Why are 'casual' games bad?

ParadoxBG

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Julianking93 said:
They aren't bad. They just are geared towards a certain audience and I don't particularly like them.

I don't like sports or sports games, but I don't consider them bad games.

Its when casual gamers call themselves actual gamers is when I get pissed.
Take that South Park episode with the Goths vs. Vampire Kids, replace the Goths with the Hardcores and the Vampires with the Casuals, and you have an approximation of the difficulty here. :D
 

Julianking93

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Magnalian said:
Julianking93 said:
Sort of like this ****:


She has no clue what the hell she's talking about but she says it anyway to fit in with the crowd.
Glad to see I`m not the only one who finds her annoying as hell.
This is proof that game sites mostly hire women as eye candy and the fact that they're probably required to at least have 1 woman on their site.
 

d7rth j0e

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The issue I have with these games is they tend to be utterly linear, and feature dull level design. They also have levels with old "x number of retries = difficulty" concept, as opposed to challenges you can think your way through, the gameplay tends to be trial-and-error. And the gameplay itself is so simple you cannot interact with the world in meaningful or very many ways, leaving you with one (arbitrary) way of doing something. If these games would keep to themselves, great, but it is infecting more hardcore titles. the only platform it hasn't yet affected to severe degree is pc. When was the last time you played an original(ish) game from a "small-name" studio, that was truely great or even just good. most are just bland generic garbage that does nothing to amuse those of us framilair with games.
 

Aura Guardian

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NeutralDrow said:
Aura Guardian said:
NeutralDrow said:
brass munky said:
Casual games are bad because most don't have long and lasting appeal.
That sounds very off, somehow. Pickup and play, not to mention replay, value are sort of a defining trait of the games. Boccob knows I still pick up Wii Sports every so often, if only for boxing (Resort fixed tennis, bowling, and golf, and I never liked baseball), and I'm still addicted to Smash Brothers. A casual game without replay value has failed even harder than a "hardcore" game without the same.
Super Smash Bros is casual? Well in all honesty, every game is casual.
All three of the games seem to have delineated casual and competitive playerbases. I'd call the casual playerbase the one that doesn't give a damn about turning items off, thinks banning stages is silly, and doesn't get mortally offended and curse Sakurai's name when they trip.

Or maybe I've just been spending too much time on the SSBB GameFAQs boards. I swear, 1/4 of all the threads there seem to devolve into "Barwl sux!"
Ah. SO I'm in the casual item loving Port Town Aero Drive person. Awesome (Favorite stage) And I went back to melee and I hate melee.
 

Graustein

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Because everything that I, personally, do not enjoy, regardless of whether or not I'm the target audience, is made of fail and does not deserve to exist. This is why metal, rap, all sports, Superman, FPS games, racing games and bananas should be purged from the earth, as should all the heathens who dare to enjoy them.
 

Nobody_You_Know

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Because people who claim to be 'hardcore gamers' are sad idiots who feel the need to be protective about games.
 

nicholaxxx

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it's because of how gaming is set up, there is no 'middle ground' when it comes to games, you're either on the hardcore-dedicated-been-playing-since-I-could-pick-up-a-controller gamer or a person who's only ever played a fews games on their new handheld Nintendo every couple of updates. let me explain myself


in other mediums (literature, cinema, music), there are different levels you can enjoy on, from Dr. Suess to Stephen king, there are all sorts of thing you could read to get you to the 'best' stuff, in games we don't have thet, we only have say runescape to Maplestory to WOW. sure, their all the same genre,
but the ways for achieving victory are VASTLY different:
in runescape, grind, grind, grind BEAT BOSS BECAUSE OF LEVEL YAY!
in wow, same thing. Only the way you beat a boss is through deep, thought out strategy and teamwork. now victory in runescape would be easier to obtain for a casual gamer, but in wow it would be convoluted, confusing and 'scary' so they would shy away from it. pretty much every MMO out there is like runescape or WOW. strategy or force.

but in literature its a much easier task to get to the most 'hardcore' experience
Dr. Suess to Stephanie Meyer to Dean koontz to Stephen King to Dante/Homer/Ayn Rand

since there are so many different levels of reading, the means of getting to the best experiences are mcuh easier.

