Mojave said:
We have all seen the many many MANY WWII games in which we play as either the allies or the sovjets. But why are there so few games in which i can play as the Nazi's?
The ethical/political discussion aside, war is hell, for both sides. The Allies weren't fighting demons, the Axis suffered a great deal as well. And i think it's about time we gave Hans in the trench a little bit more of a human face.
"World War II casualty statistics vary greatly. Estimates of total dead range from 50 million to over 70 million."
+
"The start of the war is generally held to be September 1, 1939, with the German invasion of Poland"
-> I think I'll stick to playing on the other side. Whether or not the individual soldiers held the views of their regime you would be required to follow orders handed down by senior Nazi officers.
Are you really saying you'd like to be in the boots on the enemies of democracy, gunning down [insert Allied country here] soldiers?
Germany and Japan were the aggressors in the conflict (Italy is complicated), there is no grey line. If you compare the war crimes of the two sides the difference is obvious.
Death rates of POWs held by Axis powers
* Chinese POWs held by Japan: > 99% (only 56 survivors at the end of the war)
* U.S. and British Commonwealth POWs held by Germany: ~4% [65]
* Soviet POWs held by Germany: 57.5% [67]
* Western Allied POWs held by Japan: 27% [68]
[edit] Death rates of POWs held by the Allies
* German POWs in East European (not including the Soviet Union) hands 32.9%[67]
* German soldiers held by Soviet Union: 15-33% (14.7% in The Dictators by Richard Overy, 35.8% in Ferguson[67])
* Japanese POWs held by Soviet Union: 10%
* German POWs in British hands 0.03%[67]
* German POWs in American hands 0.15%[67]
* German POWs in French hands 2.58%[67]
* Japanese POWs held by U.S.: relatively low, mainly suicides according to James D. Morrow[69] or according to Ulrich Straus high as many prisoners were shot by front line troops.[48]