Motion controls have taken over and the government bans violent video games as they are far too realistic and thus can be used to train militia.Blaster395 said:The year is 2025, and the Graphics and Capabilities of games are no longer able to improve, because its already photo-realistic down to the microscopic level, has models with BILLIONS of polygons, and has physics so good that a bullet striking a piece of cloth rips a hole in the cloth, deforms the bullet slightly, and causes its trajectory to alter a tiny bit.
What happens to games from that point on?
Lets also assume that there are enough automated tools to make producing such high quality games take as much effort as they currently do.
Who's to say you can't make the player live a story? That's like saying, "Why bother making a story when you can put the player right into the movie?" Isn't that the argument Roger Ebert made? You're ridiculous.FabiotheTurtle said:I agree. Why hire a story writer, when it's perhaps cheaper, quicker and more effective to put the person right into the game?Frozen Donkey Wheel2 said:Virtual Reality.
That is all.
Of course because all innovation comes from graphics.Hauntghost20 said:Becasue it would soon get boring nothing will change invation will be gone and just well gaming will all be the samePirate Kitty said:Nothing?
Seriously. Why would that effect gaming at all?
I wouldn't really argue with the "we're already there" train of thought, as we seem to already have very little to gain from graphical advances, though that's probably due more to the artificially long life of the current console generation than anything. I will say, though, that the call of duty franchise was never especially pretty, sure when CoD2 first came out, and the xbox 360 was young and it was relatively higher, however compared to games like crysis and farcry 2, the sequels have been graphically mediocre. The call of duty franchise, though a staple of poor social philosophy, isn't overly concerned with superficial graphics at all. There was plenty of scope for them to piss money away on a new engine with destructible environments and such, but they never did.omicron1 said:I say, we're already there.
Sure, you still see companies pushing the graphics envelope every year - and you still see a ton of hype about the newest Call of Duty game's new face-rendering tech - but honestly, is there really even any way to tell the difference between CoD 4, MW2, WaW, and BO? They all look almost perfect. And they're running on five-year-old hardware. When the next generation rolls around, with the hardware from 2013's computers, and developers start using it... where do they have to go?
That's not what I believe. Every game needs a decent story. Eg. Halo to an extent, Zelda: Majoras Mask, Banjo Kazooie was iffy, a lot of horror games focus on story. No I'm saying is that what the fatcats will think.TiefBlau said:Who's to say you can't make the player live a story? That's like saying, "Why bother making a story when you can put the player right into the movie?" Isn't that the argument Roger Ebert made? You're ridiculous.FabiotheTurtle said:I agree. Why hire a story writer, when it's perhaps cheaper, quicker and more effective to put the person right into the game?Frozen Donkey Wheel2 said:Virtual Reality.
That is all.
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WoW? Its already happened.aqrocks said:The government steps in and bans sales of all games because people can't tell the difference between games and real life anymore?
There won't be polygons at that point. It'll be voxels.Blaster395 said:The year is 2025, and the Graphics and Capabilities of games are no longer able to improve, because its already photo-realistic down to the microscopic level, has models with BILLIONS of polygons, and has physics so good that a bullet striking a piece of cloth rips a hole in the cloth, deforms the bullet slightly, and causes its trajectory to alter a tiny bit.
What happens to games from that point on?
Lets also assume that there are enough automated tools to make producing such high quality games take as much effort as they currently do.
Audiosurf. gg no reFabiotheTurtle said:That's not what I believe. Every game needs a decent story. Eg. Halo to an extent, Zelda: Majoras Mask, Banjo Kazooie was iffy, a lot of horror games focus on story. No I'm saying is that what the fatcats will think.TiefBlau said:Who's to say you can't make the player live a story? That's like saying, "Why bother making a story when you can put the player right into the movie?" Isn't that the argument Roger Ebert made? You're ridiculous.FabiotheTurtle said:I agree. Why hire a story writer, when it's perhaps cheaper, quicker and more effective to put the person right into the game?Frozen Donkey Wheel2 said:Virtual Reality.
That is all.
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"Say, Gary, wouldn't it be quicker if we just put the player in the story rather than revolve it around something?"
"Why sir, that's true. Where are we going with this?"
"I have an idea. Notify the designers."
Ha!Sleekgiant said:We stop worrying about graphics and focus on gameplay and story.
I don't follow...Sleekgiant said:We stop worrying about graphics and focus on gameplay and story.