My problem is that it is objectively NOT functional on the PC. It isn't just an issue of prettiness.
A good example is how easy it is to click JUST to the left of the words in the menu (still within the BOX of the menu) when you're trying to select a category of items in a shop, and it takes you out of the shop dialogue. That's silly.
Also, it would be so easy to just add an option to sort items by price/name/weight/type. And to make the inventory range over more than one dimension. Screens have two dimensions. Morrowind's inventory, while tremendously cluttered, was so much more functional. Morrowind recognized that having windows in a PC is useful - you shouldn't need to close the inventory and go back into the tab menu to select a different menu. Just give us all of the information (except maybe skills since there's a special thematic menu for that).
While it pains me to veer toward the "console port complaining" group that I usually despise, they really did drop the ball when they neglected to develop a separate UI for the PC version (as plenty of smaller PC+console releases regularly manage).
Luckily, it's such an amazing game that everything else easily overshadows these problems.
A good example is how easy it is to click JUST to the left of the words in the menu (still within the BOX of the menu) when you're trying to select a category of items in a shop, and it takes you out of the shop dialogue. That's silly.
Also, it would be so easy to just add an option to sort items by price/name/weight/type. And to make the inventory range over more than one dimension. Screens have two dimensions. Morrowind's inventory, while tremendously cluttered, was so much more functional. Morrowind recognized that having windows in a PC is useful - you shouldn't need to close the inventory and go back into the tab menu to select a different menu. Just give us all of the information (except maybe skills since there's a special thematic menu for that).
While it pains me to veer toward the "console port complaining" group that I usually despise, they really did drop the ball when they neglected to develop a separate UI for the PC version (as plenty of smaller PC+console releases regularly manage).
Luckily, it's such an amazing game that everything else easily overshadows these problems.