WeepingAngels said:
Phoenixmgs said:
In what world do you live in where laptop HDs are expensive?
In a world where I don't need to buy a hard drive at all because games come on media that doesn't require installation.
I am talking about the markup that you pay for the hard drive that comes in the console (Xbox One 500gb - $249, 1 Tb - $399), which you then replace with a bigger one that costs you extra money. You are making out like a bandit!
Loading from optical sucks, which is why hard drives are better. Also, you're going to need a hard drive for updates because devs don't make games that release without needing updates.
Making a gaming PC at a $249 price point is going to be really hard. Replacing that 500GB HD will still cost you less than building a gaming PC and even then I still got plenty of space on my PS4 (don't get me wrong, the shitty games of this gen have contributed to that). You have ample space to keep like 10 or so games installed at any one time, which is more than I need even with a flooded market of good games that I want to play. Hell, the Wii U forces me to buy a tablet I don't want. To conclude, the price of a console (including upgrading the HD) is cheaper than building a gaming PC so I still don't get where the expensive part comes in besides for not being dumb and buying the "Pro/Elite/Whatever" version of the console.
Joccaren said:
"Deal with Windows" - you mean log in? Yeah, ok, but you can even disable a password for that.
Otherwise, Windows comes pre-installed and set up on the PC, automatic updates enabled, and you can go into your settings if you want to change that - much like with a console and their OS, which, hilariously enough, for the Xbox One IS Windows, with a paint job over the top of it, and some disabled features to make it run smoother.
So, "Dealing with Windows" ain't a thing you avoid on consoles either. Everything has an OS. Everything is trying to be an interconnected multimedia device - it needs a complex OS for all the settings you need for that, and different options on what to do.
Console vs PC is also a rather false dichotomy when looking at sales. There are 3 main platforms in the triple A space. PS, Xbox, and PC. The PC sold comparably to the other platforms, which makes sense considering there are 2 other platforms, and one PC platform. As for the average person preferring to play on console... Very debatable. There is a lot of history with the damned things. A big part of it is exclusive titles MS and Sony tie themselves to in order to sell their consoles. Another part of it is history - growing up many kids would have had parents who would buy them consoles instead of PCs, as at the time were cheaper. These days the cheaper option is starting to become just buying a laptop for your kid, which ends up playing games AND helping them with their homework that they need it for. Or hell, mobile games on the phone everyone needs these days. That's going to have a huge influence on which platforms kids are tied to when they grow up, and has a huge influence on which platforms sell more overall given the family centric nature of a lot of purchases.
Additionally, you wouldn't need two PCs to have a console and a work station. Arguably the best way of doing it would be with a laptop, which have comparable power to a console these days. That or the more advanced user could just link them up via smart cable and/or streaming management such that you could have it display on the main TV, or on your monitor, depending on what you were doing. That's a bit more advanced for your average user to effectively pull off though.
I also haven't said consoles are gone yet, or will immediately die. I've simply noted that their advantages are evaporating, and as that happens the market will slowly move away from them. They may not completely die, but they're likely to become a more niche product as PCs get smaller, faster, cheaper and easier to use, while consoles do the opposite. Its not going to be an instant change. The market rarely does that. But console's main advantages for many are starting to disappear, and they should begin to right that path and focus on their advantages, rather than trying to compete with PCs more and more like they are.
Dealing with Windows isn't just signing in; it's doing everything else like changing a slew of settings, having a firewall, having a virus/spyware cleaner, updating other programs, etc. So many things update on a PC that an update can easily break something else, which is why I have nothing update automatically and I only update if something isn't working properly. I even use a over 5 year old firewall because I don't like any of the new ones I've tried as they don't allow complete control over which programs have internet access. Just think about the percentage of users that can operate a PC without any anti-virus/spyware software like I do, it would probably be a month at most until their PC is bogged down with spyware. I've literally never had anyone ask me for help with their console outside of a hardware failure, which I've fixed a friend's PS3. Nobody has an issue playing their games on a console; a game's options is more complex than any console OS from the user's point of view. The console advantage may be evaporating/evaporated for advanced users but not the normal users at all. I would agree if consoles got worse than the PS3 as I definitely feel people got aggravated waiting on updates/installs to play their games, but that has been fixed.
