What would the gaming industry look like without exclusives?

hanselthecaretaker

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So, the thread about MLB The Show got me wondering. A vast amount of people think exclusives are evil greed fuel, but on the other hand they are typically some of the best made games, regardless of platform.

For example, how would Super Mario World, Mario 64, Zelda: Ocarina of Time have turned out if they weren?t developed under Nintendo?s singular, visionary control?

Would Half-Life 2 have been the same if it was also developed in tandem for consoles?

Would Bloodborne be considered the highest quality entry in the SoulsBorne series if Bandai Namco headed its development?

Would games like God of War or Horizon: Zero Dawn be plagued with micro transactions or on-disc dlc for an added fee?

The list could go on for quite a while.

On one hand, it can be good for gamers who want to play games while not having to buy a second console to do so. On the other, I highly doubt exclusives would be as good as they could be as games. They add an extra layer of quality control and insulation towards ensuring the developers get as close to reaching their vision as possible.

Your thoughts...
 

CaitSeith

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Well, the NES wouldn't had been as big of a success in the 80's without Nintendo's exclusivity policies (they were pretty aggressive in that regard until Sega managed to grow big enough to actually compete against them); so the industry would be very different (I dare to say, nigh unrecognizable or even non-existent) .
 

CritialGaming

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Exclusives has always been around, either because console companies have a platform that they was to fund specific projects in order to bring more people to the platform, or because there was no other gaming option.

I guess if you want a small glimpse of what that would be like. Look at Microsoft. They are the only console company who decided to have ZERO exclusives and as a result nobody fucking cares about their shitBox. It's a console that sold 40 million units, which sounds impressive on paper until you realize that is less than HALF what the 360 (which had exclusives) sold and doesn't even crack the top 10 best selling consoles of all time.

The Switch which has been available for less than half the time that the Xbox One has been on sale has already sold more units.

I know people like to complain about exclusives but they are what drives console business. Without companies investing in them, I don't think we would have consoles. Or at least no choice for consoles, there might be 1 console and pc gaming and that's it.
 

Phoenixmgs_v1legacy

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Exclusives allow for potentially better games as a dev can focus on a singular piece of hardware. In theory, only having a single system with every single game would be the best thing for gamers if the company in charge wouldn't take complete advantage of the situation.

hanselthecaretaker said:
Would Bloodborne be considered the highest quality entry in the SoulsBorne series if Bandai Namco headed its development?
Bloodborne wouldn't exist without being an exclusive as the concept was actually Sony's idea. And if Sony made it without From, it probably wouldn't be a Souls game then. Although if there wasn't exclusives then it probably wouldn't have gotten made because Sony probably wouldn't even be a game publisher/developer.
 

Dansen

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We probably wouldn't have big flag ship franchises that have made up a big part of gaming. Exclusives tend to have bigger budgets and are usually decent at minimum (I'm not counting launch titles as those are usually jokes). Mario, GoW, Bloodborne, HZD, Halo, Last of Us ect would all either not exist or be significantly reduced in scope.

In some ways console exclusives are similar to how Hollywood studios had their own theaters until they were broken up by anti trust laws. There were fewer movies released a year but they had much bigger budgets and took on more risky projects. If they flopped it wasn't hard to make the money back with their safer films because all the ticket sales went back to the studios. After the theaters were broken up, more movies were produced at a lower budget and there was much less risk taking on the part of studios which continues to this day. Console exclusivity going away would play out the same way I imagine.
 

CaitSeith

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Sometimes I think the discussion is framed under the assumption that the game's natural state is that it should be available in all platforms from the beginning; but that's not based on reality.
 

Dreiko_v1legacy

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You don't need to speculate, just look at what sort of games already are multiplat, it'd be that, just that. Stuff like Bloodborne or Bayonetta 2 wouldn't actually exist without the exclusivity system giving their devs the funds in exchange for exclusivity.
 

Trunkage

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I can understand exclusivity leads to certain games being made.

Also, I will NEVER EVER play Bloodborne despite how much I like Dark Souls. Either way I don't play it, so it's not relevant to me
 

CritialGaming

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trunkage said:
I can understand exclusivity leads to certain games being made.

