I think that the gaming industry is maturing in several ways, much as the movie industry did, its no longer a thing for brilliant artists in their basement, its a business as well as an art. This change always comes with various accusations that things are inferior, etc, and its a change that requires some adjustment on the part of gamers and the medium itself. I think, actually, that the maturing of the game industry has proceeded apace and we are beginning to see some of the fruits of innovative game design that nonetheless requires the technical development that the mature business model brought us. There will always, of course, be "popcorn games" much like popcorn movies, mass market products not meant to be among the greatest, but simply enjoyable on some level.
Insofar as gamers, I think we need to find a comfortable place between idealism and defeated cynicism. There is a place for business and profit in games, and making said profit does not immediately turn a game bad, a game is good or bad on its merits.
I for one, have been able to continue to find games I find enjoyable, some of them "giant studio" produced, some more independent, and so on.