I prefer characters to be either unbelievable and funny or in some way flawed; I hate all these smug, "master-race flawless" characters that pollute a lot of modern games. Far too many characters lack any emotion or personality other than smug bastard. Although I never completed it through it being intolerable, Kaim in Lost Odyssey seemed to have the possible makings of a great character; he had lost his memory and had memories of people he'd known so long ago, yet didn't know who they were.
Some of the best video game villains are ones who have an established reason to be the villain, rather than just being evil for the sake of evil. For example, Saren in Mass Effect genuinely beliefs that by helping the Reapers, he can stave off galactic Genocide.
Don't know who here has seen the James Bond films, but in my opinion, the two best villains in the entire series are Ernst Stavro Blofeld and Le Chiffre for me; if more game characters were like them, they'd be better. Blofeld is the best villains I've ever seen because he is enigmatic and cunning. His organisation is run on very disciplined lines and possess an animal charm that allows him to dominate his subordinates; in the books, Fleming compares him to Napoleon or Hitler in the way he can amass power through his personality and abilities. Le Chiffre is the smart villain, but he himself is weak and cowardly; he panics when things go wrong and is asthmatic; far too many villains in both film and games lack human traits.
Some of the best video game villains are ones who have an established reason to be the villain, rather than just being evil for the sake of evil. For example, Saren in Mass Effect genuinely beliefs that by helping the Reapers, he can stave off galactic Genocide.
Don't know who here has seen the James Bond films, but in my opinion, the two best villains in the entire series are Ernst Stavro Blofeld and Le Chiffre for me; if more game characters were like them, they'd be better. Blofeld is the best villains I've ever seen because he is enigmatic and cunning. His organisation is run on very disciplined lines and possess an animal charm that allows him to dominate his subordinates; in the books, Fleming compares him to Napoleon or Hitler in the way he can amass power through his personality and abilities. Le Chiffre is the smart villain, but he himself is weak and cowardly; he panics when things go wrong and is asthmatic; far too many villains in both film and games lack human traits.