-Seraph- said:
Tekyro said:
Art3mis said:
I like the type of leveling system where the more you use a skill or profession or what have you, the better it gets - a sort of practice-makes-perfect type system.
Sadly, not many games have that kind of system.
Also, what do you mean by the fallout 3 system? That's pretty much just the standard get exp -> level up -> use skill points -> repeat
Are there games besides
Oblivion that use it? If so, do tell me.
Final Fantasy 2 was the very first game to actually do that. It wasn't perfect, but it is the grand daddy of the initial concept even if could be abused. It was refined a little more in the GBA remake though.
Hah, my problem with the game was that it can't be abused efficiently enough. Ever tried to make the offensive spells actually useful?
It also kind of undermined the concept when raising one stat lowered another, meaning that withough constantly switching a characters role in battle meaned they would become badly min-maxed. Not too great when the defence stats get that treatment.
But yeah, the concept still holds a lot of appeal.