no story and shallow characters to deep characters and better stories to words that actually provoke thought, emotions and caring for the characters.

the hardcores of gaming mock and shun the casuals because they do not have the skill, or the will to heave themselves into a clusterfuck(for lack of a better word) of abbreviations, references, inside jokes and the like and thus causes the CASUAL GAMES R BAD additude amongst (some) hardcore gamers

I personally don't think casual games are bad, if devs focused entirely on hardocres, then when the hardcores grow out of gaming, they would have no-one to cater to, and gaming would die. However, because of casual gming, they will still have an audience to cater to, and the hardcore audience would grow because, lets face it, as long as there are nerds, there will hardcores.

IN CONCLUSION: casual games are fine. as long as devs don't forget about us, of course.

if you have any counter points, or reasons why I am wrong/retarded, feel free to call me out on it. One can never learn if one is never proven wrong, correct?

EDIT: I agree with the guy above me, also.
 

WayOutThere

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It's simple for me.

Will casual games help or hurt hardcore games and , more importantly, will they help or hurt game's development as an art form?

(yes, I went there)

hurt- I hate them

help- I love them

I don't know which way it will turn out.

They may suck funding and recources from these other kinds of games or they may bring many new people to gaming and create a stronger market for them.

We, indeed, will see.

In the mean time, I wish they would start putting some real effort into making hardcore games for the Wii and give me a solid reason to buy the thing already...
 

nicholaxxx

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IronChuck said:
In the end, it's probably a lot like rectangles and squares. All gamers are rectangles, but only the select few can be hard core squares.
I see what you did tharr

Also, keep in mind that a lot of you hare core gamers once started out as one of us casual gamers. So, it would be bad to nail shut what might be the only doorway into the gaming world for many would be developers, fans, and competitors. If you make it inaccessible to future generations, you'll only starve the market to death.
pretty much what I was trying to say. (but I am terrible and summarizing my words into something short and sweet)
 

RobJameson

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1 - They are overpriced badly programmed pieces of crap that bored middle aged housewives and teenages buy and fund making them lucrative and diverting money away from good projects.

2 - Who the hell wants Farmville and Runescape earning hundreds of millions a year, why can't GOOD developers who actually make something get this cash. The 'Casual' games don't push any envelopes or expand any technology. The Wii is a frigging step back in power, it has a frigging 725 Mhz SINGLE CORE CPU. Ever been pissed when a game doesn't support crossfire, 64 bit or 4 cores, consoles like this earning billions are the cause. Why even frigging bother making half-decent code when you can slap dreamcast level technology onto a console for a tuppence and make a killing

3 - Casual games are, obviously, casual. Sure the Wii is fun but I doubt many people play it 24 hours straight. The greatest modern games can keep you playing from 10 am to 10 pm the next day, unless you have some serious issues I doubt you could stay on Wii sports all night.

4 - In comparison to most titles they are incredibly dumb with hardly any variety in tactics or playstyles, it isn't 'true' gaming.

5 - Like it or not they hurt true gaming, no big companies are going to bother paying big bucks to develop high tech engines when friggin' peggle will make you near on $1 billion. This is just my opinion but a lot of the recent releases seem to be getting less and less challenging and more 'casual'. Modern Warfare 2 was filled with cheap, easy to use guns and gimmicky killstreaks with poor balance *cough* Model 1887's *cough*. The recent C&C games have been a doddle compared to old school Red Alert Counterstrike missions which were hard as nails, inevitably casual hurts original gaming and that's not a good thing. It's like sacrificing the Mona Lisa for a bleedin crayon painting.

As for Casual games improving the reputation of normal games I think that's not happening at all. People are surprised to hear that I play many PC games and call me a game addict etc but are totally happy with themselves playing just as much on Wii's and Casual games. People don't see 'Casual' games as games, they've just been integrated into some giant lattice of douchedom.

