I loved the space combat in the Battlefront 2 beta demo version, It was a teaser level I got from an old xbox game (the original, not the 360) and the controls in it were awesome, much better than the final game (which was still great) I remember getting in the nippy fighter, and flying over to the droid capital ship, and then starting at its nose, flying along the length of the ship as the ships lasercannons fired at you, using boost for extra awesomeness. There were tonnes more cannons on the ship in the demo version, but they were highly inaccurate, so you could weave in and out of their fire, and the controls were much sharper and allowed for incredibly fast banking turns and evasions. I would wait for the last second before firing a full payload into the bridge, and pull up, skimming the top of the bridge. Why did they change it?