You see, this is the really amusing thing. Much as Macs annoy the hell out of you and me because they're a pain to use - they're the easier to use option. They ARE the straight forward easy option. And they're still a pain to use unless you have extensive experience with them.Phoenixmgs said:Phones are far simpler from a usability standpoint, whether Android or iOS. There's so many things you are literally not allowed to do on either phone OS that you can do on Windows and break it. I have to root my phone to be able to toggle data on and off for example. Phones here in the US don't really update from when you buy them so you have to get a new phone to get the newest version of Android. The only things that update are really the apps. Android/iOS is much more user friendly than you Windows/Linux/MacOS. If you do manage to break Android, you can just reset it, sign into your Google Account and your phone is basically back up and running as if nothing happened. Sorry about your family members getting iPhones, Apple products are so bad lol. I know they are good devices and all but so many little things piss me off about them. I just put a 2015 MacBook on eBay today and it's rather annoying how tapping the touchpad is not a "click" like every other "PC" laptop. Seriously, it's a freaking project to replace something as simple as a keyboard on MacBook (the sorta older thicker ones, I can understand it being a ***** on anything super thin). New MacBooks don't even have a "standard" USB port.
We'll have to disagree on phones being easier than PCs to use. They're honestly not IMO, both Android and iPhone have a lot of things that just aren't explained, that many people want to know how to do. Both also have constant firmware and OS updates too, which are a pain. And yeah, I've got extensive experience with both.
You can pay every bill with your phone, but phones are a pain in the ass to use for things like that. Anyone who isn't a student that I know that uses a phone needs glasses to do so because its too small to read, because even the largest phones are small. It makes doing all this sort of stuff a pain for most people, and they'd rather just have a PC of some description to do it on too. Touchpads are also a pain for typing emails and such, especially professionally where mistakes from autocorrect or mispressed buttons can have serious implications, or make you seem highly unprofessional.I can really only see laptops being important to students. Some workers need laptops but the vast majority don't have jobs that required their own laptops. You can pay like every bill with your phone. I know almost nobody that uses a laptop for much of anything anymore.
You can also look at Laptops being with near every student these days, and that tells you something about the future. Even in houses where you can't afford a console, or the TV is always in use for family shows, you're kids will need a laptop for schoolwork. That laptop can play games. Guess what those kids are likely to use when they grow up to play games on?
Yes, they are issues with every gaming platform. That's the point. The PS4 is not exempt from issues. It is, like all other platforms, a complex thing that is no longer a simple plug and play devices. You find it better than other devices, that's cool. Doesn't change the fact it isn't plug and play, like things used to be, and that the differences really aren't that big between it and other platforms.PS4 enables you to game more in your free time than any other option right now. All those things you listed as potential issues (system shut off during install, not having auto-updates on, etc.) are issues for every other gaming platform as well. I remember I was quite shocked that I was able to play Watch Dogs right away because I just assumed, put in the disc and wait 15 minutes, then play. I think I did walk away at the start to get a drink, take a piss, whatever, and came back to see I could play the game. Same thing goes for every PS4 game I've played. There is quite a night and day difference between the PS3 and PS4. I loathed downloading updates because it meant I couldn't play or even watch anything as I used the PS3 to watch just about everything. Not being able to background download updates was the worst.
And again, your experience with Watch Dogs is different from many others, whom the game just froze and spent forever installing at a certain point for unknown reasons, occurring both on disk and from download. It isn't a reliable experience, even with its positives. It is like the other platforms, and as the other platforms also make themselves easier to use, they become more and more similar.
Publishers and developers cater to the consoles because it is cheaper for them, and it is easier to find developers with extensive console experience than for other platforms, as the history of consoles has made them highly plug'n'play, and made them the most profitable platform, and therefore got a lot of people trained in developing on them. Looking at the PS4, a lot of Japanese devs are also highly oriented towards Japanese console platforms, and have little experience with PCs at all in general.Publishers and developers cater to the consoles because there's more money there. You're not going to make the worst version of your game for the highest selling platform right? And, PC players always bitching at console "peasants" for shit controls and whatnot. I'm not making a blanket statement saying every AAA game sells more on consoles, but the vast majority of them do, thus consoles are catered to. There's some games that are just PC games like Warcraft/Starcraft, which don't even get console ports most times. Of course a AAA PC game is going to sell more on PC, especially a genre that also dominates on PC.
