Pandora's Tower
Although I usually don't really like the relation building games, as they tend to have a gazillion endings and having to play the game a gazillion times to watch all endings isn't really that appealing to me, I quite enjoy this game, above all I like the combat aspect.
Being able to wrap enemies in your chain, chain em to other enemies, to inanimate objects, throwing them around and what not, really interesting gameplay. Although it can get really repetitive, as I find myself repeating the "chain up and bash away" tactic a lot.
Interesting game, but I don't really get the ho-ha that pushed developers to port it over to the US, it is an interesting game, but really, it isn't anything special. All the dungeons up until now have been rather short and not really challenging, the main gameplay aspect of the game is "base camp where a girl walks around with whom you can interact, 12 towers to travel to through a menu", and that's it... ah well.