So, the thread about MLB The Show got me wondering. A vast amount of people think exclusives are evil greed fuel, but on the other hand they are typically some of the best made games, regardless of platform.
For example, how would Super Mario World, Mario 64, Zelda: Ocarina of Time have turned out if they weren?t developed under Nintendo?s singular, visionary control?
Would Half-Life 2 have been the same if it was also developed in tandem for consoles?
Would Bloodborne be considered the highest quality entry in the SoulsBorne series if Bandai Namco headed its development?
Would games like God of War or Horizon: Zero Dawn be plagued with micro transactions or on-disc dlc for an added fee?
The list could go on for quite a while.
On one hand, it can be good for gamers who want to play games while not having to buy a second console to do so. On the other, I highly doubt exclusives would be as good as they could be as games. They add an extra layer of quality control and insulation towards ensuring the developers get as close to reaching their vision as possible.
Your thoughts...
For example, how would Super Mario World, Mario 64, Zelda: Ocarina of Time have turned out if they weren?t developed under Nintendo?s singular, visionary control?
Would Half-Life 2 have been the same if it was also developed in tandem for consoles?
Would Bloodborne be considered the highest quality entry in the SoulsBorne series if Bandai Namco headed its development?
Would games like God of War or Horizon: Zero Dawn be plagued with micro transactions or on-disc dlc for an added fee?
The list could go on for quite a while.
On one hand, it can be good for gamers who want to play games while not having to buy a second console to do so. On the other, I highly doubt exclusives would be as good as they could be as games. They add an extra layer of quality control and insulation towards ensuring the developers get as close to reaching their vision as possible.
Your thoughts...