Also, I will NEVER EVER play Bloodborne despite how much I like Dark Souls. Either way I don't play it, so it's not relevant to me
Why? Because you refuse to get a Playstation 4? Or some other reason? Surely you must have some way to play modern games, otherwise your presence on this forum is quite outdated isn't it?

If you did not, or will not, buy a PS4 did you get an Xbone?
 

Lufia Erim

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Exclusives are important. They are what drive sales of a platform.

If i see an xbox and a playstation, both at the same price and are functionally the same, which let's be honest they pretty much are, Exclusives are going to be a deciding factor.

That's literally what made me pick up a ps4 instead of a Xbone. There are 0 exclusives on xbox that i want to play. But on Playstation, the exclusives that interest me are plenty.

Of course, that could be the opposite for someone else. If 90% of the games are multi-platform, the remaining 10% are what's going to influence my purchase.

There's another reason exclusives are important. And that's budget. Sony and Microsofts 1st party titles have bigger budgets than most AAA games. The reason for this is because they are meant to be literally system sellers. Bigger budget ( usually) mean better quality. Look at Horizon zero dawn, God of War, Spiderman or Bloodborn. These are objectively big budget , high quality games. Sure some games get the shaft due to budget distribution like Dayz gone. But more often than not these console exclusive are of better quality than most other games.

Here's a video of Jim sterling talking about the importance of exclusives.

https://youtu.be/gJBGJleZEpM
 

Dreiko_v1legacy

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trunkage said:
I can understand exclusivity leads to certain games being made.

Also, I will NEVER EVER play Bloodborne despite how much I like Dark Souls. Either way I don't play it, so it's not relevant to me
Try Code Vein then, it feels like BB the most out of all of the soulsborne games.
 

immortalfrieza

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Lufia Erim said:
Exclusives are important. They are what drive sales of a platform.
Precisely, which is why exclusives are a horrible, exploitative business practice. Instead of each console platform being driven to have unique and effective features that allows them to sell on their own merits, it's just "what exclusives do you want the most?" On top of it, it's forcing those that want enough exclusives on each possible platform to purchase every console every generation to be able to get them. This is why the Xbox One and the PS4 have been basically just mid level at best PCs that are only incapable of functioning as PCs due to built in software preventing it. Both aren't trying to be different from each other and PCs because they have no reason to be, only Nintendo even attempts it and their attempts have been iffy at best.

Exclusives are disgusting, and if they didn't exist we'd have consoles with very different specifications and capabilities all competing to grab the attention of consumers. People also assume that many games only exist because they are exclusives and were funded for that reason, as though they couldn't possibly have gotten funding elsewhere.

Exclusives have always existed in the video game industry, doesn't mean it's a good thing in any capacity small or large.

CritialGaming said:
I guess if you want a small glimpse of what that would be like. Look at Microsoft. They are the only console company who decided to have ZERO exclusives and as a result nobody fucking cares about their shitBox. It's a console that sold 40 million units, which sounds impressive on paper until you realize that is less than HALF what the 360 (which had exclusives) sold and doesn't even crack the top 10 best selling consoles of all time.

The Switch which has been available for less than half the time that the Xbox One has been on sale has already sold more units.
That would be because the Xbox One has nothing to recommend it over the PS4. It doesn't have unique control methods, it's not more powerful, it doesn't have online functions the PS4 doesn't, it doesn't have anything. Exclusives would just force people to buy a vastly inferior console for no good reason.
 

Phoenixmgs_v1legacy

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immortalfrieza said:
Lufia Erim said:
Exclusives are important. They are what drive sales of a platform.
Precisely, which is why exclusives are a horrible, exploitative business practice. Instead of each console platform being driven to have unique and effective features that allows them to sell on their own merits, it's just "what exclusives do you want the most?" On top of it, it's forcing those that want enough exclusives on each possible platform to purchase every console every generation to be able to get them. This is why the Xbox One and the PS4 have been basically just mid level at best PCs that are only incapable of functioning as PCs due to built in software preventing it. Both aren't trying to be different from each other and PCs because they have no reason to be, only Nintendo even attempts it and their attempts have been iffy at best.

