What's your "pet" game?

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Moonpooman said:
MiracleOfSound said:
Fallout 3

It's the one I always go back to, even after 400+ hours. Just love existing in it.
It's pretty much the same for me, except that you are a 100 hours short.
Yep. Yet somehow after 85 hours on New Vegas I feel like I've seen all it has to offer. Strange.
 

megaraccoon

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Dec 7, 2010
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before windows xp it was z after its got to be fallout nv on 360 and s.t.a.l.k.e.r. cop on my laptop
 
Mar 30, 2010
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Morrowind. Over the years I have sunk so many months of my time into that game. And I still haven't completed any of the three vampire clans' quest-lines. So much to see and explore (and properly explore as well, the curse of the quest-marker hadn't been invented then) ...
 

Headsprouter

Monster Befriender
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Nov 19, 2010
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Gxas said:
Pokémon. I never cease my thoughts about it and my friends hate me for my knowledge (and slight elitist attitude) of it.

My friend picked up Soul Silver and told me that he was gonna make a "Dog team" using Suicune, Entei, Raiku, Arcanine, Houndoom, and Typhlosion. I laughed at him and he got pissed at me.

Its not my fault his team isn't allowed competitively, he picked some pokémon with horrid stats, and that he has no tank to protect himself when the going gets tough. The only criticism of mine that was my fault is that I find the use of starter pokémon a sign of weakness, despite how good they may actually be.

But, come on, I'm allowed to be elitist about this one game when everything he tries to say to me is showing how he is right in some way about something and I am wrong. Right?
I'm a big fan of pokemon too. I agree with you about the starter use thing. Never had one to level 100, myself. Too boring.
 

Headsprouter

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MiracleOfSound said:
Yep. Yet somehow after 85 hours on New Vegas I feel like I've seen all it has to offer. Strange.
yeah, have you noticed that there are HUGE sections of the map cut off by cliffs and ''invisible forcefields''? I mean in fallout or oblivion i was always able to jump up/around/over an obstacle if i wanted to. but this game seems to constantly funnel you in where it wants you to go. And have you also noticed that EVERYTHING is marked on the map? that may seem all well and good but sometimes theres gotta be that thing you find by luck instead of following that little triangle on the radar that finds you some awesome weapon of mass destruction or something.
 

Vivace-Vivian

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Apr 6, 2010
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I'm a big, BIG fan of Wet. Why? It's the grindhouse feel, I can't get enough of it.

Fallout 3 bites me in the ass every so often though and I just can't stop.
 

Casimir_Effect

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Aug 26, 2010
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Eclectic Dreck said:
Neverwinter Nights 2. People often say that the game was worse than the predecessor or that the ending was terrible but I simply cannot relate. The story and characters were so much more engaging in 2. As for the ending, well I was taking my stalwart band to face down a being of pure evil energy that had already toppled empires who surely could muster as much fighting power as 9 level 20 characters. When a suicide mission ends with everyone getting away without so much as a scratch, it kinda makes on question just what makes it suicidal. Sometimes the hero needs to die in the end.
Finally, someone else who loves that game

My choice would be Dreamfall - The Longest Journey. Love the original game but preferred this, the sequel. The game was left open for further games which were announced as Dreamfall Chapters but no date given as to when they'd be released or even have work started on. Because Funcom has since been fucking around with MMOs like the failure that was Age of Conan and (the probable failure) The Secret World.
 

Corpse XxX

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HT_Black said:
Fallout: New Vegas. It was awesome from start to finish, and it amazes me how many people just don't get it.
It is good, and it would be awesome if i actually could make it to the finish had it not been for about a quadrillion bugs, freezes and lags..
 

SteakHeart

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Jul 20, 2009
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Far Cry 2. Yeah, it's got AI problems up the arse, and malaria/gun degradation gets annoying, but the gunplay is fun, the world is immersive, and the fire physics are amazing.
 

Rivers Wells

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Aug 26, 2010
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(Hooray for awesomely successful first thread! I just wanted to say thanks for everyone hopping on here and also to the repeat posters who have added so much to the topic.)

Also, I'm really quite shocked about the massive support for Wind Waker. I also think its probably the best of the bunch and it was a Zelda game that felt extremely new even if some familiar themes returned. Looking absolutely amazing certainly helped as well.

