What's so great about Elder Scrolls?

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A Free Man

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Blade1130 said:
I've been on these forums for at least a LITTLE while now, and I've noticed that in damned near every thread related to extremely good games Oblivion or Skyrim comes up. I've never personally played either, and I was wondering, why are they so great? Oblivion seems to be THE RPG that is apparently the greatest thing ever made, while Skyrim appears to be the second coming of Christ. I have seen a handful of trailers for both, and neither look that good to me, they seem quite boring, but clearly everyone on this site seems to love them. Again, I haven't played, but after everyone on these forums I'm definitely considering giving Oblivion a shot, I just want to know what makes them so great?
Well Skyrim isn't out yet so it's no surprise you haven't played it. If you want to know what's good about it the answer is quite simple. They are enjoyable games to play and last ages. I have clocked over 100 hours on Oblivion without getting past the second quest in the main story line and that is meek compared to others. It is fun, challenging at times, has nice aesthetics and usually quite awesome scenary and towns. Also the developers don't rush the production to make money faster they ensure that what they are releasing is as in-depth an experience as what people now expect of them. I don't know what you are talking about regarding the trailors, I'll admit I never saw an Oblivion trailer but the Skyrim trailer is so much better then the vast, vast majority of crappy cut scene orientated trailers out there. But I'm not saying TES is for everyone though I would definately give it a shot if you haven't played it yet. To be honest I actually prefered Morrowind more than Oblivion but I would recomend both to any type of player.
 

Zanaxal

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Well mainly Oblivion was the first half assed decent rpg game to be released on consoles. Therefor for the console crowd it automatically became best game EvAHHH.

For the rest of us pretty broken and laughable story with copy pasted everything to give a illusion of being big. Best character dieing at the very beginning. So its just downhill afterwards.

Skyrim is suppost to change that tho, we will see.
 

Blade1130

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Troublesome Lagomorph said:
OH NO! SOMEONE LIKES SOMETHING THAT YOU'VE NEVER PLAYED!
Its called an opinion. Many, many, many people have been playing this series since it started, and have a very fond opinion of it. They've all been solid games (even the scrappy, Oblivion) and have a following. If its not your cup of tea, fine. But at least PLAY it before you say "this game is so boring blah blah blah" because of some trailers.
If that's what you think I'm saying, then you are either horribly misreading my posts or I suck at explaining my point. I never said the game was bad, I said it looked very uninteresting from the trailers, which surprised me, considering that a lot of people here seem to like it and I want to know why. If this many people enjoy it, then it must do SOMETHING right, and I want to find out if it is worth my time playing it, and why there are so many people I know on the internet who love these games while I don't know a single person in real life who's ever tried them. I think trying a genre I never got into is practically the exact opposite of saying "this game[/genre] is so boring blah blah blah".
 

UnderCoverGuest

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Oblivion was my introduction to a huge open world of forests and mountains and valleys and rivers, fantasy cities and villages, towns and settlements. Caves and dungeons, ravines and cliffs!

It was the first game that actually made me say, "wow, is this real?"

'Course, once I actually started playing the game bit and got past how pretty I thought the graphics were at the time, I noticed that it was somewhat lacking immersion (for lack of a better word--I mean that occasionally I actually felt like I -was- an Orcish warrior traveling across the land, but 99.9% of the time I felt I was just playing a video game).

I wouldn't herald the Elder Scrolls as being epic and god-like in proportion, but I will say it took a general concept of "huge open world that you explore and can interact with in various ways while having character customization, items, fully-interactive items in the environment that you can move and place in whatever way you want, spells, swords and axes, bows and shields, leveling, dragons, gods and demons, and all that other fantasy stuff," and for the most part, delivered. The only problem is that it delivered it without packing peanuts in a box that had been bounced around the moving van a few times and suffered some dents and scratches--and when you opened the box up, you realize how messy and disorganized everything became during the shipment--and while you can occasionally reorganize stuff and piece together the broken bits with Hot-Modification-Glue and All Purpose-Sealant, the fact that it arrived in such a state keeps getting in the way of over all enjoyment.