There's also the point that I've never seen someone go 'Holy crap' at a Casual game, they generally just have a glazed hypnotized expression and play it mindlessly. No casual game has the sheer wow factor of extremely High-tech modern games, people see you playing Arma II and Crysis on maxed out graphics and just gawp; I think people enjoy 'casual' games simply because they have been too scared to properly game and only just realize how good it is. There's still a lot of stigma and prejudice out there which makes women want to stay away from High-end PC's and games despite the fact that it's very easy to learn and sort out.
 

NeutralDrow

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Aura Guardian said:
NeutralDrow said:
Aura Guardian said:
NeutralDrow said:
brass munky said:
Casual games are bad because most don't have long and lasting appeal.
That sounds very off, somehow. Pickup and play, not to mention replay, value are sort of a defining trait of the games. Boccob knows I still pick up Wii Sports every so often, if only for boxing (Resort fixed tennis, bowling, and golf, and I never liked baseball), and I'm still addicted to Smash Brothers. A casual game without replay value has failed even harder than a "hardcore" game without the same.
Super Smash Bros is casual? Well in all honesty, every game is casual.
All three of the games seem to have delineated casual and competitive playerbases. I'd call the casual playerbase the one that doesn't give a damn about turning items off, thinks banning stages is silly, and doesn't get mortally offended and curse Sakurai's name when they trip.

Or maybe I've just been spending too much time on the SSBB GameFAQs boards. I swear, 1/4 of all the threads there seem to devolve into "Barwl sux!"
Ah. SO I'm in the casual item loving Port Town Aero Drive person. Awesome (Favorite stage) And I went back to melee and I hate melee.
I suspect some of the more reasonable competitive players would object to that line of thought (or at least my telling of it), but yes.

Happen to love Big Blue, Hanenbow, Pirate Ship, and assist trophies, myself. Tried Melee again for the first time in a while a couple weeks ago, and the only things I actually miss are Pichu, Fourside, and Pokefloats. I just like the way Brawl handles much better...though admittedly, I can see why competitive players find it disappointing.
 

Aura Guardian

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NeutralDrow said:
I suspect some of the more reasonable competitive players would object to that line of thought (or at least my telling of it), but yes.

Happen to love Big Blue, Hanenbow, Pirate Ship, and assist trophies, myself. Tried Melee again for the first time in a while a couple weeks ago, and the only things I actually miss are Pichu, Fourside, and Pokefloats. I just like the way Brawl handles much better...though admittedly, I can see why competitive players find it disappointing.
I loved Poke Floats. But I go online with brawl like crazy and 90% of the matches are always on Final Destination. No Spear Pillar. No Luigi's Mansion. No Warioware Inc. Just Final Destination.
 

God's Clown

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Casual games are bad when they cost the same as none casual games. A 6 hour long game should not cost the same as say FF12, which is 60 hours long.
 

NeutralDrow

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RobJameson said:
1 - They are overpriced badly programmed pieces of crap that bored middle aged housewives and teenages buy and fund making them lucrative and diverting money away from good projects.
You know, I think this might destroy what little reputation I have as a cynic, but...you give people too little credit.

2 - Who the hell wants Farmville and Runescape earning hundreds of millions a year, why can't GOOD developers who actually make something get this cash. The 'Casual' games don't push any envelopes or expand any technology. The Wii is a frigging step back in power, it has a frigging 725 Mhz SINGLE CORE CPU. Ever been pissed when a game doesn't support crossfire, 64 bit or 4 cores, consoles like this earning billions are the cause. Why even frigging bother making half-decent code when you can slap dreamcast level technology onto a console for a tuppence and make a killing
I suspect I'm exactly the wrong audience for that statement, because I don't quite know what those things are. I'm equally certain I wouldn't care if I did.

3 - Casual games are, obviously, casual. Sure the Wii is fun but I doubt many people play it 24 hours straight. The greatest modern games can keep you playing from 10 am to 10 pm the next day, unless you have some serious issues I doubt you could stay on Wii sports all night.
I've got more issues than National Geographic. Why do you ask?

4 - In comparison to most titles they are incredibly dumb with hardly any variety in tactics or playstyles, it isn't 'true' gaming.
Ah, weasel words. Almost entertaining as <url=http://chamorrobible.org/images/photos/gpw-200703-03-UnitedStatesFishAndWildlifeService-Short-tailed-Weasel-Kanuti-NWR-Alaska.jpg>actual weasels.

