Where can games go from here?

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Son of a Mitch

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Aug 7, 2011
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So earlier today I was reading through a few Extra Punctuations about how a lot of the modern AAA games are pretty much devolving instead of being more creative and innovative. I don't know about all of you guys, but so many of the games I've seen over the past couple of years just feel like the same old same old. This got me to wondering if games as a medium will hit a point where they will just lose all originality and stagnate unless something downright revolutionary happens soon.

The reason I'm seeing it this way is that since gaming is the first medium to evolve with the invention of the internet, they became more widespread in a very short period of time. Other medium like books, film, sculpture, etc. have had time to age, mature, become more sophisticated, and developed when cultures weren't nearly as connected as they are now, so they have lasted much longer. Only specific people who had the equipment and education could make movies, write books, or paint. Now, anyone with a moderate computer and internet access can get to work on their own games with tools like UDK and UNITY, so there's a huge influx of different kinds of games all at once, instead of gradually over time.

Basically, it's like having a food you really love. You could eat it occasionally and enjoy it for a long time (older medium), or you could binge on it for a bit, get sick and never want to eat it again (where gaming seems to be going). No idea if this makes sense to anyone else, but if it does, thoughts?
 

RagnarokHybrid

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Aug 6, 2011
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I don't know. I think it all comes down to whether or not developers (or producers--I don't know who's in charge) are willing to be innovative. You look at books, movies, music, and other arts including videogames nowadays and they all seem to have lost originality. I think it's because the arts make money and, therefore, developers stick to what they know will sell so that they don't risk losing profits.

However, if we get writers, programmers, and directors that are willing to forsake profit for innovation, then I'm sure we've still got many more places to go with the videogame as a medium. What's more, I think a lot of people have great ideas but they lack the funding and the support necessary to get their ideas out there--like many of us on this forum, I'm sure.