...err, I went way too deep into that--so, my feelings: Oblivion was good not great, Skyrim is going to be alright, and I'm most definitely going to buy Saints Row: The Third. Just had to throw that in there.
 

risue

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Apr 3, 2010
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If you really aren't put off by dated graphics pick up Morrowind (for PC). The exploration and world of Morrowind is more than any other game what got me into gaming. Oblivion I personally didn't think was quite as good, others will disagree with me. I just felt that the world of Morrowind was a much more realized and living world than oblivion. That being said Oblivion is by no means a bad game. Ive put hundreds of hours into both games. The story lines for TES games... hit or miss honestly. I really liked morrowind's though it did get repetitive, and I was meh about oblivion's story. But this is why I say get it for PC: Mods. some of the community made stories and quests are incredibly fun to play and add so much more to the value of the game.
Another thing that makes these games so great is literally going out and getting lost in the game. I have very fond memories of when I first started playing Morrowind of deciding that before I went very far in the main quest, I would take a trip and explore, following the map around the outer edge of the world. It was absolutely fantastic, finding new towns, cultures, styles of architecture, seeing the different regions and how those places were populated with creatures, wondering if i would ever make a dent in the Cliff Racer population.. endless amounts of doing whatever it was that I wanted to do.

so i would say it's worth picking up and seeing for yourself what it's like. Again personally i like Morrowind better, and would suggest that one above oblivion. Look into some mods to freshen up the graphics and such and hopefully you'll find yourself getting lost in an amazing new world.
 

Troublesome Lagomorph

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May 26, 2009
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Blade1130 said:
Troublesome Lagomorph said:
OH NO! SOMEONE LIKES SOMETHING THAT YOU'VE NEVER PLAYED!
Its called an opinion. Many, many, many people have been playing this series since it started, and have a very fond opinion of it. They've all been solid games (even the scrappy, Oblivion) and have a following. If its not your cup of tea, fine. But at least PLAY it before you say "this game is so boring blah blah blah" because of some trailers.
If that's what you think I'm saying, then you are either horribly misreading my posts or I suck at explaining my point. I never said the game was bad, I said it looked very uninteresting from the trailers, which surprised me, considering that a lot of people here seem to like it and I want to know why. If this many people enjoy it, then it must do SOMETHING right, and I want to find out if it is worth my time playing it, and why there are so many people I know on the internet who love these games while I don't know a single person in real life who's ever tried them. I think trying a genre I never got into is practically the exact opposite of saying "this game[/genre] is so boring blah blah blah".
Then you shoulda phrased that post better.
 

tipp6353

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Oct 7, 2009
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From what I seen of the trailers I'm not even into RPGs and it makes me want to buy Skyrim...
 

zehydra

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They're games that focus on exploring and living in a virtual world. They happen to do that the best out of any other game company that I've played.

The downside for some is that story-telling isn't their forte, world creation is, so the main campaigns for their games are often a bit weak, despite having strong side-quests (in Fallout 3).

I think the Elderscrolls games are an excellent example of why games don't need to be a story-telling medium to be great or artistic.
 

RedDeadFred

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May 13, 2009
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The amazing open world for you to explore.
The story, ya Oblivion's main story was fairly meh but the side quests were pretty damn awesome.
Seriously, it won a ton of game of the year awards for a lot of good reasons.
 

Connosd

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Oct 16, 2011
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Amnestic said:
Connosd said:
Take note that we don't all have your view on a storyline. I think that Fallout has an amazing plot, and that the G.E.C.K (The 'Magic Machine' you were referring to) adds a great amount of detail at the feeling of 'we lost a lot of technology', and it doesn't allow you to forget that this place was NOT killed around JFK's time, but somewhere decades ahead. You may think it's stupid, but I and many, many, many others think that the whole 'War never changes' plot line is highly individual, as I am yet to come across such a unique backstory other than Fallout's and Oblivion's that is used in such a perfect way. You may have your taste, but please, try to refrain from anything possibly offensive.
Pointing out large plotholes is 'offensive'? You can have your opinions on the game. For all the crap I gave it, I still enjoyed playing Fallout 3 (more-so New Vegas though) mostly due to the exploration that was available and the endlessly enjoyable Vault concepts. The main storyline though really does not stand up. That's not opinion, there are objective problems with it.

