Couldnt have bombed too hard. They remastered it and added Duke Nukem to the gameDidn't it bomb pretty hard? You can blame studio for most IP dying but when they bomb I think its pretty resonable to abandon them.
Couldnt have bombed too hard. They remastered it and added Duke Nukem to the gameDidn't it bomb pretty hard? You can blame studio for most IP dying but when they bomb I think its pretty resonable to abandon them.
Apparently it didn't even make a profit, that's probably why they added Duke Nukem.Couldnt have bombed too hard. They remastered it and added Duke Nukem to the game
The original release did not bomb, but under performed. Sold under a million copies, EA considered it "below expectations", EPIC says it did not sell well, and the PC version performed the worst, as it was not a good port. The 360 versions sold the most at 300,000 copies in its first week.Couldnt have bombed too hard. They remastered it and added Duke Nukem to the game
I dunno how that is the developer's fault. But fair enough i guess.I had a love for the Neptunia series, but IdeaFactory being the breeding grounds for absolutely horrible and toxic fanbases made me tune out of the series completely.
Adding Duke Nukem - who’s own recent game bombed hard enough to be worthy of the name nukem - is literally the last thing a sane person does to attempt to relaunch an already mediocre to failed game.Apparently it didn't even make a profit, that's probably why they added Duke Nukem.
It isn’t so much the “company”, as it is human nature at its worst, when seduced by the lure of success; which in our society’s case is dictated by monetary wealth and the social status it provides.I mean I would say I am dispassionately indifferent to almost every company. They're not people, they're not moral entities and they don't care about me or indeed anyone. They want money, they want to maximize profit, and there isn't a company in the world that would turn down charging $1000 for a spec of dirt if they could get away with it. That any company claims they want satisfied customers is simply because they haven't found a business model where customer satisfaction is superfluous to profits. Lots of companies have. Internet providers, insurance providers, car companies, anyone with a Government contract.
In that light any video game purchase I make I hold my nose at because I know my enjoyment of a game isn't the purpose of this transaction. The company hasn't monetized my happiness, they've monetized the hope of my happiness.
Taking a moral stand against say Blizzard is a perfectly legitimate thing to do. But Blizzard isn't the only company that does shitty things, or has employees committing crimes against each other. And if we're looking for moral consistency I think Jim Sterling has the right of it that the gaming industry as a whole is predatory and problematic and it needs to be rebooted.
But that's not going to happen.
I would say take each individual game as its own and weigh the potential enjoyment you would get out of it vs the company and the transgressions. Diablo 2 remake for example, I don't know where I fall anymore. I loved the OG Diablo 2, and I LOVED playing it with friends online. Depending on if my game group can stomach buying it, I have a very hard decision to make and I don't know how it'll turn out.
I have very little knowledge of the neptunia games(almost entirely limited to Unskippable making fun of the opening cutscene of the first game) so I'm spitballing here. I can see that complaint if the devs cater to the worst excesses of fans or set bad examples through their actions/words. I have no idea about the Neptunia devs in this context though. As I have no interest in ever playing or buying the games, I'm not going to go research it either.I dunno how that is the developer's fault. But fair enough i guess.
Last I remember checking which was back in 2017 or 2018, the guys who developed those games don't really cause much trouble nor placate negative attitudes in the fan base. I've met plenty of Neptunia fans that are sensible and just decent guys and gals. You're always going to have your jackass fans, but that's nearly any fan base. You have to remember that this is Gyrobot. The self-hating weeaboo that tries to hard to act as if he doesn't care about anybody that likes most things anime, and is ashamed of his past too much. I've seen and played some bad anime games too, but I'm not going to let it rule my life. There's plenty of crappy non-anime games, Western animated stuff, and live action TVs and movies that are crap and wasted my time too.I have very little knowledge of the neptunia games(almost entirely limited to Unskippable making fun of the opening cutscene of the first game) so I'm spitballing here. I can see that complaint if the devs cater to the worst excesses of fans or set bad examples through their actions/words. I have no idea about the Neptunia devs in this context though. As I have no interest in ever playing or buying the games, I'm not going to go research it either.
I'm surprised that cesspool actually did that. The last time I ever logged into GameFAQS was March of 2009. I never looked back since then.
It's what I've been saying, boycott is about making the consumer feel better doesn't help the devs in anyway and at best does nothing and at worst harm them, which is very counter productive when your reason for boycott is that the dev are treated badly.Comment I got from twitter(retweeted by Jason Schreier):
It makes sense to me. Boycotting certain companies is a very blunt tool. If your efforts actually hurt the bottom line of the parent company they might as well interpret it as "Oh, we screwed up with *this* aspect, the overall culture of the company is A-OK".
Assuming it's the company culture you're actually protesting.
I do. Either that, or how they go way beyond overboard to screw over the consumers and treat everyone like thundering dumb asses.Assuming it's the company culture you're actually protesting.
You're not "part of the problem." The fact that you recognize and condemn these companies yet buy their games anyway is simply pragmatism. The reason these companies do this anti-consumer crap and get away with it is because for every 1 person like you that actually knows and cares that they're doing these things there's 10,000 who don't know or don't care about it and buy their games anyway. Those 10,000? THOSE are the ones these companies care about catering to.I know I eventually buy their games, but I also feel I'm rewarding these companies for their anti-consumer behaviors, and I'm part of the problem where their monetization schemes keep getting worse every year.