what the hell Steam!?

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nexus

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May 30, 2012
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It needs to be done.

Games are not going to be held back by bandwidth anymore. 2gb of data as a game is concerned is -really juicy, that is a lot of content and/or eye candy.

Not understanding this mentality that "more GB = bad"..

I didn't get a 2gb update for Tomb Raider by the way.. Are you sure you didn't opt in for the "Optional Movies", that is precisely 2.2gb, and iirc it is just TR trailers. I downloaded it hoping it was a "high-res cutscene pack", alas .. twas not.
 

Combustion Kevin

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Nov 17, 2011
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I remember this happening sometimes, but it was more along the lines of that the game wasn't fully downloaded yet after it checked it's caches, and steam decided to call the remaining download updating.
 

gigastar

Insert one-liner here.
Sep 13, 2010
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In the case of DmC it was because of a big update, with the Bloody Palace mode being released recently.

However i had my Tomb Raider preloaded before its release in my region, and no updates were required after it unlocked.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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nexus said:
Not understanding this mentality that "more GB = bad"..
Vault101 has a cap on traffic usage. So, yes - anything that needlessly helps blow over that cap is bad.
 

nexus

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May 30, 2012
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DoPo said:
Vault101 has a cap on traffic usage. So, yes - anything that needlessly helps blow over that cap is bad.
Then maybe Vault101 shouldn't leave automatic update on. I'm not jumping on this bandwagon that we should gimp game content because some people have bandwidth caps. Some people can't download at all because they live in the country; ye olde dial-up. Should we abolish digital DLC because of that?

As has already been said regarding Tomb Raider, there was no Day 1 2gb patch to begin with. Likely the initial download/install missed a check.
 

lunavixen

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Jan 2, 2012
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Lilani said:
Keoul said:
Yeah, I'll admit there is a bit of a learning curve to Vault-speak[footnote]Still love you though, Vault![/footnote]. But I will say that not everybody has such luxurious options for Internet. It might well be that 2 gigs is the uppermost limit of what they can get, I've heard of worse caps. Or it could be a pricing issue. If a company can get away with such obnoxious caps, then usually they can also stand to put outrageous prices on their better plans. There's only so much one can afford to pay on a monthly basis and still afford those lovely games on Steam ;-)
ah, not really, i have a 500GB cap and it's not that expensive compared to lower caps, i think it was only about $30 less per month for a 7GB cap, it depends on who you're with and whether it is a mobile broadband or a home ADSL line.

On topic, wasn't there a fix needed for Tomb Raider? I heard they had a few graphical errors that needed fixing I ran into one on the PS3 that'll probably get patched soon. I tihink that's what it might be, or at least part of it.
 

Dryk

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Dec 4, 2011
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Vault101 said:
Ed130 said:
Welcome to the joys of day one patching.

Does anyone else have the new Tomb Raider? It doesn't really matter whether or not it's the console version or not, if others got hit by a massive download as well then it looks like it was a day one patch.

How is the actual game disc? Any sort of damage?
game disc is fine..right out of the box

I alway shad say 1 patched but they were only a few magbites..this seems like a new thing
Sometimes Steam backups mess up and decide to download a gig of files, uninstalling and attempting to restore the backup often fixes it. It may be a similar problem.
 

Ickorus

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Mar 9, 2009
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To ensure people can't gain access to the game via less than legitimate means they often withhold some core data in an effort to prevent the game getting leaked early, if you haven't updated them since release there's a good chance that's where your problem lies.

Not sure if that's the cause of your problem but that seems most likely to me, seems odd that it doesn't just automatically update for you, unless you turned that off I guess which would make sense if you have a download cap.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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nexus said:
DoPo said:
Vault101 has a cap on traffic usage. So, yes - anything that needlessly helps blow over that cap is bad.
Then maybe Vault101 shouldn't leave automatic update on. I'm not jumping on this bandwagon that we should gimp game content because some people have bandwidth caps. Some people can't download at all because they live in the country; ye olde dial-up. Should we abolish digital DLC because of that?
See, you'd have a point if that was what Vault101 was saying. But for now, she's complaining that 2GB were bad for her not that 2GB are bad as a whole.

And yeah, there is the worrying aspect of having a 2GB day 1 patch. Which isn't the case here but if it was it would be worrying.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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nexus said:
It needs to be done.
Games are not going to be held back by bandwidth anymore. 2gb of data as a game is concerned is -really juicy, that is a lot of content and/or eye candy.

Not understanding this mentality that "more GB = bad"..
well in the magical land of Australia out infascructure is not quite the same as other contries...as far as internet goes its rubbish

I know in good ol merica.. alot of people have unlimited...however even in the land of the magical limitless internet some places still cant get it at a decent rate/price as I understand

anyway companies can have data caps up the ass, now for alot of people they can get a reasonable 100 or 200 gb a month (or more) ...for me I'm on one of those shitty mobile broad band modems and I have 14gb a month

[quote/]I didn't get a 2gb update for Tomb Raider by the way.. Are you sure you didn't opt in for the "Optional Movies", that is precisely 2.2gb, and iirc it is just TR trailers. I downloaded it hoping it was a "high-res cutscene pack", alas .. twas not.[/quote]
nope...I took out the disk...installed, 2 more GB to download

nexus said:
Then maybe Vault101 shouldn't leave automatic update on. I'm not jumping on this bandwagon that we should gimp game content because some people have bandwidth caps. Some people can't download at all because they live in the country; ye olde dial-up. Should we abolish digital DLC because of that?
.
I'm pretty sure people would like DLC abolished for other reasons.....

automatic updates?...hmm wheres that?

