your complaints and talk about my own beefs with the series.

I still love some of the older final fantasy games, like 5 and 6. They were epic fantasy games with characters that were developed enough to avoid being cardboard cutouts, and with a pretty good story behind them. They also had consistent and solid game mechanics and combat systems. Unfortunately they started getting the balance all wrong in newer games. Either the story would be really interesting but the game mechanics would suck (FF12), or the mechanics would be solid but the characters would be beyond irritating (FFX) or you'd have innovative mechanics that didn't quite work out in practice (FF8)[footnote]The junctioning and GF system were interesting ways to make a magic system. Not particularly GOOD ways in terms of fun gameplay as it means all your best spells aren't really useful, but I give them credit for trying[/footnote]. I can't speak for 13 or 13-2 as I stopped buying into the series after getting sick of 12's ridiculous excuse for a combat system.

IMO what Squeenix has repeatedly failed to do is present a balanced package of enjoyable gameplay and decent story and characters. They don't even manage to be bland about it either, if one aspect seems good, the other will be way off into the endless mountains of fuckupdom where they can at best be barely tolerated and at worst make the game unplayable.
 

DoomyMcDoom

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Cedric Rolle III said:
1/ If the characters were douch bags that would be a improvemernt.
2/ The health bar needs to say the amount of health and how much health is left. Like the Pokemon games.
3/ The females voice actor, voices are to high. (I'm not racist but japan will be japan)
4/ The male characters are all soft (not in a homophobic way)but a complaing way
Any other ways to improve the game
wait... So there were voice actors for the first 9 games?

I must have either missed that, or be selectively deaf.

after all the first 6 were the best, 7 was alright, and 9 was decent... 8 was just... different...
 

Cedric Rolle III

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Apr 22, 2012
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Daystar Clarion said:
Cedric Rolle III said:
I'm not racist but....
Never, ever use that in a sentence if you ever want to be taken seriously.

The series needs to start taking itself less seriously and get some better writers, because as it is at the moment, it's like a cheesy Japanese soap opera.
Thanks newbie mistake.
 

Cedric Rolle III

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Apr 22, 2012
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Rawne1980 said:
Cedric Rolle III said:
4/ The male characters are all soft (not in a homophobic way)but a complaing way
That has been one of my biggest issues with the FF series.

I love some of the games ... well, only 7, 8 and 9 really ... but I really dislike some of the male characters.

While i'm not a fan of FFX, Auron is one of my favourite characters in a FF game.

And it's the reason I couldn't play FFXIII.

Not much point playing a game where you beg and plead for terrible, painful things to happen to the male characters just to shut them the fuck up.
YES, someone else feels it to. It's now like I want the male character to be like gears of war. I want the to not complain, moan and graon in the middle of the fight for their lives.
 

Rastien

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Jun 22, 2011
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What went wrong... they tried telling people what they want rather than listening.

Seriously i tried, REALLY TRIED to play FF13 but after 3 hours of mashing "auto" and having to put no thought into the fights i couldn't be fucked.

Not to mention the story was horrendus to begin with :(

For me personally the last final fantasy i played to the end and enjoyed was 10 and even ff10 was pushing it abit for me :/.
 

Cedric Rolle III

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Apr 22, 2012
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Rastien said:
What went wrong... they tried telling people what they want rather than listening.

Seriously i tried, REALLY TRIED to play FF13 but after 3 hours of mashing "auto" and having to put no thought into the fights i couldn't be fucked.

Not to mention the story was horrendus to begin with :(

For me personally the last final fantasy i played to the end and enjoyed was 10 and even ff10 was pushing it abit for me :/.
I have FF 13 also. The auto is so awful. It just makes me mad! I want choice and options.
 

Rastien

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Jun 22, 2011
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Cedric Rolle III said:
Rastien said:
What went wrong... they tried telling people what they want rather than listening.

Seriously i tried, REALLY TRIED to play FF13 but after 3 hours of mashing "auto" and having to put no thought into the fights i couldn't be fucked.

