It's a combination of several things.
1. Motion Controls were not developed to their best possible performance within the first generation to use them to a note-worthy level.
2. Being a new control scheme, many oompanies not directly associated with Nintendo were not good at designing around the controller during the early years.
3. It's part of Nintendo's evil scheme to bring gaming to the majority.
4. Because certain game critics and comedians say so.
I've yet to play an FPS on the WIi, but I've played other games that use the aiming mechanic. The aiming is good.
In other uses, it adds creative variety (when done well, of course). Super Mario Galaxy 2 uses it as a a joystick and flight sim controller in addition to the wii-nunchuck standard uses. Those levels would be much less interesting if they used a simple control stick.
I see potential. I just don't expect it to be met immediately.
1. Motion Controls were not developed to their best possible performance within the first generation to use them to a note-worthy level.
2. Being a new control scheme, many oompanies not directly associated with Nintendo were not good at designing around the controller during the early years.
3. It's part of Nintendo's evil scheme to bring gaming to the majority.
4. Because certain game critics and comedians say so.
I've yet to play an FPS on the WIi, but I've played other games that use the aiming mechanic. The aiming is good.
In other uses, it adds creative variety (when done well, of course). Super Mario Galaxy 2 uses it as a a joystick and flight sim controller in addition to the wii-nunchuck standard uses. Those levels would be much less interesting if they used a simple control stick.
I see potential. I just don't expect it to be met immediately.