why can't I get through FF or DW again?

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Wounded Melody

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Jan 19, 2009
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When Final Fantasy and Dragon Warrior first came out, I played them nonstop and the grinding didn't even bother me. Trying to play the remakes though...I can't do it. Am I spoiled by the games of today? Or was it that I played them at a time when they were new and shiny and I was an optimistic youth that made me love them?
 
Jun 11, 2008
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Well what happens to me is I can't play a game after I have finished it really. What I have to do is I force myself until it gets good. This happens a lot for the first few hours of FF games. Recently I tried to replay Mass Effect and I manage to trudge through until I got the Normandy bored out of mind then after that I started to have fun playing it again.
 

Criquefreak

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Mar 19, 2010
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A lot of games in the early generations were just poorly made. This is a time when the industry was manned primarily by just programmers. Games today are more of an art form and undertaking involving not only graphic artists (yay, pretty...) but designers (whose concern is making the game playable and fun) in addition to the programmers (who make it all function). Most remakes, at least that I've seen, usually are just graphically changed and maybe localized (dialogue fixes, culturally-understandable inside-jokes, etc) while the gameplay remains unchanged.

One of my instructors referred to Mega Man 2 as "the game that taught us all how to platform". Similar things can be said about a lot of games in that era as they were tuned for difficulty based on the creators' level of skill rather than a new player's, making them needlessly difficult and usually under-rewarding. As a new player won't know the inner-workings, shortcuts, or having spent half a year playing the game during its development, it's easy to see how they're facing a much more difficult game than its developers.

But, given that there was a magnificent chasm of lacking alternatives back in the day of the original Final Fantasy and Dragon Warrior, there is indeed a tendency to have overly positive nostalgia about them. Lack of alternatives tends to make the available ones more precious in quite a lot of markets or industries.

Abridged version: Yes to the last one.