If you still enjoy it, great. But that doesn't mean the problems aren't still there. Just that you think they're not as important or choose to ignore them.
No, the potholes part wasn't offensive at all. A little constructive criticism is better than putting on a smiley face and just going the hell with it, but it was the way you expressed your dislike of the plot. I know there are problems, but I'm just saying, some people find those as pros rather than cons, and may tend to disagree with you. Thus, it is opinion. And since the internet can't portray emotion (WHICH NEEDS TO BE THE NEXT STEP IN COMPUTER DEISGN: A smiley face), I'm having a jolly nice debate, before I say something that is emotionally mutual.
 

zehydra

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bussinroundz said:
zehydra said:
They're games that focus on exploring and living in a virtual world. They happen to do that the best out of any other game company that I've played.

The downside for some is that story-telling isn't their forte, world creation is, so the main campaigns for their games are often a bit weak, despite having strong side-quests (in Fallout 3).

I think the Elderscrolls games are an excellent example of why games don't need to be a story-telling medium to be great or artistic.
I agree that they don't NEED good storytelling/writing to be entertaining. But to me, what they do need is good combat. And unfortunately, that's pretty damn bad also. At least with some good combat they could possibly be a decent action/adventure game. But BETH insists on putting up this RPG facade and it ends up floundering in this in between state.
Ah yes, the other major criticism of the series. I personally loved the combat in Oblivion, because it was simple and much better than Morrowind's which I had played for 3 years prior.

Edit: But a valid criticism nonetheless
 

Beautiful End

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I've recently fallen in love with Dragon Age: Origins. This was out of the blue; my friend suggested the game to me and I bought it without a second though, which is weird for me. I immediately fell in love with the character, who are relate-able and have different personalities and backgrounds, the gameplay that allows me to control my character or control someone else that uses a different fighting style, the story that didn't seem pointless at all and took the time to explain to me the fact that I now had to go save the world, the music, the graphics, the setting that took its time to hold my hand and guide me through the game without ever tossing me into the wilderness, the world map that seem vast and invited me to explore it but never to get lost in it, etc.

See all that? Oblivion lacks all that, in my opinion. I recently started playing Oblivion; this week, to be more precise. I was immediately turned off by the whole "You are the chosen one, Dunno why but you must saaaaave the world now! DURR!" line. The graphics were bad; I wasn't expecting a freakin' FF game, mind you. Heck, DA:O had okay graphics but the characters' personalities overcame that. But Oblivion's characters were boring-looking and dull. I could never tell if they were truly upset or bored or happy. The world, while it offers you to teleport to your location, you know there's no fun in that. Too much freedom was overwhelming for me. At one point, I felt like exploring around, but some stronger guys chased me (?) and killed me faster than I could say Ricola. So I'm encouraged to explore but not to interact yet? Look but don't touch? I know I'm supposed to explore when I'm stronger, but come on! You can't wave the cake in front of me and not expect me to want a bite!
And overall, I hated the fact that this guy was a lonely blank slate. Someone told my character to go save the world. What does he do? He does as he's told like a good boy. Does he complain? No. Does this relate to him? No. Does he have any reason for being there? No. Does anyone even care about him? No!

Oblivion had its nice things, like the extreme details here and there (Kicking buckets as you walk, literally dropping items, picking locks instead of waltzing into every single unlocked house around) but...it just didn't attract me enough to want to keep playing.

So you're right:I DON'T see what the big deal about Skyrim is. I'm being honest, putting my personal opinion regarding my likes and dislikes aside, I didn't think the game was that great. Yes, it's a matter of personal opinion at this point, but still. I'm not saying Dragon Age is orgasmic or something, but I think it's better. For me, at least.