I'd also be surprised if Shooters is a genre that dominates on PC, given how much they sell on consoles. Yet Overwatch has seen resounding success on PC, and less on console. I'd also like citation for the vast majority of AAA titles selling more on console. It honestly does depend on the game, and the PC industry has overtaken the console industry in terms of revenue - even when you remove all the small flash and Facebook styled games. A number of large name titles do, there are also those that don't, and the vast majority where we don't know which platform sells what.
The problem is that they're not going to make exclusive titles to the new ones. That introduces problems on the developer side as well, where you have to develop for two platforms, and two sets of hardware. Users also have to consider which hardware they have, and whether a game will run well on it or not - and I know that's stopped me from buying 3DS games because I know I need the new 3DS to get adequate performance on them, even though the old one will play them, and I don't want to do that.The upgraded PS4s/Xbones aren't going to do much IMO, it's more of just a marketing ploy trying to keep interest in people buying the consoles and perhaps a few "double" buys as some people just have to have the latest of everything. The only mistake would be making games only the upgrades can play and having Sega 32X situation.
It complicates things, because games will now stop being as polished on consoles, and no longer be a simple "I can play it" consideration - as similar to the computer you'll likely run into more issues if you don't have the latest update.
At the development side, this is making things more complex, and that influences the consumer side to. Merely introducing these is a bad move, in all honesty.
Home entertainment though is covered by so many other devices its not funny. My family hasn't owned a console since the PS2, though I did buy a WiiU, yet we manage just fine - even without hooking a PC up, or a Firestick, or anything of the like. Consoles are also damn expensive. $300-$400 min is a pretty hefty price to pay, let alone the subscription for multiplayer privileges, higher game prices, and if you want to actually use it when someone else in the family wants to watch TV, another TV to shove elsewhere in the house.Consoles still have huge advantages with just being convenient for a home entertainment setup and playing on a couch. Most people don't realize hooking up a PC to a HDTV is super easy nor do they want their PC next to a TV either. You don't have to give a shit about specs with console gaming, that's huge. The price point of consoles is really good, it's not easy to build (let alone buy) a gaming PC at the price of a console. A console's complexity is lower of just about everything out there, they're easier than phones, tablets, laptops, etc. The biggest issue of the PS4 and this generation in general is lack of games. I don't even think there's been a current gen game I've thought was really good. I don't even think I'd give an 8/10 or higher to any game yet.
They're also not significantly, if at all from my experience with people, easier to use than a phone, or a tablet, or a computer - and they require more set up than half of them.
And as said above, you're going to have to start worrying about specs thanks to the new consoles coming out with improved specs, which will impact how games actually play on both platforms.
They are a little simpler than current PCs, but the direction they're going is eroding that advantage. Meanwhile, PCs are getting easier and easier to use, and eroding that advantage from the other end. Honestly, the biggest thing with PCs these days is their reputation. They have a reputation for being hard to use, but again, we have a generation growing up with them, and seeing that they're not that difficult at all. Its not going to be an instant change, but the original niche consoles occupied was destroyed last generation, and now they're trying to find a new one. They're focusing on the wrong side of that right now, going for the power, performance and capabilities aspects that we've again and again seen through console history to lead to failure. But they do it because they try to compete with the PC, rather than take their niche, and double down on it with some truly good games, that may not be comparable to what the PC can achieve, but that are easy and simple to pick up and play, and deeper, fuller experiences than what you'd find on mobile or handhelds. There are some great games that can be made with current gen consoles. Trying to push into every market and compete there takes away from their strengths, and exposes their weaknesses. They need to take that market they've developed, and focus on strengthening it. Let the PC look better, and deal with the low-user count, highly expensive fads like VR and such. Most of your users don't actually care, or can't fork out the money to do that sort of stuff anyway. Focus on what the console has to offer instead, and provide for your core customers, rather than trying to provide for everyone. Back in the PS2 era - sure, I could understand trying to keep up. Even at the end of last gen, the scope of games that could be made were ending up highly limited after 7 years of development. After 3 years though, and the AAA industry not really providing anything new? Yeah, not a need to make things more complicated. Make them simpler instead.