Eggo said:
santaandy said:
I daresay in at least some cases FPSs are even better on consoles now (look at the latest Tom Clancy games).
I've looked...But I'm not seeing how they are better on console. And do you have any other examples?
santaandy said:
There may be more MMOs on PC but not enough to call them PC-centric.
How many people are playing World of Warcraft on the consoles?
santaandy said:
And even strategy games have plenty of releases on consoles.
The Wii has plenty of third party games getting released for it, but what's that term everyone uses? Shovelware?
santaandy said:
Remember, strategy is more than RTS (if that's what you meant), and consoles support K&M now (at least by hardware).
Only the PS3 supports K&M...Although you will have a tough time finding games that support it natively.
santaandy said:
Perhaps, though, this is just a difference in opinion. I think a better statement would be to say that the PC is FPS, MMORPG, and RTS-centric.
I'd agree to that.
1) I was going by general reception and review, specifically for Rainbow Six Vegas 2, but I believe Red Faction was also reviewed as being better on the PS2 than the PC. I think the issue is with original platform development and porting, not necessarily a case of hardware superiority (there are many examples of bad PC ports to console, like Orange Box PS3). There is the fact that there are many FPSs developed outside the PC, and also not released for PC, which makes me think FPSs are not PC-centric.
2) Everquest, Star Wars Galaxies, and Final Fantasy XI (all top-tier names) all had releases outside the PC. X-Quest is one MMORPG in development for consoles and not PC. MMOs are not PC-centric.
3) I agree. My point was more on the lines that strategy is not the same thing as RTS, and strategy in general is not PC-centric. RTSs aren't either. There is one RTS, Goblin Commander, that was not made for PC but consoles only. There is starting to be more ports of big name RTSs too (World in Conflict, Supreme Commander, and C&C, but mostly to Xbox360, think of that what you will). Still not PC-centric.
4) True, but at least it's there. And the Dreamcast supported K&M for some FPSs (not sure about strategy), and keyboard for a typing game, Phantasy Star Online, and maybe more. I believe every console that had PSO had a keyboard controller of some sort. But you're right, in-game support is what makes the difference and is by and large barely there. I think the DC supported keyboard & mouse more than any other console.
http://www.racketboy.com/retro/2007/03/dreamcast-keyboard-mouse-be-prepared.html
5) Thanks!
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Credge said:
Piracy is just as common on the console. I'm sure most of you have seemed to forget about buying used games. Except that actually hurts an industry because you did buy the game. Most typically PC pirates would not have bought the game to begin with.
Currently, it's not possible (AFAIK) to pirate Wii or PS3 games, not sure about X360. Even still, good luck pirating those 25gb-50gb PS3 discs. And finding something to burn it on, as the only discs that can hold it are at last check $20 apiece, often more than the game itself.
Buying used games is not piracy and it the act itself does not hurt the industry. Companies not getting their fair share of preowned game sales by places like gamestop *is* pretty crappy, and does hurt the industry.