what would you make a game about?

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X3heartless

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Jul 29, 2008
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black lincon post=9.69296.655103 said:
i would just end up making it something like save the world from generic bad guy x
Probably art like very cartoony and it says smash when you hit someone,and give it a cell shaded effect like my cs skin ( http://www.fpsbanana.com/skins/28593 ),also a very,very deep confusing story.
 

DevilSaint44

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Aug 16, 2008
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I would put a similar game but with ability to choose protagonist or antagonist and his campaign(that would have worked in pop t2t)
 

Birras

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Jun 19, 2008
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The game I would have made has already been stolen by de-rez. I know everyone would line up to my launch party if they knew the tagline for my game was "What if one day your voice had been replaced with someone else's, and everyone else was a zombie"

But seriously, I would probably make a game about the Alamo. If the Alamo was in the FUTURE! Think 'Too Human' with Santa Anna and the Mexican Army being killer robots sent to kill David Crockett and the Gods of Olympus!
 
Aug 2, 2008
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A very open world/story zombie survival game where the key emphasis is actually surviving(as opposed to mowing through tons of them) and keeping the people you meet alive since they are far better at a lot of things than you are. Oh and it should be in first person so the lack of visibility adds to the pant-crapping factor. Also there would be a lot of logical dilemmas to be found like knowing that turning the lights on in the abandoned house would help you see a lot better, and make ransacking the place much easier, BUT any zombie that can see the windows will automatically be attracted to the house.
 

000Ronald

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Mar 7, 2008
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I actually have a couple ideas for this.

You could have a city full of superhumans (I still don't know how your power would be chosen; I'd like it to be random but that may not be an option) battling for or against a corrupt government, the mob, ect. Besides your superhuman abilities, you could fully customize your charachter with clothes, equipment, ect. Think of it as "Marvel Meets The Sims."

Another idea I had is something where you have a bunch of fighting robots; the robots don't level up, so you have to modify them with different parts and "Gems", items that either give you new abilities or increase already existing ones; the max numer of Gems you could have is three, though, so there's no way to make someone invincible. A lot of it would be about strategy. I actually have a programmer friend who said he might be able to do this.

Apologies if your offended by my bright eyed optimism; if it makes you feel better, I'm quite cynical most of the time.
 

Leon P

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Jul 10, 2008
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It I'd be about a giant eye ball king
who helps you race to the end of the universe
on a giant wooden dragon.



I WIN
 

Frybird

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Jan 7, 2008
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I'd do a Space Pirate thing, with one half being Space Sim like (flying around, attacking other ships, deactivating thier shields instead of destroying them) and the other being a first person shooter when you board ships and shoot your way to the loot. Some Zero Gravity Fights would be included.

Probably a "Sandboxy" Game with randomly created ships and interiors, with a weak story about...i dunno, my group of space pirates looting something that gets them in trouble with the opressive space government or something.
 

The Iron Ninja

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Aug 13, 2008
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Your average zombie survival game but with a twist.
Instead of zombies you have walking people made of sacks (stuffed with fluffy wool)
Instead of eating brains, these sack people press their faces up against the victims and smother them to death (at which point the corpse changes into a sack person too)
Also it would be pretty funny if whenever you hit them they made a squeaking noise, and instead of the classic zombie "brains..." noise, they talk like (and I sure hope people know what I'm talking about when I say this) Domo since they have no mouth.
Well I think it would be fun. And you could make it funny too. It's hard to make zombie games funny, there's blood, there's brains and guts all over the place, not so when the zombies are sack people. And near the end the protagonist could learn a move that allows you to unravel the stiches that hold them together and as they walk towards you they fall into peices.
 

Frybird

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Jan 7, 2008
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Just had another Idea.

You play as a "invisible" kind-of-guardian Angel and you are ordered to "fix" desastrous incidents (ranging from someone being run over by a car to some full blown catastrophe).

When you start, you can watch the desaster fully unfold, and then go back to the time just before it happened. From there, you are able to manipulate objects and to a limited degree other people in order to prevent chain reactions leading to the incident and/or create "counter chain-reactions".
In a nod to Braid, it would be mainly a puzzle game that does not punish a lack of quick reactions, so you can always rewind and freeze time (although you probably would not be able to interact with things during time being frozen) and try out different things.

In Order to make it more difficult, later levels might only allow for a limited number of interactions and/or (if someone much more clever than i ever could be would make that game) the "positive" interactions would inevitably cause other chain reactions causing different "bad" events.

...Man...i'd like to play this game right now
 

jetronic

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Aug 21, 2008
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I'd make a game about evil clowns wanting to conquer the world and you could either join them or battle against them. You could choose your own clown makeup and everything.
On a serious note I'd really want to make a game about World War I. Think about it: driving around in one of those WWI tanks or trying to survive artillery fire in the trenches. It'd be awesome.
 

The Iron Ninja

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Aug 13, 2008
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Stagger P post=9.69296.655200 said:
A game featuring the rock band Kiss........................

That would be brilliant.
Hell yeah! Blasting anti-rock monsters apart with blasts of rocking solos. Oh and plenty of tongue waggling