Exclusives are disgusting, and if they didn't exist we'd have consoles with very different specifications and capabilities all competing to grab the attention of consumers. People also assume that many games only exist because they are exclusives and were funded for that reason, as though they couldn't possibly have gotten funding elsewhere.
Not really, just look at PC gaming with millions of different hardware combinations and specs. There's no games taking advantage of better specs of a high-end gaming PC currently, there's no current Crysis for example. All the best games can run on low-end hardware like Disco Elysium, Divinity, Baba is You, Slay the Spire, etc. You don't even need a video card to play any of those games. The games that actually need high-end hardware to run like how RTSs are dependent on fast CPUs are at a holding pattern because devs don't know how to code the AI across multiple cores so said games can't utilize multiple cores which is where CPU improvements and development has gone to. And guess what, consoles have enough CPU power to play those games if devs knew how to code AI across multiple cores. Outside of VR getting to where we all want it to be, there's really nothing hardware-wise to add to gaming, motion controls were really just a poor-man's VR; it was cool for a minute until you realized you can do the same thing better with a normal controller. Even if you had systems with uniquely different add-on peripherals, multiplatform games would hardly utilize them because the games would be designed for all systems and you'd be back to exclusives taking advantage of any system's uniqueness anyway. Lastly, almost all the most interesting gameplay systems are being done outside of video games in the board game space and all they utilize are paper, plastic, and wood. They don't need to conform to any systems or control interfaces so every game is free to be completely unique in components and mechanics.
 

Marik2

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Then we wouldn't have mascots for consoles and their companies. Consoles would probably not exist, and games would only be for PC.
 

Trunkage

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CritialGaming said:
trunkage said:
I can understand exclusivity leads to certain games being made.

Also, I will NEVER EVER play Bloodborne despite how much I like Dark Souls. Either way I don't play it, so it's not relevant to me
Why? Because you refuse to get a Playstation 4? Or some other reason? Surely you must have some way to play modern games, otherwise your presence on this forum is quite outdated isn't it?

If you did not, or will not, buy a PS4 did you get an Xbone?
Nope. The only console I bought since a Mega Drive/Genesis is the first Xbox, mainly to LAN some Halo (that's non-Nintendo). I bought a Wii in 2007 and Switch in 2018. Over 10 years without a buying a console. And that was more because both my wife and I saw value in it. And I've never hooked the Switch to a TV.

Having exclusivity is a massive turn off. I wish they would stop with that nonsense But then, as stated above, I'm probably never going to buy one.

No game have EVER been good enough to buy a console. I also detest Epic and Steams exclusivity deals. I've been so pro-Steam for a decade but that nonsense has made me turn against them.

Sony has deigned that I not play Bloodborne, so be it. Bring it to PC and I'll definitely play it
 

Trunkage

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Dreiko said:
trunkage said:
I can understand exclusivity leads to certain games being made.

Also, I will NEVER EVER play Bloodborne despite how much I like Dark Souls. Either way I don't play it, so it's not relevant to me
Try Code Vein then, it feels like BB the most out of all of the soulsborne games.
Just spent $1500 on a new PC. So it won't be happening soon. But I'll definitely put it on my list (I had to skip Sekiro to save up too, so I've got lots to catch up on)
 

Trunkage

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Marik2 said:
Then we wouldn't have mascots for consoles and their companies. Consoles would probably not exist, and games would only be for PC.
Dont joke about such paradises that shall not exist
 

Dreiko_v1legacy

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trunkage said:
Dreiko said:
trunkage said:
I can understand exclusivity leads to certain games being made.

Also, I will NEVER EVER play Bloodborne despite how much I like Dark Souls. Either way I don't play it, so it's not relevant to me
Try Code Vein then, it feels like BB the most out of all of the soulsborne games.
Just spent $1500 on a new PC. So it won't be happening soon. But I'll definitely put it on my list (I had to skip Sekiro to save up too, so I've got lots to catch up on)
Sekiro feels like its own thing, the systems are there, sure, but it feels way more like a legit proper action game than anything stat-heavy like soulsborne stuff or code vein. It's basically really fast and reaction based, right up my alley as a fighter player but definitely not an rpg or Arpg.