And since I decided not to finish the game myself, I recently watched Oblivion's ending. Really? The priest that I met like an hour after starting the game transforms into a dragon that kills the Prince of Darkness (I assume that was him?) And he turns into stone, he's remembered forever, my character stands still and picks his nose or something and it's all good. Oh, and somehow I'm a pseudo-king now? That's all cool and all but...wtf? So I was just the messenger boy? And if I've only played the game for like an hour and I already tied most of the links together, is it safe to assume I don't need to keep on playing? And what kind of final boss fight was that, where I just stand still and watch stuff happen?
*Sigh* I Suppose this is just my personal view of the game.
 

Slayer_2

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I've never played either, and don't really want to. I dislike fantasy games, although I loved Fallout 3, and would apparently love Oblivion too (according to my friends).
 

6_Qubed

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sievr said:
Honestly, Oblivion was not that great, and Skyrim looks like almost exactly the same game. I think most of the excitement people have/had for Oblivion and Skyrim were due to how great Morrowind was.

Don't get me wrong. I played more than 140 hours of Oblivion. I was a badass black chick with a ponytail and a hammer as big as an angry cow; I bought five houses, got turned into a vampire, and generally became a God, and had a lot of fun doing it. But Oblivion and Skyrim (as far as I can tell) suffer from the problem that other people mentioned before. It's ugly as hell. There's no imagination in the art direction at all, the character voices are samey and uninspired, and you lack motivation to actually care about saving the world.

Morrowind, on the other hand, was every bit as gigantic as those, and WAY more fun. There were hollowed out insect taxi cabs, wizards who invented flying spells and splattered against the sides of mountains, ghost assassins, giant mushroom cities, and the ability to get totally addicted to crack cocaine and join the dark elf assassin's guild. That game was the most exciting sandbox I've ever played, and the following games are still trying (and still failing, in my opinion) to live up to it.
When I played Morrowind, I accidentally turned my character into a god. That's my memory of that game.

Oblivion was a lot of fun, but a different kind of fun. I didn't like how they nerfed Alchemy (the skill I used to become a god the first time) but I liked how Unarmed was no longer tied to your Speed, and how Oblivion had deer, which are creatures that I actively hate. Oblivion gave me the opportunity to Paralyze a deer and then punch it to death. As an elf.

And that is why I love Oblivion.
 

DarthSka

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I'll throw my two cents in here even though everyone else seems to have explained it well in their own ways. Basically, I have no idea. I played through Oblivion's main quest and a good sized chunk of side quests. I kept hearing how great it was so I really wanted it to shine through. Basically, I never got that feeling. I was really bored throughout a lot of it and it just never got to me. The combat bored me and the world, while huge, just felt 'stiff' if that makes any sense. This didn't feel like an epic fantasy adventure come to life, it felt like reading a bad fantasy book. Hell, after saving the world from the final Oblivion gate, I was arrested! Seriously, I saved the world and immediately went to jail. WTF Oblivion!!
 

caviar1

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Sep 23, 2010
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justanote, NV is was developed by Obsidian, so thats probably why it's taken a different approach. on the whole, i thought the biggest difference was which kind of universe interests you more..oblivion and fallout are a couple years apart and the betterment in tech shows through in fallout. the games are similar enough that a fantasy guy is going to gravitate towards oblivion errytime
 

TheGamerElite33

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Nothing. there is something in elder scroll series always turn me off. and imo Skyrim is most overhype game this year
 

Kyle 2175

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As an RPG, Oblivion is terrible. It's a great game, but the RPG mechanics are poorly done. The leveling system is poorly done, and you basically need to take skills you won't use as class skills to be able to be more powerful than your enemies. The appeal is in the open world to explore. Skyrim looks to drastically improve the RPG side of the game, by using a perk system(like Fallout) and more sensible level scaling(like Fallout 3). Morrowind had a similar system, but due to lacking level scaling it worked fine, a bit grindy, but not bad. Daggerfall had an incredibly in-depth character creator, with the ability to pick out your own strengths, weaknesses, stats, starting equipment and reputation. Arena's more of a straight-up dungeon crawler.