teebeeohh said:
bad PC ports(looking at you binary domain, WHY WOULD YOU NOT USE ENTER AND ESCAPE AS MENU BUTTONS)
What, you're not even going to mention how the mouse controls exactly like an analog stick would, making it practically pointless to not use an Xbox 360/PS3 controller while playing anyway? Yeah, don't get me wrong, as a cut-and-dry third-person shooter I've been having fun with it, but the PC controls are terrible.
OT: Hm. It's a hard thing to decide, really, because it's never really the same thing for me. I don't mind how lengthy and bloated the cut-scenes are in the
Metal Gear Solid series because they're still usually amusing/interesting and the gameplay is phenomenal (in my opinion, of course), but the endless amount of cut-scenes and boring, bloated dialogue in
Final Fantasy XIII certainly helped kill it for me.
Massive difficulty spikes are probably the only universal thing that will kill my interest in a game. If something has its health and damage artificially beefed up for no reason other than to be a bullet/arrow/magic sponge (depending on whether it's an RPG or FPS, etc.) then it really frustrates me and saps away my will to keep playing. For instance, the ridiculous spider robot in the ... second chapter? in
Vanquish. I might go back and try that fight again some day, but it really made me feel like never playing the game again when throwing everything I have at the thing over and over again seemingly makes no dent in its health and then it crushes me in one or two hits.