Hey Guys,
A radio co-host I work with argued with me the other day that games cannot be art (I'm on the side that they can be).
I'm on the radio later today discussing this with him (I'm not going to use this as a blatant plug and say where), but I wanted to know - what games to you consider art?
Here is the definition of "Art" that he gave me:
?Art is the product or process of deliberately arranging symbolic elements in a way that influences and affects the senses, emotions, and/or intellect.?
"The use of skill and imagination in the creation of aesthetic objects, environments, or experiences that can be shared with others."
One extra bit is that Art should have no other purpose than itself.
That last bit is something he added that I disagree with, art can be pretty as well as pointful - else Bioshock 2 couldn't be art without making the graphics and shoot crappy.
I'm also already aware of the Mass Effect 2 moment described in Extra Credits (that series actually sparked this argument, props to the guys on it by the way; they do a really great job).
- So yes, in short, what games fulfil those requirements or stand out as "Art" to you?
What game affected your emotions, intellect or senses?
What environment or experience do you share with others that works as a credit to the developers? use of skill and/or imagination?
(And yes, I will be making a large shout-out to Tim Schafer on this matter.
But defiantly not Peter Molyneux)
A radio co-host I work with argued with me the other day that games cannot be art (I'm on the side that they can be).
I'm on the radio later today discussing this with him (I'm not going to use this as a blatant plug and say where), but I wanted to know - what games to you consider art?
Here is the definition of "Art" that he gave me:
?Art is the product or process of deliberately arranging symbolic elements in a way that influences and affects the senses, emotions, and/or intellect.?
"The use of skill and imagination in the creation of aesthetic objects, environments, or experiences that can be shared with others."
One extra bit is that Art should have no other purpose than itself.
That last bit is something he added that I disagree with, art can be pretty as well as pointful - else Bioshock 2 couldn't be art without making the graphics and shoot crappy.
I'm also already aware of the Mass Effect 2 moment described in Extra Credits (that series actually sparked this argument, props to the guys on it by the way; they do a really great job).
- So yes, in short, what games fulfil those requirements or stand out as "Art" to you?
What game affected your emotions, intellect or senses?
What environment or experience do you share with others that works as a credit to the developers? use of skill and/or imagination?
(And yes, I will be making a large shout-out to Tim Schafer on this matter.
But defiantly not Peter Molyneux)