So much truth in this article, particularly in the commentary on the WiiU. A solution looking for a problem is probably the best way I've seen/heard it stated.
Maybe you should play the games. 358/2 days (that is 358 days over two), while I agree it is incredibly annoying to pronounce, makes perfect sense after you've played the entire game. Birth By Sleep as well.Sheo_Dagana said:To be fair Yahtzee, EVERY Kingdom Hearts title is fucking stupid. I would think they're doing it ironically if I didn't know that Japanese developers just take the two or three coolest sounding words and assign that to be the game's title. Kingdom Hearts 365/2 didn't make any sense to pronounce and Birth By Sleep made zero sense at all.
Thank you. Always nice to hear more people pointing this one out.Kingdom Hearts: Dream Drop Distance: I didn't watch the trailer for this one, I just wanted to point out that the title is fucking stupid.
I was beginning to think I was the only one who thought so. Everyone went nuts over Heavy Rain but I just can't get into a game where you press x to watch your boy do his homework and then press x to watch him eat dinner. That was pretty excruciating and I'm not exactly the kind of guy who needs to be shooting something every time he plays a game.-Drifter- said:It pisses me off whenever someone cites Heavy Rain as an example of good writing in video games, because, as you said, David Cage really can't write for shit. Still, at least he's pushing new ideas in this stagnant industry, and I may check out Beyond: Two Souls if it's actually a game this time around, rather than a glorified choose-your-own-adventure with button-prompts.
Yes, pacing is certainly among the many, many things that Heavy Rain is terrible at. About the only thing it does well is atmosphere.GonzoGamer said:I was beginning to think I was the only one who thought so. Everyone went nuts over Heavy Rain but I just can't get into a game where you press x to watch your boy do his homework and then press x to watch him eat dinner. That was pretty excruciating and I'm not exactly the kind of guy who needs to be shooting something every time he plays a game.
I'm all for trying new things provided those new things are more interesting than just looking out my window for an hour pressing the x button every time I see anyone do anything.
Yeah... I am sure the title makes perfect sense, despite having little sense in English. Also, I am sure its not some cheap word game because it abbreviates as 3D.kortin said:Maybe you should play the games. 358/2 days (that is 358 days over two), while I agree it is incredibly annoying to pronounce, makes perfect sense after you've played the entire game. Birth By Sleep as well.Sheo_Dagana said:To be fair Yahtzee, EVERY Kingdom Hearts title is fucking stupid. I would think they're doing it ironically if I didn't know that Japanese developers just take the two or three coolest sounding words and assign that to be the game's title. Kingdom Hearts 365/2 didn't make any sense to pronounce and Birth By Sleep made zero sense at all.
Dream Drop Distance sounds silly, but I can almost guarantee that there will be a reason for the title that is revealed in the game itself, just like 358/2, BBS, and Chain of Memories.
What do you think smartglass and the vita-PS3 connecting are. also I don't think it is a pointless solution looking for a problem. The problem is that Gamecube sold badly with a traditional control scheme and Nintendo needed to do something since making the next thing but stronger wouldn't bring back third parties since they could just go to the more successful xbox and playstation units. They did have a problem and they tied to fix it with the wiimote and they can't go back to a traditional control method since third parties still didn't go to their system. So wii u gamepad. good idea or not they don't have a choice if they want to stay open.Altered Nova said:You know, as much as looking at the Wii U makes me want to shake my head sadly at how pointless it seems, I remember that a lot of people said the same thing about motion controls early on and look how that turned out. Somehow I won't be surprised if we see Microsoft and Sony releasing touchpad controllers for their own systems a few years after launch.
Also, even if it seems misguided, it's nice to see that someone is at least still *trying* to be innovative with their video game consoles. Even if it fails, such experimentation can only help the game market.
That's a pre-vis trailer, and even that manages to relay the immersion issue. Which is somewhat problematic for a supposed survival-horror.j-e-f-f-e-r-s said:snip
What gets me is how it's supposed to be an amazing piece of writing all-round, in spite of the frequently crap dialogue and rather gaping plot holes.GonzoGamer said:snip
Invest in a copy of ARMA II: Combined Ops and download DayZ. The Last of Us will seem... 'eh', in comparison.Foolproof said:Then he's a fucking idiot. This is pretty much the rebirth of survival horror, grounding it in a reality instead of supernatural, and he doesn't have anything to say about that? Then he's either blind or retarded.UNHchabo said:I'm also surprised at the lack of "The Last of Us". Maybe he thinks it will be good but "safe", like his opinion on Uncharted, so he didn't have anything funny to say?Balkan said:Also im suprised that yahtzee never mention Metro LAST LIGHT .It just seems like his kind of thing .
As one of the writers on RPS pointed out, perhaps the most interesting thing about Watch Dogs is what's in people's heads. Because what's implied was interesting. What was shown was, for the most part, a guy walking about and then doing some shooting.ShotgunZombie said:The point is that the only thing you need to take away from E3 2012 is this: WatchDogs looks awesome.
You mean this, Yahtzo?Yahtzee Croshaw said:The Wii U (again): But after all was said and done, to me there was no greater gift offered by E3 2012 than one picture I saw of the Wii U in action. A picture in which the player was fiddling around with the touchscreen controller while in the background, gloriously, a TV screen had its image blacked out and the words "Look At The Touchscreen Controller" superimposed across the middle.
I challenge a company to come up with this, if only cause I can't stand to see a (mostly) harmless challenge go unanswered. And make no mistake, that quote, IS a challenge to someone out there.It's gimmickery of the highest order, meaningless, decadent innovation rather than any attempt to address an actual issue with gaming, like ...*snip*... lacking some kind of secret compartment that dispenses rum.
The trailer certainly made looked interesting, even if I felt it looked like a futuristic Assassins Creed.ShotgunZombie said:The point is that the only thing you need to take away from E3 2012 is this: WatchDogs looks awesome. Oh, and THQ is apparently run by heartless/soulless abominations who axed an entire studio during the busiest day of the convention hoping nobody would notice. Well that's all I took away from E3 this year anyway.