Depends on the game,
For driving games, and better scored rpg's it's usually the game's score.
For others, with fighting games, generally it has to be fast and loud.
Metal, or the occasional atari teenage riot (nice to listen to but really just a wall o'noise on some tracks)
Though for some odd reason, adventure games, & flight sims go really well with slower stuff.
Played through sky oddesy listening to a combination of classical music and just odd ball rock.
But for the most part most of my gaming is done in a social environment, so the volume on the game is turned down anyway to make trash talk and conversing easier. The only time I really have something else on while gaming is if it's solo.
For driving games, and better scored rpg's it's usually the game's score.
For others, with fighting games, generally it has to be fast and loud.
Metal, or the occasional atari teenage riot (nice to listen to but really just a wall o'noise on some tracks)
Though for some odd reason, adventure games, & flight sims go really well with slower stuff.
Played through sky oddesy listening to a combination of classical music and just odd ball rock.
But for the most part most of my gaming is done in a social environment, so the volume on the game is turned down anyway to make trash talk and conversing easier. The only time I really have something else on while gaming is if it's solo.