I don't know if that will let me play a game I installed from the disk download free..if it does then that would have saved me so much frustration in the past

I dont know if somthing went up with my download but I'm not about to buy another game to find out
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
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Yes Vault, it does seem like 2gb is the norm at the minute, it makes it frightening the amount of data being thrown around like that.

I heard a rumour that ValVe are the 5th biggest bandwith user in the world, imma let you finish... of all time! OF ALL TIME!, just so we can all quit when we get Louis on Left 4 Dead it uses up the 5th most amount of bandwith in the world... that's some hardcore pill to swallow.

Lilani said:
Keoul said:
Also, the OP mentioned a "cap" on their Internet usage. I'm going to go out on a limb and say they're using Comcast, a company known for capping the amount of Internet their users have, and is also known for pretty much being the only Internet provider in some regions (which is why they get away with that sort of shit and still have paying customers at the end of the day).
Using Comcast?, well that depends, my moderator colleague (and all round awesome aussie) LaCoil has a cap, its the norm in "down under land".

I'd hate to have a cap, I downloaded the Dust 514 beta last week 3 times over and the download file is 2.6gb which means I would have hit the cap quite easily in a single day since the telecommunications companies don't take "PSN being a bit dicky" into consideration when it comes to its customers download habits.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
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Lilani said:
Keoul said:
Games being over 2gb is indeed probably the norm now.
Gamers are demanding more and more, or rather the developers are putting more and more into their games, higher quality images, more items, open world shiz, just a tonne more content than what we use to have. Maybe it's time to upgrade your internet connection?
I think you need to read the OP again. It wasn't the game being 2 gigs that was the problem. It was that they installed the game, and then Steam informed them there were 2 gigs worth of updates to install. In the way of updates, that is pretty excessive, especially since the game was Tomb Raider and it just came out like this week.

Also, the OP mentioned a "cap" on their Internet usage. I'm going to go out on a limb and say they're using Comcast, a company known for capping the amount of Internet their users have, and is also known for pretty much being the only Internet provider in some regions (which is why they get away with that sort of shit and still have paying customers at the end of the day).
Really? I use comcast with their base package (10mb DL and 1.5mb UL) and I download on average about 20gb+ daily for work and don't have any issues at all with them capping my package. I would guess he is on a satalite connection before comcast.
 

Antari

Music Slave
Nov 4, 2009
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Vault101 said:
[b/]to clarify I'm talking about the extra data aside from whata on the disk[/b]

this is more or less a quick question

last week or so I got the new DMC and found that upon installing it still needed 2GB or so of data downloaded....

odd for a more or less recent game..but mabye it was a bigass patch, ok then

yesterday I installed my copy of tomb raider (which I had since the previous friday due to it breaking street date) and for a game released on that very day....2gb needed downloading

see the thing was if you got a game more or less new...or hell even a year or so after and it wasnt online heavy you could expect about 100-400mb of updates/downloads mabye more if the game was older

but is this the standard now? 2gb a game? this might not seem that much to most people but I'm on an internet capand having to spend GB all over the place is not a good habit...it chatches me off gaurd more often than not (in this case I already spent a large chunk stuffing around with starcraft 2)

mabye it depends on the game but is this pretty much the norm now?
I don't know that I'd blame Steam. Game companies in general have pretty much eliminated testing as a paid profession. Patches have been bigger and more numerous since then. Because the game doesn't get tested. Steam is just the distributor, not the programmer in this case. They didn't release an unfinished product. However they are not innocent of this with other games (Half-Life 2).
 

Rastien

Pro Misinformationalist
Jun 22, 2011
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Vault101 said:
Ed130 said:
Welcome to the joys of day one patching.

Does anyone else have the new Tomb Raider? It doesn't really matter whether or not it's the console version or not, if others got hit by a massive download as well then it looks like it was a day one patch.

How is the actual game disc? Any sort of damage?
game disc is fine..right out of the box

I alway shad say 1 patched but they were only a few magbites..this seems like a new thing
This is actually a MASSIVE pet peve of mine you buy a physical copy of the game so you're good to go after install then it asks you to download an update from the disk install on release day with a huge patch... it's like come on are you serious?
 

FFP2

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Dec 24, 2012
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Try verifying the game's cache... I had a simialar problem with TF2 where it would download 2+GB each time I started it. After doing the above it went to around 100mb.

It might not work but it's worth a try.
 

Ryotknife

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Oct 15, 2011
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I havent really bought any new games, so I cant say that i really see any of this. Only time ive noticed it is on major patches which include a lot of content.

Also, USA! USA! we dont have internet caps!*

*except for all of the areas in which we do, or areas in which the internet is so shitty that it will take you 1 day to download 2GB of data. Also F#$% Comcast.

(yes im joking)
 

Tallim

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Mar 16, 2010
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Ed130 said:
Welcome to the joys of day one patching.

Does anyone else have the new Tomb Raider? It doesn't really matter whether or not it's the console version or not, if others got hit by a massive download as well then it looks like it was a day one patch.

How is the actual game disc? Any sort of damage?
The PS3 version had a day 1 patch but it was only 53MB give or take a meg so I'd be extremely surprised if the pc version would have a massive patch like that.