Yostbeef said:
Aby_Z said:
Yeah that whole pain thing was that ever mentioned in the game i only remember reading about but yeah you pretty much said it all while the game was functional it had no inspiration. I guess its finally found its place in the bargain bin that d makes it worth a play through and the god awful story can make for a good laugh. One of things that dis appointed me was no New Game +(carry over weapons,powers etc.)If only they took the last 3 weeks before release implementing that instead of a multi-player mode.
HAHAHA that shit came out of no where i remember reading about that game for a while and less than month before it came they came out of nowhere hype as hell about it.
Oh, the multiplayer. I tried out all
2 of the modes there and was lucky enough to find moderately full games.
The first mode I played involved having two suped up 'mutated' type characters, one who looked like the main character, and the other who had that fancy suit you get at the end of the game (Which, I must mention, it is
never mentioned why you go through hell to get that thing. No benefits, no 'It's make you stronger-er!', just that that other guy had one like it...)
The goal is simply to kill the other team's mutant, which is pretty much impossible if you're a normal player. If you kill the other team's mutant, you get to become the mutant next round. I was lucky enough to sneak up on the enemy team's mutant early on in my playthrough and I snapped his neck. For the next 4 rounds, it was just me and the other team's mutant 1 v 1, battling it out by hiding behind pillars and shooting at each other, then going invisible and trying to sneak behind the other guy and snap his neck. This, I actually had fun with... until on the fourth round I nearly died and retreated safety behind a wall... to find that some random guy on the other team had found me and insta-killed me by snapping my neck.
Next, I tried the game mode where there's only one infected and everyone is trying to kill him. If you kill him, you become the infected. In this match, there was also AI playing. The thing that I found sad was the fact that when I actually tried to kill the guy, I couldn't touch him, yet later on when I had gotten bored and decided to be the 'life of the party' for the attackers, saying such things as "Hugs!" and "I just want love! Why don't you accept my love!" while I ran straight into the infected played and tried to hit B for an instant kill; a tactic that was usually met with my character being split in half. With that tactic, I was able to become the infected a total of 3 times, which was 3 times more than when I was actually trying to become the infected.
I found that, after becoming the infected, it was actually boring and nowhere near as fun as being suicidal.
So, the afterthought multiplayer was... meh. It was just above horrible and it was possible to have fun, but not in the way it was intended.