Laptops suck at gaming, that is not going to be the solution for an average person wanting both computing and gaming. I think new i3 laptops retail at around $400 and that's with onboard graphics mind you. Getting a decently specced laptop for gaming purposes is probably going to be around $800 (just ballpark figures BTW); at least an i5 with a dedicated GPU. To me, high specced laptops are on their way out, really only people that need power for certain work applications need and want such laptops. The average person is more interested in smaller and mobile devices like say Surfaces, Yogas, etc. if they even want something with a keyboard.
Witcher 3, a PC series that had little prior console exposure sold more on PS4 than PC. I hate to see how much more a very popular game series like GTA sold on PC vs console. Yeah, there's 3 main platforms but it IS console vs PC. If there was only say the PC and PS4, you actually the people that did play Witcher 3 on Xbone would've played it on PC over PS4? Come on, the vast majority of those sales would've transferred over to PS4 if there was no Xbone and the split would've still been 70/30 in favor of console. The console market would barely dwindle if you removed either the PS4 or Xbone.
Ezekiel said:
The average person is far more likely to own a computer than a gaming console.
The average gamer that plays say Skyrim, Call of Duty, GTA, etc. plays on a console vs a PC. It doesn't matter how many more people own PCs, it matters have many people prefer PC gaming over console gaming. I own a PC but rarely game on it.
Ezekiel said:
Phoenixmgs said:
Uncharted and Max Payne 3 have terrible TPS controls
I think you said this to me before, months ago, and I still disagree. Max Payne 3 is Rockstar's best game and a better third-person shooter than most. Mechanically, it trumps Uncharted. I love the way Max aims his guns no matter which way he's turned, making shooting instantaneous. It's something other third-person shooters should aspire to. The zoomed in over the shoulder camera in other games is much more limiting.
We probably did as I hate Max Payne 3 from controls to gameplay to story to characters with a passion. Firstly, there's just something "wrong" with how movement and aiming feels in Rockstar's games. I always feel so sluggish whether it's MP3, RDR, GTA. I'm fine with Max in MP3 not moving super quick (because he's old and not in the best of shape), but the main problem is that Max controls so mechanically. That crouch/prone is so laggy and completely unusable. The roll just doesn't feel right. When you go prone from shoot-dodging or last stand, you have to stand up first to take cover (which usually results in getting hit) and that makes no sense. Even if you are quite skilled with shoot-dodging and landing behind cover, you're still stuck getting shot as Max stands straight up. The shoulder-swap is poorly mapped to the d-pad thus taking your thumb off the left stick causing movement to stop, not good. The weapon swap system is horrible with having to go to the radial wheel to switch weapons, a simple tap of the button to switch to last used weapon is needed. You can't even crouch on cover in MP3; I remember that office room shootout where a top part of cover would get destroyed leaving Max's head exposed and I couldn't even crouch on the cover to lower Max's head, even Metal Gear Solid 1 on PS1 let you do that. Even getting off that piece of cover then re-sticking, Max would take cover as if the cover was intact leaving his head exposed. Uncharted is definitely controls more fluidly, MP3 may be more mechanically sound, but that really doesn't say much as Uncharted lacked a camera sensitivity slider until the 4th game and I guess I see why because that motion blur to completely ridiculous in Uncharted 4 even just moving the camera inches.
It don't get how Max being able to shoot instantaneously in any direction is a unique feature for MP3. Any decent TPS, you can shoot in any direction instantaneously as well from Metal Gear Solid to Ghost Recon to Vanquish. Most TPSs don't have too much of a zoomed in camera to where it becomes a hindrance.