What is your favorite game of all time and why?

Recommended Videos

TJSAINT

New member
Oct 26, 2011
4
0
0
Hmmmmm... I'm gonna say BioShock, GTA San Andreas or Red Dead Redemption... No way I could pick between them. :p
Oblivion wouldn't be far behind those three, nor would Deus Ex 1 or Fallout: New Vegas.
 

ResonanceGames

New member
Feb 25, 2011
732
0
0
Deus Ex. It's more committed to its simulation than almost any other game I've ever played (the one exception I can think of is Morrowind, which would even let you kill story-essential characters) and it encourages hilarious creativity in how you accomplish your goals, even at the expense of realism.

Making a makeshift wall out of potted plants so I could trap and kill Anne Navarre with a LAM (even though the game gives no indication that you're allowed or supposed to kill her) thereby saving the hostage's life, as well as hearing Jacobson scramble to cover for my bizarre and highly illegal behavior is one of the most satisfying moments I've ever had in a game.
 

busterkeatonrules

- in Glorious Black & White!
Legacy
Jun 22, 2009
1,280
0
41
Country
Norway
Grandia. The original, for the PS1.

Every bit as epic and immersive as a Final Fantasy game, but with a much more light-hearted feel than most of them, Grandia delivers an enjoyable adventure that systematically ignores every RPG cliché that ever annoyed me.

There's no moody, douchy, emo blob of wangst posing as a protagonist here, nor will you find any legendary hero who exists only to lose his parents, see his home village destroyed, save the world from the big bad whatever, marry the princess and then get reincarnated a thousand years later to do it all over again.

The protagonist of Grandia is adventurer-wannabe Justin, an ordinary person who sets out to explore the world simply because he feels like it. He maintains a happy and optimistic attitude at all times, and the game is actually better for it. Seriously, this helps considerably. I swear I had an easier time getting through Final Fantasy VIII after I learned to ignore Squall.

The game world itself is a JOY to explore. It is enormous (spanning two discs), and richly varied. Here you will find sprawling cities and quaint towns, ancient ruins and modern military bases, green meadows, vast deserts, mist-shrouded forests, lost civilizations, you name it. And every single settlement you visit has its own, unique feel. It is perfectly clear from start to finish that somebody poured their whole heart and soul into making the game.

The graphics may come across as primitive, but you probably get used to them within the first 15 minutes. Or so I would think, I personally was in love with the graphics the moment I first saw them - because they reminded me of my good, old SNES. The issue is purely technical, though, as the massive attention to detail is nonetheless genuinely breathtaking!

I could write several lenghty paragraphs about the battle system, as it is widely considered to be the best ever designed for a console RPG, but several prople have done so before me, and this post is getting quite hefty already. Suffice to say, it is intuitive, dynamic and NOTHING like the battle system seen - and extensively complained about - in Final Fantasy games of the period.

In conclusion, I find Grandia to be a game that does absolutely everything right. I can't think of a single thing to complain about. Even the fact that I have to keep my old PS1 hooked up to the TV because Grandia is prone to crashing when played on a PS2, doesn't strike me as a problem. I do it for Grandia.