So I finished Watchdogs just a second ago (literally like 5 minutes not more) and I came out with mixed opinions. While playing the game I was entertained yes , but the last 15 to 30 minutes of the story felt like a massive chore and collectibles that started of as a wonderful sideplot were killed by bad writing. I completed both none the less to have my big payoff. But the payoff just wasn´t...it wasn´t. And that´s not a grammatical error it´s the truth there was no reward, no ending that concluded anything and that´s ironic because I´ve heard the sentence: "clearing out loose ends" more then in any other game in those last 5 min of the story, but all the build up tension just shattered beneath it´s ambitions and I was almost sad because of it. One question popped up to me afterwards: Is Watchdogs good? Is the story that important? And then shortly afterwards: If it isn´t (because of several reasons that the community has already pointed out enough for me to relist them here), what would have saved it? What makes those Sandboxgames good?