OP: I also wanted to make sure Chrono Cross got mentioned here, the oft maligned kinda-sequel to Chrono Trigger. It's story was ridiculous and the character designs at times verged on being just silly none of which was helped by an old school "one mistake and your screwed" game design.

However, the settings were gorgeous and varied while keeping in the correct theme for the story at that specific time. Furthermore, there was the music. I believe Chrono Cross still has the best music of any video game ever made BUT that's just how it is for me (quell your nerd rage). Not to mention the combat system, which was actually pretty fluid and allowed for a turn based game to have some pretty exciting combo moves, which was unheard of at the time.
 

HellsingerAngel

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What's with everyone picking games that are actually steady franchises/good games? I mean, what's the point of putting "Gears of War 2" as it's not really a pet game, it's just a good game you like. In any case, I have a bit of a three-way tie:

Killer 7- God I can't get enough of this game. Though I never play it anymore, because the real attraction is the story and once you get it, it loses it's playable charm, the game is still amazingly awesome in my eyes. Just the weirdness factor had me playing constantly. Though it doesn't have much wrong with it, people seem to really hate the fact the movement in the game is rail-shooter based, which I never had an issue with. Invisible enemies are another odd thing to put in, but it never turned me off. If you want a really wacky Japanese horror style game, look no further than Killer 7.

Blackthorne- Easily the only "flop" Blizzard has had, Superman not withstanding. I'm not sure why this game wasn't more popular, as it's really good. Part adventure game, part shooter, it's really just fun to run around with a shotgun and shoot at orcs and trolls. It even had a pretty innovative "cover" mechanic where if you hit the shoulder buttons on the SNES controller, you'd duck into the background and dodge gunfire, though not bombs. Really, just a well made game that never caught on.

Rage of Mages- This is probably the penultimate "pet" game of all time. Published by Monolith Studios and developed by a small dev team over in Russia, this game kicked ass! The RTS style camera to control your warriors and mages was just really neat and everything just felt super balanced. The progression was fairly deep in terms of character developement with each weapon/magic having to be leveled up through use and the equipment varied greatly. The best part is that you actually had to rely on your allies! Mages could fling spells with ease, yes, but they would be killed in two to three hits by anything mid to late game. Warriors, on the other hand, could trod in with heavy armour and health potions and survive most things, but because enemies quickly develope resistances to most physical weapons, their damage output tends to be poorer for it. This meant that you had to tactically find ways to position your party to defeat any sort of large monster in order to progress. Truly a masterpiece of gaming if I ever saw one. =)
 

Queen Michael

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Jun 9, 2009
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FargoDog said:
Legend of Zelda: Wind Waker. Personally, I think it's the best Zelda game ever made, and alongside FFIX it was the cornerstone of my gaming childhood.
I love this game. It's my favorite Zelda game of all time. It's my pet game, I guess. I still think that the childish, cel-shaded graphics suit the theme excellently, since this is a fairy-tale game we're talking about. Not everything has to be grim 'n gritty, guys!
 

Zanaxal

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Nov 14, 2007
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Fallout tactics. Icewind Dale 2, Hmm Baldurs Gate 2 (can't stand the ui).

Nwn 2 i don't like because there is little combat for most of the game and every area is super small compared to nwn1 where every area was massive with lots of monsters, lots of pointless dialouge syndrome.
 

shaykreth

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Sep 21, 2010
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Rivers Wells said:
I also wanted to make sure Chrono Cross got mentioned here, the oft maligned kinda-sequel to Chrono Trigger.
I will jump on the Chrono Cross love, because that game is my pet. I've logged almost 600 hours in one particular save, because I am perfectly to start a new one and play through the whole thing again. There's a lot I love about that game. It was the first PlayStation game I ever played, so it automatically earned a special place in my heart. I loved the soundtrack, bought it and listen to it and use it regularly as background mood music for my tabletop campaign. The massive amount of playable characters just... made me so happy. I collected them and have way too much fun putting together bizarre combinations of creatures to make me happy.

I know the final boss is random, and the story gets really convoluted at the Dead Sea, but you know what? It never bothered me. I was perfectly happy to roll with that. I like the convoluted storyline, fighting dinosaurs one minute and robots the next. It's just ... fun.