Not to mention the story was horrendus to begin with :(

For me personally the last final fantasy i played to the end and enjoyed was 10 and even ff10 was pushing it abit for me :/.
I have FF 13 also. The auto is so awful. It just makes me mad! I want choice and options.
To bring my point home... i spent £3 on Rain Slick Precipise of Darkness 3 and i have played this for 12+ hours and i fucking love the combat in this game (mostly because its based off grandia).

Old school graphics no voice acting no CGI cut scenes and imo its VASTLY superiour to FF13 which in itself is depressing :/

 

Cedric Rolle III

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Apr 22, 2012
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Rastien said:
Cedric Rolle III said:
Rastien said:
What went wrong... they tried telling people what they want rather than listening.

Seriously i tried, REALLY TRIED to play FF13 but after 3 hours of mashing "auto" and having to put no thought into the fights i couldn't be fucked.

Not to mention the story was horrendus to begin with :(

For me personally the last final fantasy i played to the end and enjoyed was 10 and even ff10 was pushing it abit for me :/.
I have FF 13 also. The auto is so awful. It just makes me mad! I want choice and options.
To bring my point home... i spent £3 on Rain Slick Precipise of Darkness 3 and i have played this for 12+ hours and i fucking love the combat in this game (mostly because its based off grandia).

Old school graphics no voice acting no CGI cut scenes and imo its VASTLY superiour to FF13 which in itself is depressing :/
Is the game only for PC or is it on PSN & XBLA?

 

Cedric Rolle III

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Apr 22, 2012
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Cedric Rolle III said:
Rastien said:
Cedric Rolle III said:
Rastien said:
What went wrong... they tried telling people what they want rather than listening.

Seriously i tried, REALLY TRIED to play FF13 but after 3 hours of mashing "auto" and having to put no thought into the fights i couldn't be fucked.

Not to mention the story was horrendus to begin with :(

For me personally the last final fantasy i played to the end and enjoyed was 10 and even ff10 was pushing it abit for me :/.
I have FF 13 also. The auto is so awful. It just makes me mad! I want choice and options.
To bring my point home... i spent £3 on Rain Slick Precipise of Darkness 3 and i have played this for 12+ hours and i fucking love the combat in this game (mostly because its based off grandia).

Old school graphics no voice acting no CGI cut scenes and imo its VASTLY superiour to FF13 which in itself is depressing :/
Is the game only for PC or is it on PSN & XBLA?

Is the game only for PC or is it on PSN & XBLA?
 

Rastien

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Jun 22, 2011
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Think it may be PC only but you can run this game on a real old shitty pc ;). I plug my xbox wired controller in to play it, works perfectly :)
 

Dexter S. Bateman

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Sep 19, 2011
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I personally loved FFX - my first FF and in my opinion the best. I played FFVII for an hour or so (probable more) and found I just couldn't stand the ATB battle system... It was ok, but not enough to get me hooked, certainly didn't detest it like FFX-2. It might just be because I'm spoiled by not being old enough to play them when they came out, but personally the text in FFVI just left me uninterested in all characters bar Kefka. Kefka was great, Kefka kept me playing for another 10 hours or so. I don't really get all the hate at FFXII though, I haven't played it but it reviewed quite well when it came out, feels a bit weird seeing so much vitriol.

Personally I don't think the series in general was ever *that* great, though it is most people's first experience with a JRPG. FFX's story was amazing - to me. I hadn't ever seen anything like it before, there is no western equivalent that feels remotely similar. All the others then just felt the same, but without me giving a damn for any of the characters, because they weren't the ones I grew to love. I think even if I played FFX-2 first, I would have been enthralled by something that seemed so different to me. I still almost tear up everytime I hear "To Zanarkand", but I have Nobuo Uematsu to thank for that.

I think it just made FF's decline inevitable. We all have our favourite FF (if we like JRPG's at all) and beyond that it seems really hard to get someone to say they felt any other was anywhere near as good, and most of the reasons become nitpicky, like there is some uncanny valley like reaction to playing a game that is really similar, but just not the same.
 

Zeckt

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Nov 10, 2010
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Shiva turns into a motorcycle now and is ridden by a stupid ass jock. THAT is how far FF has fallen.