Phoenixmgs said:
...you'd still be playing an RPG because you're still role-playing.
This is not an entirely unexpected answer and I do believe that I agree with the base sentiment. To me, it would seem that a true RPG must ask us to make choices about who we are and where we fit in the world.
But what would you say about games like The Walking Dead where your background is predefined but your personality (and your role in the lives of the npcs) changes depending upon the dialogue choices you make?
On a side note, I guess my major bugbear is that the term "Role Playing Game" is just so broad that it could conceivably cover any game if bent in the right ways. However, when someone says "I enjoy playing RPGs", they often have a very specific sub-genre of games in mind. Perhaps we need a different name.
But I'm also the guy who thinks that "Video Game" needs to be swapped out for something that can be taken seriously by the art world, so maybe I'm just a dope.
What seems prevalent in most posts is an idea of choice and consequence, with some believing that it isn't necessary while others seem to think it is the most necessary aspect.
All interesting perspectives, to be sure.