Which Jedi Knight game should I start with?

Bob_McMillan

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Aug 28, 2014
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I bought the whole series on Steam a while back, and now I want to actually start playing them.

I don't want to bother with the older games with gameplay that doesn't hold up, but I am not sure which game ditches the Doom/Wolfenstein/Old FPS formula.

Story isn't a concern for me, as I already know it, so suggest away.
 

Recusant

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There are only four options, and none of them take the Halo/Gears of War/New FPS formula. Gameplay also doesn't change; it's not a case of it not holding up, but of you not (or no longer) being able to enjoy it. Rather an important distinction, that.

Anyway, it sounds like Dark Forces is too old for you, maybe Jedi Knight too. You should probably start with Jedi Outcast and, if doesn't offend your sensibilities too much, go back from there.
 

spartandude

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I personally havnt played the first 2 games. But Jedi Outcast and Jedi Academy are both great games. Just a warning. The first few levels of Outcast are mazes with stupid solutions (a couple I had to look up online) and you don't get your lightsabre/ force powers until level 4. And level 5 is a *****. But after that it is absolutely amazing.
 

Supernova1138

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None of them are really a modern FPS, as the newest game in the series came out in 2003. Star Wars: Dark Forces you probably won't be interested in playing, it came out in 1995 and is the closest in the series to being a Doom clone. It did do some innovative things for the time like having true floor over floor and the ability to look up and down, albeit in a rather janky way, there is no mouse look support without using a source port.

Jedi Knight: Dark Forces II is when the series does break away from being a standard FPS and introduces the lightsaber and force powers. You do still see a lot of the 90s FPS tropes though like maze-like levels, no regenerating health, rocket jumping being a thing, etc. It's still not the most refined gameplay wise, and getting 3D acceleration to work on modern machines can be a tad tricky. The game should run fine out of the box with software rendering, but will look a lot worse. Mysteries of the Sith is a standalone expansion pack for Jedi Knight Dark Forces II, so everything said above more or less applies to that game.

Jedi Knight II: Jedi Outcast is when the series gets as close to modern as you're going to get. Everything won't look horribly blocky, and the gameplay does flow a lot better running on the Quake III arena engine. Modern resolutions are easily hacked in using console commands which is also nice. Be warned the first few levels do play like a somewhat slower paced Quake III due to your character not having the lightsaber and force powers. These first levels can be somewhat frustrating as your weapon selection is rather limited, and your primary weapon won't be all that accurate.

Jedi Knight: Jedi Academy is the last of the series, and is probably the least FPS like of all as you get the lightsaber and force powers right from the get-go. There is only one level where your lightsaber is taken away, and it's completely optional whether you play it given how the game is structured. Gameplay wise it's probably the most refined in the series, but it also probably has the weakest story, and the single player campaign is a bit short.
 

Neverhoodian

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Honestly, you could probably skip Dark Forces. It was impressive for its day, but when you peel away the Star Wars veneer it's not that different from the myriad of "DOOM clones" during that time. If you're really curious about the story I'd recommend reading the plot synopsis from Wookieepedia and/or watching the cutscenes on Youtube.

Jedi Knight is an odd bird. First of all, good luck getting it to work on modern operating systems. Your best bet is to follow the directions at the website below. It's a real pain in the ass, but I eventually got it to work;

http://jkdf2.com/

Secondly, Jedi Knight has aged extremely poorly in the visuals department, more so than even Dark Forces. The blocky character models are ugly as sin, and the texture quality is absolutely atrocious. Luckily the above link contains downloads for Jedi Knight Enhanced and the Jedi Knight Retexture Pack, which go a long way towards addressing these issues.

Thirdly, the game boasts some incredibly large levels that are easy to get lost in. There's lots of key-hunting and switch pressing, and the route ahead isn't always clear. It's one of those games where there's no shame consulting a walkthrough if you get stuck.

That said, the game has its share of redeeming qualities, at least in my book. The gunplay is the best in the series, with a wide variety of blasters, assault weapons and explosives that each fill a distinct role (well okay, Sequencer Charges are shit. Everything else works, though). Just don't expect to clear a room effortlessly with just a lightsaber like in subsequent games. Jedi Knight was made before the prequels came along, so saber combat feels slower and more deliberate, like it was in the original trilogy. Also, the story is actually quite good, with witty dialogue and delightfully campy live-action cutscenes.

Jedi Outcast was my introduction to the series, and it may be your best option if you're looking for something a little more modern in its sensibilities. It still has some annoying holdovers from previous games (confusing level design, too many key hunts and switch puzzles) along with throwing in some new frustrations as well, such as jumping puzzles that require pinpoint accuracy over bottomless pits. There's also a maddening stealth segment of the worst kind in one level. You know, the "trial-and-error with insta-fail outcome if an enemy so much as glances at you" kind. Also, the blasters feel anemic compared to previous games. That said, the saber combat and Force powers are nothing short of amazing. You truly feel like a Jedi (or a prequel-era one, at least) as you jump off of walls, toss Stormtroopers around like dolls and engage in lightsaber duels that require careful observation and timing to succeed. The story is solid as well.

Jedi Academy is the most streamlined of the bunch, with more of a focus on combat than exploration or puzzle solving. While it sounds good on paper, I think they went a bit too far in this direction. I never really got the same feelings of accomplishment I'd experience playing through hard sections of Jedi Knight and Jedi Outcast. The story is kind of lame as well, at least to me. Without trying to spoil anything, there's a character you meet that...well, let's just say he makes whiny, prequel-era Anakin look like a pillar of maturity and poise. Frankly, I hated every moment the douchebag was on screen.

tl;dr - If you don't mind jumping through tons of hoops to get it running, ugly visuals and labyrinthine level design, go for Jedi Knight. Otherwise you'd probably be best off with Jedi Outcast.

...Oh yes, don't forget to check out the modding communities as well...or what's left of them, anyway. There's only a few diehards left that make custom content for the older games, but the Jedi Academy community is still semi-active:

Dark Forces:
http://df-21.net/

Jedi Knight:
https://www.massassi.net/
http://www.jkhub.net/

Jedi Outcast/Academy:
https://jkhub.org/page/index.html
http://mrwonko.de/jk3files/
http://www.moddb.com/games/star-wars-jedi-academy/mods