what will the first mod in skyrim be?

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thahat

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Apr 23, 2008
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Miles000 said:
Dulcinea said:
I am unaware of both those issues.

Go my PC!
I'm running a quad core.... Fallout doesn't like quad cores...
NameIsRobertPaulson said:
Easy:

Skyrim Mod Manager.

It's always the first one.
That or SRSE.
fallout also doesnt like intergrated graphics. or for that matter, laptops, fixed computers and ofther such devices. fallout, to say the least, is quite picky, and shittily programmed.
 

Wintermoot

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Aug 20, 2009
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maybe a unofficial patch (seeing as how buggy TES IV was)
that or a nude mod
or maybe a god mode mod
 

Frozengale

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Sep 9, 2009
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If I can figure out the tools fast enough first order of business is to make a Vampire that is actually balanced. I assume from what I saw in Oblivion the Vampires in Skyrim will be horribly in need of actually being awesome and not something that makes the game nearly unplayable (Seriously spend half the night finding someone to feed on, then I have to spend all day in doors... not fun)
 

Andarvi

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Feb 28, 2011
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1. mod manager
2. unofficial patch
3. dynamic leveling mod
4. rebalancing mod

Just to make the game enjoyable by me this is the minimum I had to do so far to TES games.. I expect the same from Skyrim.
 

Miles000

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Apr 18, 2010
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henritje said:
or maybe a god mode mod
~ key, followed by 'tgm'

God mode enabled. XD

I seriously don't understand why people make god mode mods.
 

cainx10a

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May 17, 2008
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Considering that someone made a mod to put some clothes on Isabella. Maybe we will get some mod to put some clothes on Dragons. I mean, are dragons so uncivilized that they have to fly around in their birthday suits? Who want to see a naked Dragon anyway?
 

E-Penguin

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Jun 7, 2010
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I'm going to be boring and say a vanilla weapon with changed stats. Most likely it will be extremely overpowered.
 

joshuaayt

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Nov 15, 2009
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First mod? The very first one? Probably a 1000000 damage sword, available in the starting area. Good mods take at least a few days to pour in.

First good mod? Why, a mod manager, of course.
 

Zer_

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Feb 7, 2008
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Miles000 said:
A user patch to make the game playable if past experience is anything to go by.
Doubt it, if I recall, the first mod was one to fix the stupid rubbery 3rd person camera the game had into a much more fixed camera.

I reckon it'll be a mod that fixes something almost the entire userbase will find to be annoying.
 

Miles000

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Apr 18, 2010
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henritje said:
the moment you use the tilde key you will forfeit any achievements.
Achievements?

What achievements?

If I change it to the = key will I get achievements?
 

Wintermoot

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Miles000 said:
henritje said:
the moment you use the tilde key you will forfeit any achievements.
Achievements?

What achievements?

If I change it to the = key will I get achievements?
nope (I assume it will is going to be released with Steam Works) the moment you use the dev console it will turn the achievements off.
 

E-Penguin

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henritje said:
Miles000 said:
henritje said:
or maybe a god mode mod
~ key, followed by 'tgm'

God mode enabled. XD

I seriously don't understand why people make god mode mods.
the moment you use the tilde key you will forfeit any achievements.
That explains a lot. I had to use the "tcl" command to get my character out of something he had been stuck in. After that I didn't get any more achievements.
 

Miles000

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Apr 18, 2010
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henritje said:
nope (I assume it will is going to be released with Steam Works) the moment you use the dev console it will turn the achievements off.
Huh....

That would explain my extreme lack of achievements in New Vegas.