5 - Like it or not they hurt true gaming, no big companies are going to bother paying big bucks to develop high tech engines when friggin' peggle will make you near on $1 billion. This is just my opinion but a lot of the recent releases seem to be getting less and less challenging and more 'casual'. Modern Warfare 2 was filled with cheap, easy to use guns and gimmicky killstreaks with poor balance *cough* Model 1887's *cough*. The recent C&C games have been a doddle compared to old school Red Alert Counterstrike missions which were hard as nails, inevitably casual hurts original gaming and that's not a good thing. It's like sacrificing the Mona Lisa for a bleedin crayon painting.
By this point, I've stopped taking you seriously, but I can't resist pointing out that those old games are a piece of cake.


As for Casual games improving the reputation of normal games I think that's not happening at all. People are surprised to hear that I play many PC games and call me a game addict etc but are totally happy with themselves playing just as much on Wii's and Casual games. People don't see 'Casual' games as games, they've just been integrated into some giant lattice of douchedom.
Pots and kettles, good sir. Pots and kettles and accusations of achromatic shades.

There's also the point that I've never seen someone go 'Holy crap' at a Casual game, they generally just have a glazed hypnotized expression and play it mindlessly. No casual game has the sheer wow factor of extremely High-tech modern games, people see you playing Arma II and Crysis on maxed out graphics and just gawp; I think people enjoy 'casual' games simply because they have been too scared to properly game and only just realize how good it is. There's still a lot of stigma and prejudice out there which makes women want to stay away from High-end PC's and games despite the fact that it's very easy to learn and sort out.
*<url=http://www.escapistmagazine.com/forums/read/7.163654?page=1>cough*
 

Pyode

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Connor Lonske said:
This article summarizes my opinion [http://malstrom.50webs.com/birdman.html].
Wow. That article was brilliant. Still doesn't excuse my biggest problem with Nintendo, which is that they need some original IPs. I love Zelda, and the Mario games are cool to, but I want something fresh.

I just hope that Microsoft doesn't die, only because I don't want to lose all of my achievements. lol
 

NeutralDrow

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Aura Guardian said:
NeutralDrow said:
I suspect some of the more reasonable competitive players would object to that line of thought (or at least my telling of it), but yes.

Happen to love Big Blue, Hanenbow, Pirate Ship, and assist trophies, myself. Tried Melee again for the first time in a while a couple weeks ago, and the only things I actually miss are Pichu, Fourside, and Pokefloats. I just like the way Brawl handles much better...though admittedly, I can see why competitive players find it disappointing.
I loved Poke Floats. But I go online with brawl like crazy and 90% of the matches are always on Final Destination. No Spear Pillar. No Luigi's Mansion. No Warioware Inc. Just Final Destination.
I've been astoundingly lucky, so far (so far being "one excursion"). I managed to wind up picking the stage five times in a row...so I sent us to Shadow Moses, Skyworld, Hanenbow, Pirate Ship, and Pictochat!

I'm guessing that meant the others were just on random, or something.
 

Aura Guardian

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NeutralDrow said:
Aura Guardian said:
NeutralDrow said:
I suspect some of the more reasonable competitive players would object to that line of thought (or at least my telling of it), but yes.

Happen to love Big Blue, Hanenbow, Pirate Ship, and assist trophies, myself. Tried Melee again for the first time in a while a couple weeks ago, and the only things I actually miss are Pichu, Fourside, and Pokefloats. I just like the way Brawl handles much better...though admittedly, I can see why competitive players find it disappointing.
I loved Poke Floats. But I go online with brawl like crazy and 90% of the matches are always on Final Destination. No Spear Pillar. No Luigi's Mansion. No Warioware Inc. Just Final Destination.
I've been astoundingly lucky, so far (so far being "one excursion"). I managed to wind up picking the stage five times in a row...so I sent us to Shadow Moses, Skyworld, Hanenbow, Pirate Ship, and Pictochat!

I'm guessing that meant the others were just on random, or something.
I envy you