From what I understand Bloodborne originated from Yoshida making it up to Miyazaki. Yoshida considered Demon's Souls garbage and if Atlus didn't secure the publishing rights it would have probably not been released in the first place. Ofcourse, Demon's became a cult hit b/c word of mouth and spawned the highly succesful Dark Souls series. After this I think Yoshida really respected Miyazaki's vision and this allowed the budget for From and Japan Studio to make Bloodborne.Phoenixmgs said:Bloodborne wouldn't exist without being an exclusive as the concept was actually Sony's idea. And if Sony made it without From, it probably wouldn't be a Souls game then. Although if there wasn't exclusives then it probably wouldn't have gotten made because Sony probably wouldn't even be a game publisher/developer.hanselthecaretaker said:Would Bloodborne be considered the highest quality entry in the SoulsBorne series if Bandai Namco headed its development?
No company likes to gamble with a new IP but Bamco also greenlighted Dark Souls at a time this type of game was still a much riskier endeavour. Elden Ring, From's 'biggest game to date' is also published by Bamco. So, I don't think if Bloodborne wasn't exclusive and the idea was pitched to Bamco they'd reject it altogether. I think it's more likely that the game couldn't be made without the in-house support of Japan Studio, which are really good at technical and engine stuff and had experience working with From. Dark Souls and Dark Souls 3 uses same engine as Demon's and Bloodborne respectively. I mean, before their collaboration with SCEJ From's games weren't exactly the greatest. They really owe their success to Demon's Souls and primarily Miyazaki salvaging that project.
What would distinguish one console from another if not for exclusives? It sells the system. Even if gaming eventually moved to subscription based streaming service there would still be a need for platform exclusive content. I mean, it's pretty much common knowledge Microsoft has done comparitively weaker this gen b/c of a lack of 'must play' exclusives and why Sony is so succesful with the PS4.